目标 C:起点和终点

发布于 2025-01-06 14:50:07 字数 544 浏览 1 评论 0原文

我正在用手指应用程序画画。

我想设置一个起点和终点。

我的项目是这样的,它有一个背景,会告诉你画的方向。当用户到达终点时,背景将会改变。

我试过这个... 触摸开始...

    drawPoint = [touch locationInView:self.view];
    CGRect writingStartPoint = CGRectMake(90, 800, 30, 30);
    CGRect writingEndPoint = CGRectMake(390, 800, 30, 30);

    if (CGRectContainsPoint(writingStartPoint, drawPoint))
    {
        //something
    }

   if (CGRectContainsPoint(writingEndPoint, drawPoint))
        {
            //change background
        }

它不起作用。

还有别的办法吗?

i am making a drawing with finger app.

I want to set a start point and end point.

My project is like this, it has a background that will tell you the direction to draw. when the user hits the end point the background will change.

i tried this...
On touches began...

    drawPoint = [touch locationInView:self.view];
    CGRect writingStartPoint = CGRectMake(90, 800, 30, 30);
    CGRect writingEndPoint = CGRectMake(390, 800, 30, 30);

    if (CGRectContainsPoint(writingStartPoint, drawPoint))
    {
        //something
    }

   if (CGRectContainsPoint(writingEndPoint, drawPoint))
        {
            //change background
        }

it's not working.

Is there another way?

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白日梦 2025-01-13 14:50:07

您应该检查触摸移动或结束方法上是否触摸结束矩形

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *touch = [touches anyObject];
    CGPoint drawPoint = [touch locationInView:self.view];
    CGRect writingStartPoint = CGRectMake(90, 800, 30, 30);
    if (CGRectContainsPoint(writingStartPoint, drawPoint))
    {
        //something
    }
}

- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *touch = [touches anyObject];
    CGPoint drawPoint = [touch locationInView:self.view];
    CGRect writingEndPoint = CGRectMake(390, 800, 30, 30);
    if (CGRectContainsPoint(writingEndPoint, drawPoint))
    {
        //change background if you want user see change without lift finger up
    }
}

- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *touch = [touches anyObject];
    CGPoint drawPoint = [touch locationInView:self.view];
    CGRect writingEndPoint = CGRectMake(390, 800, 30, 30);
    if (CGRectContainsPoint(writingEndPoint, drawPoint))
    {
        //change background when user lift finger up
    }
}

- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
    // handle cancel event
}

you should check is touch in end rectangle on touch moved or ended method

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *touch = [touches anyObject];
    CGPoint drawPoint = [touch locationInView:self.view];
    CGRect writingStartPoint = CGRectMake(90, 800, 30, 30);
    if (CGRectContainsPoint(writingStartPoint, drawPoint))
    {
        //something
    }
}

- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *touch = [touches anyObject];
    CGPoint drawPoint = [touch locationInView:self.view];
    CGRect writingEndPoint = CGRectMake(390, 800, 30, 30);
    if (CGRectContainsPoint(writingEndPoint, drawPoint))
    {
        //change background if you want user see change without lift finger up
    }
}

- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *touch = [touches anyObject];
    CGPoint drawPoint = [touch locationInView:self.view];
    CGRect writingEndPoint = CGRectMake(390, 800, 30, 30);
    if (CGRectContainsPoint(writingEndPoint, drawPoint))
    {
        //change background when user lift finger up
    }
}

- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
    // handle cancel event
}
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