QT布局不正确添加
我目前正在通过制作一种“食谱”应用程序来学习QT。它具有当前仅应将布局从QMAP添加到我的主Qlayout的函数。不幸的是,上述错误发生:
它在添加最后一个布局时发生的大部分时间都会发生,但不是规则。我对此代码进行了很多尝试,所以很抱歉它太混乱了。当我启动RefilleReciPelayout函数时,语句是“ while(i!= enditerator),但行为相同。在下面,我向您发送我的代码:
mainwindow.cpp
void MainWindow::on_recalculateButton_clicked()
{
currentRecipe.RefreshIngredientsInMap(deleteButtonToIngredientLayoutMap);
RefillRecipeLayout();
}
void MainWindow::DeleteLayout(QLayout* layout)
{
ClearLayout(layout);
delete layout;
}
void MainWindow::ClearLayout(QLayout* layout)
{
while (layout->count() != 0)
{
QLayoutItem* item = layout->takeAt(0);
delete item->widget();
delete item;
}
}
void MainWindow::RefreshRecipeLayout()
{
ClearLayout(recipeLayout);
}
void MainWindow::RefillRecipeLayout()
{
ClearLayout(recipeLayout);
int recipeCount= recipeLayout->count();
int iCount=0;
QMap<QPushButton*, QHBoxLayout*>::const_iterator i = deleteButtonToIngredientLayoutMap.constBegin();
QMap<QPushButton*, QHBoxLayout*>::const_iterator endIterator = deleteButtonToIngredientLayoutMap.constEnd();
int end = std::distance(i, endIterator);
while (iCount < end)
{
QLayout* layout = i.value();
int recipeCount = recipeLayout->count();
auto isEmpty=recipeLayout->isEmpty();
auto isEnabled = recipeLayout->isEnabled();
bool exists = recipeLayout;
recipeLayout->addLayout(layout);
i++;
iCount++;
}
}
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QComboBox>
#include <QSpinBox>
#include <QTextEdit>
#include <QLabel>
#include <QPushButton>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QScrollArea>
#include <QScrollBar>
#include "recipe.h"
#include "ingredient.h"
#include <vector>
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private slots:
void on_addIngredient_clicked();
void on_ExitButton_clicked();
void on_recalculateButton_clicked();
private:
Ui::MainWindow *ui;
QMap<QPushButton*, QHBoxLayout*> deleteButtonToIngredientLayoutMap;
QComboBox* ingredientUnitComboBox=nullptr;
QSpinBox* ingredientAmountSpinBox=nullptr;
QTextEdit* ingredientNameText=nullptr;
QLabel* recipeAmountLabel=nullptr;
QLabel* recipeNameLabel=nullptr;
QComboBox* recipeUnitCBox=nullptr;
QComboBox* newRecipeUnitCBox=nullptr;
QScrollArea* scrollArea=nullptr;
QVBoxLayout* recipeLayout=nullptr;
QSpinBox* recalculateSpinBox=nullptr;
QComboBox* recalculateUnitCBox=nullptr;
void PrepareComboBox(QComboBox* comboBox);
void DeleteIngredient();
void DeleteLayout(QLayout* layout);
void ClearLayout(QLayout* layout);
void RefillRecipeLayout();
Unit GetUnitFromCBox(QComboBox* comboBox);
void RefreshRecipeLayout();
};
#endif // MAINWINDOW_H
recipe.cpp。知道,我已经检查了断点)
void Recipe::RefreshIngredientsInMap(QMap<QPushButton*, QHBoxLayout*> OtherMap)
{
QMap<QPushButton*, QHBoxLayout*>::const_iterator i = OtherMap.constBegin();
QMap<QPushButton*, QHBoxLayout*>::const_iterator iteratorEnd = OtherMap.constEnd();
int count=0;
while (i != iteratorEnd)
{
QHBoxLayout* ingredientLayout=new QHBoxLayout();
QHBoxLayout* layout = i.value();
int end = std::distance(OtherMap.constBegin(), OtherMap.constEnd());
int currentItemIndex=0;
while(layout->count()>0)
{
QWidget* widget = layout->takeAt(0)->widget();
if (QSpinBox* spinBox = qobject_cast<QSpinBox*>(widget))
spinBox->setValue(13);
ingredientLayout->addWidget(widget);
currentItemIndex++;
}
delete layout;
OtherMap.insert(i.key(), ingredientLayout);
i++;
count++;
}
}
I'm currently learning Qt by making a sort of "RecipeBook" application. It has a function that currently should only add layouts from QMap to my main QLayout. Unfortunately, said error occurs:
It happens most of the times when adding the last layout, but it's not a rule. I experimented much with this code, so I'm sorry it's so messy. When I started RefillRecipeLayout function the statement was "while(i != endIterator), but it behaved the same. Below I'm sending you my code:
mainwindow.cpp
void MainWindow::on_recalculateButton_clicked()
{
currentRecipe.RefreshIngredientsInMap(deleteButtonToIngredientLayoutMap);
RefillRecipeLayout();
}
void MainWindow::DeleteLayout(QLayout* layout)
{
ClearLayout(layout);
delete layout;
}
void MainWindow::ClearLayout(QLayout* layout)
{
while (layout->count() != 0)
{
QLayoutItem* item = layout->takeAt(0);
delete item->widget();
delete item;
}
}
void MainWindow::RefreshRecipeLayout()
{
ClearLayout(recipeLayout);
}
void MainWindow::RefillRecipeLayout()
{
ClearLayout(recipeLayout);
int recipeCount= recipeLayout->count();
int iCount=0;
QMap<QPushButton*, QHBoxLayout*>::const_iterator i = deleteButtonToIngredientLayoutMap.constBegin();
QMap<QPushButton*, QHBoxLayout*>::const_iterator endIterator = deleteButtonToIngredientLayoutMap.constEnd();
int end = std::distance(i, endIterator);
while (iCount < end)
{
QLayout* layout = i.value();
int recipeCount = recipeLayout->count();
auto isEmpty=recipeLayout->isEmpty();
auto isEnabled = recipeLayout->isEnabled();
bool exists = recipeLayout;
recipeLayout->addLayout(layout);
i++;
iCount++;
}
}
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QComboBox>
#include <QSpinBox>
#include <QTextEdit>
#include <QLabel>
#include <QPushButton>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QScrollArea>
#include <QScrollBar>
#include "recipe.h"
#include "ingredient.h"
#include <vector>
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
private slots:
void on_addIngredient_clicked();
void on_ExitButton_clicked();
void on_recalculateButton_clicked();
private:
Ui::MainWindow *ui;
QMap<QPushButton*, QHBoxLayout*> deleteButtonToIngredientLayoutMap;
QComboBox* ingredientUnitComboBox=nullptr;
QSpinBox* ingredientAmountSpinBox=nullptr;
QTextEdit* ingredientNameText=nullptr;
QLabel* recipeAmountLabel=nullptr;
QLabel* recipeNameLabel=nullptr;
QComboBox* recipeUnitCBox=nullptr;
QComboBox* newRecipeUnitCBox=nullptr;
QScrollArea* scrollArea=nullptr;
QVBoxLayout* recipeLayout=nullptr;
QSpinBox* recalculateSpinBox=nullptr;
QComboBox* recalculateUnitCBox=nullptr;
void PrepareComboBox(QComboBox* comboBox);
void DeleteIngredient();
void DeleteLayout(QLayout* layout);
void ClearLayout(QLayout* layout);
void RefillRecipeLayout();
Unit GetUnitFromCBox(QComboBox* comboBox);
void RefreshRecipeLayout();
};
#endif // MAINWINDOW_H
RefreshIngredientsFunction from Recipe.cpp (works well as far as I know, I've checked with breakpoints)
void Recipe::RefreshIngredientsInMap(QMap<QPushButton*, QHBoxLayout*> OtherMap)
{
QMap<QPushButton*, QHBoxLayout*>::const_iterator i = OtherMap.constBegin();
QMap<QPushButton*, QHBoxLayout*>::const_iterator iteratorEnd = OtherMap.constEnd();
int count=0;
while (i != iteratorEnd)
{
QHBoxLayout* ingredientLayout=new QHBoxLayout();
QHBoxLayout* layout = i.value();
int end = std::distance(OtherMap.constBegin(), OtherMap.constEnd());
int currentItemIndex=0;
while(layout->count()>0)
{
QWidget* widget = layout->takeAt(0)->widget();
if (QSpinBox* spinBox = qobject_cast<QSpinBox*>(widget))
spinBox->setValue(13);
ingredientLayout->addWidget(widget);
currentItemIndex++;
}
delete layout;
OtherMap.insert(i.key(), ingredientLayout);
i++;
count++;
}
}
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除了某些代码样式问题(不相关的调试行,不要命名迭代器“
i
”),您正在通过复制拍摄地图。然后,您正在尝试通过删除一些布局并插入其他布局来修改其内容。
delete
操作摧毁了您的映射指向的对象,然后在RefreshingRedredeDientsInmap
返回之后,原始地图指向销毁的对象,因为插入是在副本上进行的。Apart from some code style issues (irrelevant debug lines, don't name iterator "
i
") in youryou are taking the map by copy. Then you are trying to modify it's content by deleting some layouts and inserting other layouts.
The
delete
operation destroys the object your map was pointing to, and then afterRefreshIngredientsInMap
returns, the original map is pointing to destroyed objects, because the insertions were made on a copy.