UITextField 初始键盘动画的超慢滞后/延迟
触摸 UITextField
后,键盘大约需要 3-4 秒才会弹出。这只发生在应用程序启动后第一次弹出键盘时,之后动画立即开始。
起初我以为是加载太多图像的问题,或者是我的 UITableView
的问题,但我刚刚创建了一个只有 UITextField
的全新项目,我仍然遇到这个问题。我使用的是 iOS 5、Xcode 版本 4.2,并在 iPhone 4S 上运行。
这是我的代码:
#import "ViewController.h"
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(20, 20, 280, 30)];
textField.borderStyle = UITextBorderStyleRoundedRect;
textField.delegate = self;
[self.view addSubview:textField];
}
@end
这是所有应用程序的常见问题吗?
现在,我能让它变得更好的唯一方法是让 textField
成为/退出 viewDidAppear
中的第一响应者,但这并不能完全解决问题 - 它只是相反,在视图加载时加载延迟。如果我在视图加载时立即单击 textField
,我仍然会遇到问题;如果我在视图加载后等待 3-4 秒再触摸文本字段,则不会出现延迟。
It takes roughly 3-4 seconds for the keyboard to pop up after I touch my UITextField
. This only occurs on the first time the keyboard pops up since the app launched, afterwards the animation starts instantly.
At first I thought it was problem of loading too many images, or my UITableView
, but I just created a brand new project with only a UITextField
, and I still experience this problem. I'm using iOS 5, Xcode ver 4.2, and running on an iPhone 4S.
This is my code:
#import "ViewController.h"
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(20, 20, 280, 30)];
textField.borderStyle = UITextBorderStyleRoundedRect;
textField.delegate = self;
[self.view addSubview:textField];
}
@end
Is this a common problem for all apps?
Right now, the only way I can make it somewhat better is by having textField
become/resign first responder in viewDidAppear
, but that doesn't solve the problem entirely - it just loads the delay onto when the view loads instead. If I click on textField
immediately when the view loads, I still get the problem; if I wait 3-4 seconds after the view loads before touching the textField, I don't get the delay.
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论
评论(8)
在实施任何奇特的黑客方法来解决此问题之前,请尝试以下操作:停止调试会话,从多任务处理中关闭应用程序,从计算机上拔下设备,然后通过点击其图标正常运行应用程序。我至少见过两种情况,其中延迟仅在设备插入时发生。
Before you implement any exotic hacks to get around this problem, try this: stop the debug session, close the app from multitasking, unplug your device from the computer and run the app normally by tapping its icon. I have seen at least two cases in which the delay only occurs while the device is plugged in.
因此,问题并不像我之前想象的那样仅限于第一次安装,而是每次启动应用程序时都会发生。这是我的解决方案,可以完全解决该问题。
So the problem is NOT just limited to the first install as I had previously thought, but happens every time the app is launched. Here's my solution that solves the issue completely.
是的,我在最新的 iPhone 4s 上也遇到了几秒钟的延迟。不要恐慌。由于某些原因,只有在第一次从 Xcode 中以“调试”方式加载应用程序时才会发生这种情况。当我发布时,我没有得到延迟。就忘了吧...
Yeah, I also got a few seconds delay on the latest iPhone 4s. Don't panic. For some reasons, it only happens the first time the app is loaded from Xcode in Debug. When I did Release, I don't get the delay. Just forget it...
您可以在 Swift 中使用 Vadoff 的解决方案,方法是将其添加到 didFinishLaunchingWithOptions 中:
它在 iOS 8 中对我有用。
You can use Vadoff's solution in Swift by adding this to didFinishLaunchingWithOptions:
It is working for me in iOS 8.
块中的代码添加到主队列并异步运行。 (不要锁定主线程)
Code in block added to main queue and run asynchronously. (don't locked main thread)
这个问题在 2024 年仍然与 Xcode 版本:15.3 和 Swift 版本:5.10 相关。
这个问题仅在调试时出现。关闭设备中的应用程序并手动重新打开它(而不是通过从 Xcode 运行)。这个问题得到解决。
This issue is still relevant in 2024 with Xcode version : 15.3 and Swift version : 5.10.
This issue only arises in debugging. Close the app in your device and re open it manually(not by running from Xcode). This issue gets resolved.
这个bug似乎在iOS 9.2.1中得到了修复。自从升级我的设备后,当我的设备连接到计算机时,点击文本字段和出现的键盘之间不再有延迟。
This bug seems to be fixed in iOS 9.2.1. Since upgrading my device, I no longer have a delay between tapping a text field and the keyboard appearing when my device is connected to my computer.
您可以在 viewController 的视图加载时添加以下代码,例如 viewDidAppear.Not just application:didFinishLaunchingWithOptions:
You can add below code when viewController's view did loaded, like viewDidAppear.Not just application:didFinishLaunchingWithOptions: