Mac上的Unity上传到Oculus开发人员集线器错误;请签署您的APK,然后重新提交“?
我曾经经历过几个论坛和其他问题,解决了这个问题,包括此博客文章 http://blog.wafrat.com/publishing-an-app-on-the-the-oculus-eculus-quest-quest-store-store-on-a-a-mac/ 然后遵循本教程的逐字 https://youtu.be/z3jlo76nday 。
我正在尝试通过Oculus开发人员中心将APK上传到Oculus应用程序实验室。尽管在此处在播放器设置中生成了一个新的密钥库:
并通过Oculus&gt生成新的清单文件;工具>生成商店准备就绪清单,我的上传失败了
错误:请签署您的APK,然后重新提交
密钥库还会使构建不会通过ODH加载到我的耳机上,这使我相信我的APK签名在Unity中出现了问题。
我在Unity 2020.8.3中安装了所有Android模块。我该怎么做才能正确签署我的APK?
I've been through several forums and other questions addressing this issue and similar including this blog post http://blog.wafrat.com/publishing-an-app-on-the-oculus-quest-store-on-a-mac/ and following this tutorial verbatim https://youtu.be/Z3jlO76NDAY .
I am trying to upload my APK to the Oculus App Lab via Oculus Developer Hub. Despite generating a new keystore in Player Settings here:
And generating a new manifest file via Oculus > Tools > Generate store ready manifest, I get a failed upload with the error
ERROR: Please sign your APK and then resubmit
The keystore also makes the build not load to my headset via ODH, leading me to believe that something is wrong with my APK signing in Unity.
I am in Unity 2020.8.3 with all Android modules installed. What can I do to properly sign my APK?
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