我如何在Python窗口中摆脱黑色酒吧?
我正在使用OpenCV和Python制作游戏Cuphead的对象检测项目。现在,我正在尝试实时捕获对象,但是当检测窗口显示时,我将这个稀有的黑色栏放在顶部,我不知道如何摆脱它,这是我看到的,在左侧我的对象检测窗口和右侧的cuphead游戏窗口中。
这是用于此类的类的代码:
import numpy as np
import win32gui, win32ui, win32con
class WindowCapture:
# define monitor's width and height
w = 0
h = 0
hwnd = None
# constructor
def __init__(self, window_name):
if window_name is None: # if we don't pass any window names capture desktop
self.hwnd = win32gui.GetDesktopWindow()
else:
# Find the game window
self.hwnd = win32gui.FindWindow(None, window_name)
if not self.hwnd:
raise Exception("Window not founnd: {}".format(window_name))
# define window's widht and height. the resolution we'll work with
window_rect = win32gui.GetWindowRect(self.hwnd)
self.w = window_rect[2] - window_rect[0]
self.h = window_rect[3] - window_rect[1]
def get_screenshot(self):
# get the window image data
wDC = win32gui.GetWindowDC(self.hwnd)
dcObj = win32ui.CreateDCFromHandle(wDC)
cDC = dcObj.CreateCompatibleDC()
dataBitMap = win32ui.CreateBitmap()
dataBitMap.CreateCompatibleBitmap(dcObj, self.w, self.h)
cDC.SelectObject(dataBitMap)
cDC.BitBlt((0,0), (self.w, self.h), dcObj, (0,0), win32con.SRCCOPY)
# create the screenshot image that we want to return to be processed
signedIntsArray = dataBitMap.GetBitmapBits(True)
img = np.fromstring(signedIntsArray, dtype='uint8')
img.shape = (self.h, self.w, 4)
# Free Resources
dcObj.DeleteDC()
cDC.DeleteDC()
win32gui.ReleaseDC(self.hwnd, wDC)
win32gui.DeleteObject(dataBitMap.GetHandle())
# get rid of the alpha channel in the img
img = img[..., :3]
img = np.ascontiguousarray(img)
return img
I'm working on a Object Detection project for the game Cuphead using OpenCV and Python. Now I'm trying to capture objects in real time but when the detection window displays I get this rare black bar on the top and I don't know how to get rid of it, here's what I see, on the left my object detection window and in the right the Cuphead game window.
Here's the code for the class used for this:
import numpy as np
import win32gui, win32ui, win32con
class WindowCapture:
# define monitor's width and height
w = 0
h = 0
hwnd = None
# constructor
def __init__(self, window_name):
if window_name is None: # if we don't pass any window names capture desktop
self.hwnd = win32gui.GetDesktopWindow()
else:
# Find the game window
self.hwnd = win32gui.FindWindow(None, window_name)
if not self.hwnd:
raise Exception("Window not founnd: {}".format(window_name))
# define window's widht and height. the resolution we'll work with
window_rect = win32gui.GetWindowRect(self.hwnd)
self.w = window_rect[2] - window_rect[0]
self.h = window_rect[3] - window_rect[1]
def get_screenshot(self):
# get the window image data
wDC = win32gui.GetWindowDC(self.hwnd)
dcObj = win32ui.CreateDCFromHandle(wDC)
cDC = dcObj.CreateCompatibleDC()
dataBitMap = win32ui.CreateBitmap()
dataBitMap.CreateCompatibleBitmap(dcObj, self.w, self.h)
cDC.SelectObject(dataBitMap)
cDC.BitBlt((0,0), (self.w, self.h), dcObj, (0,0), win32con.SRCCOPY)
# create the screenshot image that we want to return to be processed
signedIntsArray = dataBitMap.GetBitmapBits(True)
img = np.fromstring(signedIntsArray, dtype='uint8')
img.shape = (self.h, self.w, 4)
# Free Resources
dcObj.DeleteDC()
cDC.DeleteDC()
win32gui.ReleaseDC(self.hwnd, wDC)
win32gui.DeleteObject(dataBitMap.GetHandle())
# get rid of the alpha channel in the img
img = img[..., :3]
img = np.ascontiguousarray(img)
return img
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似乎
img.shape =(self.h,self.w,4)
导致问题。如 iinsable说,It seems
img.shape = (self.h, self.w, 4)
causes the problem. As GetWindowRect and @IInspectable said,