Android - 在将位图保存到活动中的 SDCARD 之前压缩位图以获取结果
我一直在为此绞尽脑汁,不知道该怎么办。我想做的是:拍摄一张照片,将其压缩为png(保留原始尺寸),然后将其保存到sdCard。我需要这样做的原因是因为我必须再次重新压缩它,然后对其进行 Base64 编码,以便我可以将其发送到服务器。问题是 1. 文件太大 2. 我的内存不足,3. 不确定我是否正确执行此操作。
感谢您的帮助
这是我的代码:
@Override
public void onClick(View button) {
switch (button.getId()) {
case R.id.cameraButton:
Intent cameraIntent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
cameraIntent.putExtra(android.provider.MediaStore.EXTRA_OUTPUT,
Uri.fromFile(new File("/sdcard/test.png")));
startActivityForResult(cameraIntent, CAMERA_PIC_REQUEST);
break;
case R.id.galleryButton:
sendToDatabase();
break;
}
}
// Camera on activity for result - save it as a bmp and place in imageview
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (requestCode == CAMERA_PIC_REQUEST) {
// do something
}
if (resultCode == Activity.RESULT_OK) {
Log.d(TAG, "result ok");
picture = BitmapFactory.decodeFile("/sdcard/test.png");
// Create string to place it in sd card
String extStorageDirectory = Environment
.getExternalStorageDirectory().toString();
//create output stream
OutputStream outputStream = null;
//create file
File file = new File(extStorageDirectory, "test.png");
try {
outputStream = new FileOutputStream(file);
picture.compress(Bitmap.CompressFormat.PNG, 80, outputStream);
//picture.recycle();
outputStream.flush();
outputStream.close();
} catch (IOException e){
Log.d(TAG, "ERROR");
}
imageView.setImageBitmap(picture);
}
}
public void sendToDatabase() {
InputStream inputStream = null;
//get the picture from location
picture = BitmapFactory.decodeFile("/sdcard/test.png");
// CONVERT:
ByteArrayOutputStream outStream = new ByteArrayOutputStream();
Boolean didItWork = picture.compress(Bitmap.CompressFormat.PNG, 50, outStream);
picture.recycle();
if (didItWork = true) {
Log.d(TAG, "compression worked");
}
Log.d(TAG, "AFTER. Height: " + picture.getHeight() + " Width: "
+ picture.getWidth());
final byte[] ba = outStream.toByteArray();
try {
outStream.close();
} catch (IOException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
}
I've been busting my head on this, and not so sure what to do. What I am trying to do is: Take a picture, compress it to png (keeping the original dimensions), and then save it to sdCard. The reason why I need to do this is because I have to recompress it again, then Base64 encode it so i can send it to a server. The problem is 1. the file is too big 2. i am running out of memory and 3. not sure if I am doing this correctly.
Thanks for your help
Here is my code:
@Override
public void onClick(View button) {
switch (button.getId()) {
case R.id.cameraButton:
Intent cameraIntent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
cameraIntent.putExtra(android.provider.MediaStore.EXTRA_OUTPUT,
Uri.fromFile(new File("/sdcard/test.png")));
startActivityForResult(cameraIntent, CAMERA_PIC_REQUEST);
break;
case R.id.galleryButton:
sendToDatabase();
break;
}
}
// Camera on activity for result - save it as a bmp and place in imageview
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (requestCode == CAMERA_PIC_REQUEST) {
// do something
}
if (resultCode == Activity.RESULT_OK) {
Log.d(TAG, "result ok");
picture = BitmapFactory.decodeFile("/sdcard/test.png");
// Create string to place it in sd card
String extStorageDirectory = Environment
.getExternalStorageDirectory().toString();
//create output stream
OutputStream outputStream = null;
//create file
File file = new File(extStorageDirectory, "test.png");
try {
outputStream = new FileOutputStream(file);
picture.compress(Bitmap.CompressFormat.PNG, 80, outputStream);
//picture.recycle();
outputStream.flush();
outputStream.close();
} catch (IOException e){
Log.d(TAG, "ERROR");
}
imageView.setImageBitmap(picture);
}
}
public void sendToDatabase() {
InputStream inputStream = null;
//get the picture from location
picture = BitmapFactory.decodeFile("/sdcard/test.png");
// CONVERT:
ByteArrayOutputStream outStream = new ByteArrayOutputStream();
Boolean didItWork = picture.compress(Bitmap.CompressFormat.PNG, 50, outStream);
picture.recycle();
if (didItWork = true) {
Log.d(TAG, "compression worked");
}
Log.d(TAG, "AFTER. Height: " + picture.getHeight() + " Width: "
+ picture.getWidth());
final byte[] ba = outStream.toByteArray();
try {
outStream.close();
} catch (IOException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
}
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当您执行 picture.compress(Bitmap.compressFormat.PNG, 50, outStream); 时压缩不会像无损的 PNG 一样工作,会忽略质量设置。所以参数 50 在这种情况下不起作用。所以我建议您将 compressformat.png 更改为 compressformat.jpeg。
When you do picture.compress(Bitmap.CompressFormat.PNG, 50, outStream); the compression wont work as PNG which is lossless, will ignore the quality setting. So the parameter 50 wont work in this case. So i suggest you to change CompressFormat.PNG to CompressFormat.JPEG.