Unity 在调试模式下经过随机时间后冻结
我在使用 Unity 调试器时遇到一些问题。
有时,在逐步检查执行情况没有任何问题后,如果我尝试恢复程序或只是进入下一步,Unity 就会冻结,就好像调试器仍在阻止执行一样。
在编辑器中,调试器清楚地显示我们已恢复执行,但我无法返回到 Unity 窗口。我唯一能做的就是进入任务管理器并强制 Unity 停止。一些附加信息:
- 这可能发生在任何项目中
- 它与特定指令无关,它可能发生在任何地方、随机。
- 我尝试等待很长时间看看这是否只是一个正在运行的指令。
- 我尝试停止/重新启动调试器。
- 我尝试关闭/打开我的编辑器 (JetBrains Rider)
- 我正在 Windows 11 上使用 Unity 2019
- 其他员工没有此错误
没有任何效果。我不知道为什么会发生这种情况,这真的很烦人,我不知道发生了什么......我在谷歌上没有找到任何关于这个特定错误的信息
I have some problems with the Unity debugger.
Sometimes, after inspecting the execution step by step without any problems, if I try to resume the program or just go to the next step, Unity freezes as if the debugger is still blocking the execution.
In the editor, the debugger clearly shows that we have resumed execution but I can't get back to the Unity window. The only thing I can do is go to the task manager and force Unity to stop. Some additional information:
- This can happen in any project
- It is not related to a specific instruction, it can happen anywhere, randomly.
- I tried waiting a long time to see if it was just a running instruction.
- I tried to stop/restart the debugger.
- I tried to close/open my editor (JetBrains Rider)
- I'm using Unity 2019 on Windows 11
- Other employees do not have this bug
Nothing works. I don't know why this is happening, it's really annoying that I can't figure out what's going on... I didn't find anything about this specific bug on google
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