TinyXML2 启动失败
我正在使用 TinyXML2 来解析 XML,当我尝试运行时,出现以下错误:
FAILED: project_flag
: && /Library/Developer/CommandLineTools/usr/bin/c++ -std=c++11 -g -isysroot /Library/Developer/CommandLineTools/SDKs/MacOSX12.1.sdk -Wl,-search_paths_first -Wl,-headerpad_max_install_names CMakeFiles/project_flag.dir/main.cpp.o CMakeFiles/project_flag.dir/lib/TinyXML2/include/tinyxml2.cpp.o -o project_flag -Wl,-rpath,/usr/local/lib /usr/local/lib/libsfml-graphics.2.5.1.dylib /usr/local/lib/libsfml-audio.2.5.1.dylib /usr/local/lib/libsfml-network.2.5.1.dylib /usr/local/lib/libsfml-window.2.5.1.dylib /usr/local/lib/libsfml-system.2.5.1.dylib && :
Undefined symbols for architecture x86_64:
"TiXmlString::nullrep_", referenced from:
TiXmlString::quit() in main.cpp.o
"TiXmlDocument::LoadFile(TiXmlEncoding)", referenced from:
Level::LoadFromFile(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >) in main.cpp.o
AnimationManager::loadFromXML(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, sf::Texture&) in main.cpp.o
"TiXmlDocument::TiXmlDocument(char const*)", referenced from:
Level::LoadFromFile(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >) in main.cpp.o
AnimationManager::loadFromXML(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, sf::Texture&) in main.cpp.o
"TiXmlNode::~TiXmlNode()", referenced from:
TiXmlDocument::~TiXmlDocument() in main.cpp.o
"TiXmlElement::Attribute(char const*) const", referenced from:
Level::LoadFromFile(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >) in main.cpp.o
AnimationManager::loadFromXML(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, sf::Texture&) in main.cpp.o
"TiXmlNode::FirstChildElement(char const*) const", referenced from:
TiXmlNode::FirstChildElement(char const*) in main.cpp.o
"TiXmlNode::NextSiblingElement(char const*) const", referenced from:
TiXmlNode::NextSiblingElement(char const*) in main.cpp.o
"vtable for TiXmlDocument", referenced from:
TiXmlDocument::~TiXmlDocument() in main.cpp.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
ninja: build stopped: subcommand failed.
如何修复此错误?
I am using TinyXML2 to parse XML and when I try to run I get the following error:
FAILED: project_flag
: && /Library/Developer/CommandLineTools/usr/bin/c++ -std=c++11 -g -isysroot /Library/Developer/CommandLineTools/SDKs/MacOSX12.1.sdk -Wl,-search_paths_first -Wl,-headerpad_max_install_names CMakeFiles/project_flag.dir/main.cpp.o CMakeFiles/project_flag.dir/lib/TinyXML2/include/tinyxml2.cpp.o -o project_flag -Wl,-rpath,/usr/local/lib /usr/local/lib/libsfml-graphics.2.5.1.dylib /usr/local/lib/libsfml-audio.2.5.1.dylib /usr/local/lib/libsfml-network.2.5.1.dylib /usr/local/lib/libsfml-window.2.5.1.dylib /usr/local/lib/libsfml-system.2.5.1.dylib && :
Undefined symbols for architecture x86_64:
"TiXmlString::nullrep_", referenced from:
TiXmlString::quit() in main.cpp.o
"TiXmlDocument::LoadFile(TiXmlEncoding)", referenced from:
Level::LoadFromFile(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >) in main.cpp.o
AnimationManager::loadFromXML(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, sf::Texture&) in main.cpp.o
"TiXmlDocument::TiXmlDocument(char const*)", referenced from:
Level::LoadFromFile(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >) in main.cpp.o
AnimationManager::loadFromXML(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, sf::Texture&) in main.cpp.o
"TiXmlNode::~TiXmlNode()", referenced from:
TiXmlDocument::~TiXmlDocument() in main.cpp.o
"TiXmlElement::Attribute(char const*) const", referenced from:
Level::LoadFromFile(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >) in main.cpp.o
AnimationManager::loadFromXML(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, sf::Texture&) in main.cpp.o
"TiXmlNode::FirstChildElement(char const*) const", referenced from:
TiXmlNode::FirstChildElement(char const*) in main.cpp.o
"TiXmlNode::NextSiblingElement(char const*) const", referenced from:
TiXmlNode::NextSiblingElement(char const*) in main.cpp.o
"vtable for TiXmlDocument", referenced from:
TiXmlDocument::~TiXmlDocument() in main.cpp.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
ninja: build stopped: subcommand failed.
How can I fix this error?
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我在自己的
tinyxml2
头文件/源文件副本中进行了快速搜索,发现TiXmlString::nullrep_
不存在。然后我在互联网上搜索了相同的代码:TinyXML / Bugs / #68 Fixinitializer
TiXmlString::nullrep_
因此,您尝试使用的代码来自较旧的
TinyXML
库,而不是后者 <代码>TinyXML-2 库。您很可能必须重构您的代码。I did a quick search in my own copies of
tinyxml2
header / source files andTiXmlString::nullrep_
does not exist. I then did a search for the same code on the internet:TinyXML / Bugs / #68 Fix initialiser of
TiXmlString::nullrep_
Thus the code you are trying to use is from the older
TinyXML
library and not the latterTinyXML-2
library. You will most likely have to refactor your code.