Android 设备无法在 FlashDevelop 中工作
我的 Samsung Galaxy Gio s5660 似乎不想运行 FlashDevelop 中的 AS3 项目。
我已按照移动 AS3 模板中的说明进行操作,并且全部成功完成。我还检查了 photonstorms 博客 但这没有帮助。
我已打开“设置”>应用程序设置>发展> USB 调试
发生的情况是:
- 我的项目在桌面模式下运行(显示“hello world”),
- 我更改了“run.bat”中的值以在设备上运行它,
- 构建成功,但“等待 flash 播放器连接到调试器”需要很长时间并最终超时。
- 手机屏幕变黑(不显示“hello world”)以响应成功构建,并且在 Android 任务管理器中我可以看到它正在运行。背景颜色(黑色)也不正确,在项目中设置为白色。
我一直在摆弄设置,但没有运气。
任何帮助将不胜感激。
尝试了
- 版本的空气不同分辨率,
- 不同
- 我在 run.bar 文件中使用
goto android-debug
以及goto android-test
- 将所有内容剥离为简单的 hello world
android 2.3.3 三星 GT-S5660 flex 4.5.1 / air 3.0
编辑:我发现我的证书不是 100%,但现在应该是(从手机上卸载了所有版本)。而且现在我在手机上的每个版本上都会收到“强制关闭”消息。
My Samsung Galaxy Gio s5660 doesn't seem to want to run my AS3 project from FlashDevelop.
I have followed the instructions in the mobile AS3 template and they were all completed successfully. I've also checked photonstorms blog but that didn't help.
I have turned on Settings > Application settings > development > USB Debugging
What happens is:
- my project runs in desktop mode (displays 'hello world')
- I change a value in 'run.bat' to run it on the device
- builds successfully, but the 'waiting for flash player to connect to debugger' takes very long time and eventually times out.
- The screen of the phone goes black (does not display 'hello world') in response to the successful build and in the android task manager I can see that it runs. The background color (black) is not correct either, it is set to white in the project.
I have been fiddling with settings but no luck.
Any help would be greatly appreciated.
I have tried
- different version of air
- different resolutions
- using
goto android-debug
as well asgoto android-test
in the run.bar file - stripping everything down to a simple hello world
android 2.3.3
samsung gt-s5660
flex 4.5.1 / air 3.0
edit: I have since found out my certificate wasn't 100% but it should be now (uninstalled all versions from the phone). And also now I'm getting 'force close' messages on every build on the phone.
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我回答了我自己的问题,我的手机不在 Adobe 认证的智能手机列表中,因此 Galaxy Gio 上可能不支持 Flash。
http://www.adobe.com/flashplatform/certified_devices/smartphones.html#samsung
I answered my own question, my phone isn't on Adobe's certified smartphone list so there is probably no support for Flash on Galaxy Gio.
http://www.adobe.com/flashplatform/certified_devices/smartphones.html#samsung