试图为新手机应用程序开发此屏幕
大家好,我正在试图开发一个扑朔迷离的应用程序,但似乎无法超越第一个屏幕。任何人都可以帮助吗?
堆栈溢出不允许我发布图像,因此您现在有一个链接
第二个链接显示了我当前拥有的...
我的代码:
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
void main() => runApp(const pantallaPrincipal());
class pantallaPrincipal extends StatelessWidget {
const pantallaPrincipal({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'ASA',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
),
home: const MyHomePage(title: 'Conectado'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
body: Center(
child: Container(
color: Color.fromRGBO(51, 189, 175, 100),
child: Container(
color: Color.fromRGBO(98, 138, 134, 60),
margin: new EdgeInsets.only(bottom: 100),
child: Image.asset('IMG/Group 70.png'),
)
),
)
);// This trailing comma makes auto-formatting nicer for build methods.
}
}
我能提供的所有帮助将不胜感激
Hi everyone i'm trying to develop an app in flutter but can't seem to get past the first screen. Can anybody help...
Stack overflow won't allow me to post images so there you have a link for now
the link show what i'm trying to achieve
This second link show what I currently have...
My code:
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
void main() => runApp(const pantallaPrincipal());
class pantallaPrincipal extends StatelessWidget {
const pantallaPrincipal({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'ASA',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
),
home: const MyHomePage(title: 'Conectado'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
body: Center(
child: Container(
color: Color.fromRGBO(51, 189, 175, 100),
child: Container(
color: Color.fromRGBO(98, 138, 134, 60),
margin: new EdgeInsets.only(bottom: 100),
child: Image.asset('IMG/Group 70.png'),
)
),
)
);// This trailing comma makes auto-formatting nicer for build methods.
}
}
all the help I can help would be greatly appreciated
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评论(2)
正如Guilherme Gabanelli建议的那样,请尝试查看行和列还检查堆栈小部件的工作方式,随着越来越多的设计,您设计的小部件会为您提供清晰的信息。
As Guilherme Gabanelli suggest try to look at rows and columns also check how stack widget work that can help you a lot as more and more you design this widgets get clear for you.
您需要拉伸包裹图像的容器以匹配设备的高度和宽度。这样做
仅是为了使用图像覆盖的整个屏幕。如果您自己添加颜色和事物,那么如其他人建议的那样,您需要查看行和列的概念。
行可以垂直放置在另一个上方或下方的1个小部件。您可以将尽可能多的具有颜色或任何小部件的容器彼此放置。
该列水平进行相同的事情。一个小部件并排到另一个小部件。您可以放置任何数量的小部件。
希望这有帮助:)
You need to stretch the container wrapping your image to match the device height and width. Do this
This is only for using the entire screen to be covered by your image. If you're adding colours and things yourself then as others suggested, you need to look at the concepts of rows and columns.
Row can place things vertically that is 1 widget above or below another. You can place as many containers with colours or any widgets one above each other.
The column does the same thing horizontally. One widget side by side to another. You can place any number of widgets like this.
Hope this helps:)