我可以扩展 Overlay 类吗?

发布于 2025-01-01 15:47:37 字数 1248 浏览 3 评论 0原文

我创建了一个类来扩展 Osmdroid 中的 Overlay 类 (CustomOverlay.java)。但是,当我在使用 CustomOverlay.java 的主活动上调用 createMark() 方法后,地图上没有出现任何内容。我不想使用 ItemizedOverlay 类。

有什么想法吗?

CustomOverlay.java(扩展 Overlay 的类)

    public CustomOverlay(Context context) {
    super(context);

}

@Override
protected void draw(Canvas canvas, MapView mapView, boolean shadow) {

    Point screenPoint = new Point();   
    mapView.getProjection().toPixels(geoPoint, screenPoint);

    super.drawAt(canvas, mapView.getResources().getDrawable(R.drawable.marker), screenPoint.x, screenPoint.y, shadow);

}
}

这是我在主活动中调用的方法:

  private void createMarker() {
    List<Overlay> mapOverlays = mMapView.getOverlays();
    Overlay c = new CustomOverlay(this);
    mapOverlays.add(c);
    mMapView.invalidate();

}

答案:

    @Override
protected void draw(Canvas canvas, MapView mapView, boolean shadow) {

    Point screenPoint = new Point();   
    mapView.getProjection().toPixels(geoPoint, screenPoint);

    Bitmap marker= BitmapFactory.decodeResource(mapView.getResources(), R.drawable.marker);            
    canvas.drawBitmap(marker, screenPoint.x, screenPoint.y, null); 

}

I have created a class that extends the Overlay class in Osmdroid (CustomOverlay.java). However, nothing appear on the map after I call the method createMark() on the main activity which make use of CustomOverlay.java. I do not want to use ItemizedOverlay class.

Any idea?

CustomOverlay.java (class that extends Overlay)

    public CustomOverlay(Context context) {
    super(context);

}

@Override
protected void draw(Canvas canvas, MapView mapView, boolean shadow) {

    Point screenPoint = new Point();   
    mapView.getProjection().toPixels(geoPoint, screenPoint);

    super.drawAt(canvas, mapView.getResources().getDrawable(R.drawable.marker), screenPoint.x, screenPoint.y, shadow);

}
}

This is the method I call in the main activity:

  private void createMarker() {
    List<Overlay> mapOverlays = mMapView.getOverlays();
    Overlay c = new CustomOverlay(this);
    mapOverlays.add(c);
    mMapView.invalidate();

}

Answer:

    @Override
protected void draw(Canvas canvas, MapView mapView, boolean shadow) {

    Point screenPoint = new Point();   
    mapView.getProjection().toPixels(geoPoint, screenPoint);

    Bitmap marker= BitmapFactory.decodeResource(mapView.getResources(), R.drawable.marker);            
    canvas.drawBitmap(marker, screenPoint.x, screenPoint.y, null); 

}

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温柔嚣张 2025-01-08 15:47:37

这是自定义覆盖层的骨架:

public class MyItemizedOverlay extends ItemizedOverlay<OverlayItem> {

  private ArrayList<OverlayItem> mOverlays = new ArrayList<OverlayItem>();

  public MyItemizedOverlay(Drawable defaultMarker) {
    super(boundCenterBottom(defaultMarker));
  }

  protected OverlayItem createItem(int i) {
    return mOverlays.get(i);
  }

  @Override
  public int size() {
    return mOverlays.size();
  }

  public void removeAllOverlay() {
    mOverlays.clear();
  }

  public void addOverlay(OverlayItem overlay) {
    mOverlays.add(overlay);
    populate();
  }
}

看到差异了吗?你的 populate() 调用在哪里?
希望这有帮助。

Here's the skeleton of a customized overlay:

public class MyItemizedOverlay extends ItemizedOverlay<OverlayItem> {

  private ArrayList<OverlayItem> mOverlays = new ArrayList<OverlayItem>();

  public MyItemizedOverlay(Drawable defaultMarker) {
    super(boundCenterBottom(defaultMarker));
  }

  protected OverlayItem createItem(int i) {
    return mOverlays.get(i);
  }

  @Override
  public int size() {
    return mOverlays.size();
  }

  public void removeAllOverlay() {
    mOverlays.clear();
  }

  public void addOverlay(OverlayItem overlay) {
    mOverlays.add(overlay);
    populate();
  }
}

See the differences? Where is your populate() call?
Hope this helps.

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