如何快速修复未定义的符号错误?
最近,我开始在带有M1芯片的Mac上进行Swift项目。 该项目使用普通的Swift软件包管理器,但还具有Moscapsule( https://github.com/github.com/flightonary/moscapsule )手动安装。因此,它在所有其他依赖项和包装的应用程序之前都进行了编译。 如果您在iPad-simulator上编译并运行该应用程序,则需要告诉Moscapsule目标以编译X86_64架构,因为它使用X86_64 iPad Simulator。这绝对可以。
然后,我尝试编译并运行该应用程序的UI测试。现在,编译器未能构建应用程序,因为编译器需要为ARM64架构编译的Moscapsule框架。
我想:没问题,然后将其编译为ARM64架构。但是后来我得到了这些错误: 有趣的是,如果我编译了真实ARM64设备(带M1芯片的iPad Pro)的应用程序或UI测试,则根本没有问题。
你们中的一个人已经有类似的问题并为我有解决方案吗?
谢谢你!
Recently I got to work on a Swift project on a mac with a M1 chip.
This project uses the normal swift package manager but also has Moscapsule (https://github.com/flightonary/Moscapsule) manually installed. Therefore it gets compiled before all other dependencies and the app the package is used for.
If you compile and run the app on an iPad-Simulator you need to tell the Moscapsule target to compile for x86_64 architecture because it uses a x86_64 iPad simulator. This works absolutely fine.
Then I tried to compile and run the UI Tests for the app. Now the compiler failed to build the app because the compiler needs the Moscapsule framework compiled for arm64 architecture.
I thought: Ok no problem, then compile it for arm64 architecture. But then I get these errors:
The interesting thing to mention is that if I compile the app or the UI Tests for a real arm64 device (iPad Pro with M1 Chip) there is no problem at all.
Did one of you have a similar problem already and has a solution for me?
Thank you!
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