在AS3中应用双色转换

发布于 2025-01-23 14:25:22 字数 682 浏览 3 评论 0原文

简而言之,我想将几​​个MovieClips设置为不同的特定颜色,然后在它们上涂上色调。

var color1 = new ColorTransform(); color1.color = 0x0000FF;
var color2 = new ColorTransform(); color2.color = 0x00FF00;
var color3 = new ColorTransform(); color3.color = 0xFFFF00;

thing1.transform.colorTransform = color1;
thing2.transform.colorTransform = color2;
thing3.transform.colorTransform = color3;

thing1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0, 200, 150, 0);
thing2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0, 200, 150, 0);
thing3.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0, 200, 150, 0);

不幸的是,ColorTransform重置该值。有什么方法可以保持第一个颜色转换的价值?

Simply put, I would like to set several movieclips to different specific colors and then apply a tint over them.

var color1 = new ColorTransform(); color1.color = 0x0000FF;
var color2 = new ColorTransform(); color2.color = 0x00FF00;
var color3 = new ColorTransform(); color3.color = 0xFFFF00;

thing1.transform.colorTransform = color1;
thing2.transform.colorTransform = color2;
thing3.transform.colorTransform = color3;

thing1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0, 200, 150, 0);
thing2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0, 200, 150, 0);
thing3.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0, 200, 150, 0);

unfortunately the colortransform resets the value. Any way to keep the value of the first color transform?

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御守 2025-01-30 14:25:22

您应该能够使用 colortransform.concat()函数。

var color1 = new ColorTransform(); color1.color = 0x0000FF;
var color2 = new ColorTransform(); color2.color = 0x00FF00;
var color3 = new ColorTransform(); color3.color = 0xFFFF00;

color1.concat( new ColorTransform(1, 1, 1, 1, 0, 200, 150, 0) );
color2.concat( new ColorTransform(1, 1, 1, 1, 0, 200, 150, 0) );
color3.concat( new ColorTransform(1, 1, 1, 1, 0, 200, 150, 0) );

thing1.transform.colorTransform = color1;
thing2.transform.colorTransform = color2;
thing3.transform.colorTransform = color3;

本质上与(使用Math.min.min将偏移值固定为255):

thing1.transform.colorTransform = new ColorTransform(1*1, 1*1, 1*1, 1*1, Math.min(0x00+0, 0xFF), Math.min(0x00+200, 0xFF), Math.min(0xFF+150, 0xFF), Math.min(0x00+0, 0xFF));
thing2.transform.colorTransform = new ColorTransform(1*1, 1*1, 1*1, 1*1, Math.min(0x00+0, 0xFF), Math.min(0xFF+200, 0xFF), Math.min(0x00+150, 0xFF), Math.min(0x00+0, 0xFF));
thing3.transform.colorTransform = new ColorTransform(1*1, 1*1, 1*1, 1*1, Math.min(0xFF+0, 0xFF), Math.min(0xFF+200, 0xFF), Math.min(0x00+150, 0xFF), Math.min(0x00+0, 0xFF));

或:

thing1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0x00, 0xC8, 0xFF, 0x00);
thing2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0x00, 0xFF, 0x96, 0x00);
thing3.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0xFF, 0xFF, 0x96, 0x00);

You should be able to do that with the ColorTransform.concat() function.

var color1 = new ColorTransform(); color1.color = 0x0000FF;
var color2 = new ColorTransform(); color2.color = 0x00FF00;
var color3 = new ColorTransform(); color3.color = 0xFFFF00;

color1.concat( new ColorTransform(1, 1, 1, 1, 0, 200, 150, 0) );
color2.concat( new ColorTransform(1, 1, 1, 1, 0, 200, 150, 0) );
color3.concat( new ColorTransform(1, 1, 1, 1, 0, 200, 150, 0) );

thing1.transform.colorTransform = color1;
thing2.transform.colorTransform = color2;
thing3.transform.colorTransform = color3;

Which essentially is the same as (clamping offset values to 255 using Math.min):

thing1.transform.colorTransform = new ColorTransform(1*1, 1*1, 1*1, 1*1, Math.min(0x00+0, 0xFF), Math.min(0x00+200, 0xFF), Math.min(0xFF+150, 0xFF), Math.min(0x00+0, 0xFF));
thing2.transform.colorTransform = new ColorTransform(1*1, 1*1, 1*1, 1*1, Math.min(0x00+0, 0xFF), Math.min(0xFF+200, 0xFF), Math.min(0x00+150, 0xFF), Math.min(0x00+0, 0xFF));
thing3.transform.colorTransform = new ColorTransform(1*1, 1*1, 1*1, 1*1, Math.min(0xFF+0, 0xFF), Math.min(0xFF+200, 0xFF), Math.min(0x00+150, 0xFF), Math.min(0x00+0, 0xFF));

Or:

thing1.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0x00, 0xC8, 0xFF, 0x00);
thing2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0x00, 0xFF, 0x96, 0x00);
thing3.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0xFF, 0xFF, 0x96, 0x00);
一绘本一梦想 2025-01-30 14:25:22

我找到了解决这个问题的解决方案。

如果我将对象设置为颜色,

var color1 = new ColorTransform(); color1.color = 0x0000FF;
thing1.transform.colorTransform = color1;

则可以编辑蓝色和绿色值,以获取所需的色彩

color1.blueOffset+=200;
color1.greenOffset+=150;

,然后在对象上使用colortransform设置新颜色

thing1.transform.colorTransform = color1;

I've found a solution to this problem.

If I set an object to a color

var color1 = new ColorTransform(); color1.color = 0x0000FF;
thing1.transform.colorTransform = color1;

I can then edit the blue and green values as so to get my desired tint

color1.blueOffset+=200;
color1.greenOffset+=150;

And then use colortransform on the object to set the new color

thing1.transform.colorTransform = color1;
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