泡泡功能(最小堆)不起作用
我已经为这个文件生成了一个Minheap,但我认为我错过了一些东西,但我无法确定我错过了什么。我错过了 - 私人void bubbledown(){} - 部分,但我找不到我错过了什么。
private int default_size = 100; // how big the heap should be
private T[] array;
private int size;
public Heap() {
@SuppressWarnings("unchecked")
T[] tmp = (T[]) (new Comparable[default_size]);
array = tmp;
size = 0;
}
boolean isRoot(int index) { return (index == 0); }
int leftChild(int index) { return 2 * index + 1; }
int parent(int index) { return (index - 1) / 2; }
int rightChild(int index) { return 2 * index + 2; }
T myParent(int index) { return array[parent(index)]; }
T myLeftChild(int index) { return array[leftChild(index)]; }
T myRightChild(int index) { return array[rightChild(index)]; }
boolean hasLeftChild(int i) { return leftChild(i) < size-1; }
boolean hasRightChild(int i){ return rightChild(i) < size-1; }
private void swap(int a, int b) {
T tmp = array[a];
array[a] = array[b];
array[b] = tmp;
}
public boolean isEmpty() { return (size == 0); }
/* adding heap */
public void add(T value) {
if(size == default_size) throw new IllegalStateException("Full array");
array[size++] = value;
bubbleUp();
}
public void bubbleUp() {
if(size == 0) throw new IllegalStateException("Shape error");
int index = size - 1;
while(!isRoot(index)) {
if(myParent(index).compareTo(array[index]) <= 0) break;
/* else part */
swap(parent(index), index);
index = parent(index);
}
}
/* removing */
public T remove() {
if(isEmpty()) return null;
T res = array[0]; /* root */
array[0] = array[size-1];
size --;
bubbleDown();
return res;
}
// i think this section having wrong something
private void bubbleDown() {
int parent = 0;
int leftChild = 2*parent + 1;
int rightChild = 2*parent + 2;
int choice = compareAndPick(leftChild, rightChild);
while (choice != -1)
{
swap(choice, parent);
parent = choice;
choice = compareAndPick(2*choice+1, 2*choice+2);
}
}
private int compareAndPick(int leftChild, int rightChild)
{
if (leftChild >= default_size || array[leftChild] == null) return -1;
if (array[leftChild].compareTo(array[rightChild]) <= 0 || (array[rightChild] == null))
return leftChild;
return rightChild;
}
public void show() {
for(int i=0; i<size; i++)
System.out.print(array[i] + " ");
System.out.println("=======");
}
public static void main(String [] args) {
Heap<Integer> heap = new Heap<Integer>();
for(int i=0; i<10; i++) {
heap.add((Integer)(int)(Math.random() * 100));
heap.show();
}
System.out.println("You should see sorted numbers");
while(!heap.isEmpty()) {
System.out.print(heap.remove());
System.out.print(" ");
heap.show();
}
System.out.println();
}
}
此代码使用了通用和最小堆功能。.我需要确定我在BubbleDown()e节上做了什么是错误的事情
I have generated a minheap to this file but I think something I have missed but I can't identify what are the things I have missed. I have missed something on --private void bubbleDown() { }-- section but I can't find what are the things missed by me.
private int default_size = 100; // how big the heap should be
private T[] array;
private int size;
public Heap() {
@SuppressWarnings("unchecked")
T[] tmp = (T[]) (new Comparable[default_size]);
array = tmp;
size = 0;
}
boolean isRoot(int index) { return (index == 0); }
int leftChild(int index) { return 2 * index + 1; }
int parent(int index) { return (index - 1) / 2; }
int rightChild(int index) { return 2 * index + 2; }
T myParent(int index) { return array[parent(index)]; }
T myLeftChild(int index) { return array[leftChild(index)]; }
T myRightChild(int index) { return array[rightChild(index)]; }
boolean hasLeftChild(int i) { return leftChild(i) < size-1; }
boolean hasRightChild(int i){ return rightChild(i) < size-1; }
private void swap(int a, int b) {
T tmp = array[a];
array[a] = array[b];
array[b] = tmp;
}
public boolean isEmpty() { return (size == 0); }
/* adding heap */
public void add(T value) {
if(size == default_size) throw new IllegalStateException("Full array");
array[size++] = value;
bubbleUp();
}
public void bubbleUp() {
if(size == 0) throw new IllegalStateException("Shape error");
int index = size - 1;
while(!isRoot(index)) {
if(myParent(index).compareTo(array[index]) <= 0) break;
/* else part */
swap(parent(index), index);
index = parent(index);
}
}
/* removing */
public T remove() {
if(isEmpty()) return null;
T res = array[0]; /* root */
array[0] = array[size-1];
size --;
bubbleDown();
return res;
}
// i think this section having wrong something
private void bubbleDown() {
int parent = 0;
int leftChild = 2*parent + 1;
int rightChild = 2*parent + 2;
int choice = compareAndPick(leftChild, rightChild);
while (choice != -1)
{
swap(choice, parent);
parent = choice;
choice = compareAndPick(2*choice+1, 2*choice+2);
}
}
private int compareAndPick(int leftChild, int rightChild)
{
if (leftChild >= default_size || array[leftChild] == null) return -1;
if (array[leftChild].compareTo(array[rightChild]) <= 0 || (array[rightChild] == null))
return leftChild;
return rightChild;
}
public void show() {
for(int i=0; i<size; i++)
System.out.print(array[i] + " ");
System.out.println("=======");
}
public static void main(String [] args) {
Heap<Integer> heap = new Heap<Integer>();
for(int i=0; i<10; i++) {
heap.add((Integer)(int)(Math.random() * 100));
heap.show();
}
System.out.println("You should see sorted numbers");
while(!heap.isEmpty()) {
System.out.print(heap.remove());
System.out.print(" ");
heap.show();
}
System.out.println();
}
}
this code used generics and min heap functions.. i need to identify what is the wrong thing did by me on bubbleDown() section
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说明
bubbledown()
方法不是插入节点并将其移至堆中正确位置的方法。当bubbledown()
称为heapify
来自任何状态的二进制树。因此,您尝试仅通过从bubbleup()
方法更改条件来编写该方法无法帮助您。额外的
是a video 可以为您提供
bubbledown 应该工作。
Explanation
The
bubbleDown()
method is not a different way to insert a node and move it to it's correct position in the Heap. WhenbubbleDown()
is called it's job is toHeapify
the Binary Tree from any state. So your attempt to write the method just by changing the condition from thebubbleUp()
method isn't gonna help you.Extra
Here is a video that can give you the idea of how
bubbleDown
is supposed to work.