Three.js Scene 不是构造函数
我正在尝试用一些 Three.js 制作一个简单的场景来进行实验,但我目前遇到了一个未知的问题。
在资源管理器控制台中,它一直说 Three.Scene() 不是构造函数,无论我导入下载的 Three 还是使用 cdnjs。
import * as Three from 'https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.js';
let scene, camera, renderer, cube;
function init() {
scene = new Three.Scene();
camera = new Three.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
renderer = new Three.WebGLRenderer({ antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
const material = new Three.MeshBasicMaterial({ color: 0x00ff00 });
scene.background = new Three.color(FFFF);
const geometry = new Three.BoxGeometry(1, 1, 1);
cube = new Three.Mesh(geometry, material);
scene.add(cube);
camera.position.z = 5;
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
init();
window.addEventListener('resize', onWindowResize, false)
function animate() {
requestAnimationFrame(animate);
cube.rotation.x += 0.1;
cube.rotation.y += 0.1;
renderer.render(scene, camera);
}
animate();
我实际上搜索了这个问题,但唯一和我有同样问题的人是拼写错误或导入错误的人。
这里是 HTML:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>THREE Test</title>
<link rel="stylesheet" href="style.css" />
</head>
<body>
<script type="module" src="./code.js"></script>
</body>
</html>
I am trying to make a simple scene with some Three.js to experiment with it and i am currently having an unknown problem.
In the explorer console it keeps saying that Three.Scene() is not a constructor no matter if i import my download of Three or if i use the cdnjs.
import * as Three from 'https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.js';
let scene, camera, renderer, cube;
function init() {
scene = new Three.Scene();
camera = new Three.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
renderer = new Three.WebGLRenderer({ antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
const material = new Three.MeshBasicMaterial({ color: 0x00ff00 });
scene.background = new Three.color(FFFF);
const geometry = new Three.BoxGeometry(1, 1, 1);
cube = new Three.Mesh(geometry, material);
scene.add(cube);
camera.position.z = 5;
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
init();
window.addEventListener('resize', onWindowResize, false)
function animate() {
requestAnimationFrame(animate);
cube.rotation.x += 0.1;
cube.rotation.y += 0.1;
renderer.render(scene, camera);
}
animate();
I actually searched for this question but the only ones who had the same problem as me were people who misspelled something or imported something wrong.
Here the HTML:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title>THREE Test</title>
<link rel="stylesheet" href="style.css" />
</head>
<body>
<script type="module" src="./code.js"></script>
</body>
</html>
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导入不正确。应该是:
r128/ Three.module.js
Three.module.js 是 ESM 构建文件,而
Three.js < /code> 是 UMD。如果您想在应用程序中使用 ES6 导入语法,则必须使用 ESM 版本。
The import is not correct. It should be:
three.module.js
is the ESM build file whereasthree.js
is UMD. If you want to use ES6 import syntax in your app, you have to use the ESM version.