如何在 div 中显示计数器变量?
我正在构建石头/剪刀/布,用户可以与计算机对战。我想在每轮之后更新分数并将其显示在 div 内。该代码在第一个分数之后起作用,但在 1 之后不再递增。
let computerPlay = () => {
let compChoices = ["rock", "paper", "scissors"]; //array storing computer possible actions
let i = Math.floor(Math.random() * 3);
let choice = compChoices[i];
return choice;
};
//select buttons for player choice
let buttons = document.querySelectorAll(".btn");
//select elements for updating scoreboard
let homeScore = document.querySelector(".home-score");
let awayScore = document.querySelector(".away-score");
let display = document.querySelector(".score-board-display");
//declare player and computer score variables
let playerScore, compScore;
//compare player and computer selections update score of winner
let playRound = (playerSelection, computerSelection) => {
let result = ``;
playerScore = 0;
compScore = 0;
if (playerSelection === computerSelection) {
result = `Tie ${playerSelection} equals ${computerSelection}`;
} else if (
(playerSelection == "rock" && computerSelection == "scissors") ||
(playerSelection == "paper" && computerSelection == "rock") ||
(playerSelection == "scissors" && computerSelection == "paper")
) {
result = `LFG!! ${playerSelection} beats ${computerSelection}`;
playerScore += 1;
homeScore.innerText = playerScore.toLocaleString();
} else {
result = `You Lose! ${computerSelection} beats ${playerSelection}`;
}
return (display.innerHTML = result);
};
buttons.forEach((button) => {
button.addEventListener("click", () => {
let computerSelection = computerPlay();
let playerSelection = button.innerHTML.toLowerCase();
playRound(playerSelection, computerSelection);
});
});
Im building rock/paper/scissors where user plays against computer. I want to update the score after each round and display it inside a div. The code works after the 1st score, but never increments after 1.
let computerPlay = () => {
let compChoices = ["rock", "paper", "scissors"]; //array storing computer possible actions
let i = Math.floor(Math.random() * 3);
let choice = compChoices[i];
return choice;
};
//select buttons for player choice
let buttons = document.querySelectorAll(".btn");
//select elements for updating scoreboard
let homeScore = document.querySelector(".home-score");
let awayScore = document.querySelector(".away-score");
let display = document.querySelector(".score-board-display");
//declare player and computer score variables
let playerScore, compScore;
//compare player and computer selections update score of winner
let playRound = (playerSelection, computerSelection) => {
let result = ``;
playerScore = 0;
compScore = 0;
if (playerSelection === computerSelection) {
result = `Tie ${playerSelection} equals ${computerSelection}`;
} else if (
(playerSelection == "rock" && computerSelection == "scissors") ||
(playerSelection == "paper" && computerSelection == "rock") ||
(playerSelection == "scissors" && computerSelection == "paper")
) {
result = `LFG!! ${playerSelection} beats ${computerSelection}`;
playerScore += 1;
homeScore.innerText = playerScore.toLocaleString();
} else {
result = `You Lose! ${computerSelection} beats ${playerSelection}`;
}
return (display.innerHTML = result);
};
buttons.forEach((button) => {
button.addEventListener("click", () => {
let computerSelection = computerPlay();
let playerSelection = button.innerHTML.toLowerCase();
playRound(playerSelection, computerSelection);
});
});
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在每个 playRound 上,playerScore 都会重置/定义为 0,
以解决在 playRound 定义之前将playerScore 定义为数字的问题
on every playRound the playerScore is reseted / defined as 0
to solve that define playerScore as number before your playRound definition