是否有一种算法可以纠正不精确的边界框?
我正在尝试从 GTA 获取数据来训练我的对象检测算法。然而,我得到的地面实况框与确切的边界有点偏离。我试图获得枪周围边界框的精确坐标,但您可以看到游戏框(红色)不精确。由于我希望收集大量数据,因此无法手动更正它们。一种看起来有希望的方法是可能裁剪红色游戏框并对其应用精明的边缘检测,但这不会收集框外对象的边缘。有自动化解决方案吗?
I am trying to get data from GTA to train my object detection algorithm. However, the ground truth boxes I get are a little off from the exact boundaries. I am trying to get exact coordinates of the bounding box that would be around the gun, but you can see that the game box (in red) is not exact. As I am looking to collect a lot of data, I cannot manually correct them. One approach that seemed promising is to possibly crop the red game box and apply canny edge detection on it, but that would not collect the edges of the object outside of the box. Any automated solutions?
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