使用 html5/two.js 开发 3D 虚拟旅游
我正在看这个例子, http://gardengnomesoftware.com/samples/pano2vr_3/mozart/< /a> 我对它是如何完成的非常感兴趣。
您认为使用现有的 webgl 引擎之一开发这样的功能会很复杂吗?全景图像只是圆柱形模型上的纹理吗?全景图是如何“剪切”的?
也许它只是一个以图像作为纹理的立方体?当加载缓慢时,您可以看到面孔。
I was taking a look at this example, http://gardengnomesoftware.com/samples/pano2vr_3/mozart/ and I was really interested in how it was done.
Do you think it would be complicated to develop such a function using one of the webgl engines out there? Is the panorama image just a texture on a cylindrical model? How is the panorama "cut?"
Perhaps it is just a cube with the images as a texture? You can kind of see the faces when it is loading slowly.
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是的,在这种情况下,它只是一个“相机”居中的立方体。它与 天空盒。
我没有经验如何从照片创建立方体贴图,但维基百科文章链接到一些可能有帮助的工具,包括 Hugin
Yes, in this case it is simply a cube that the "camera" is centered in. It's basically the same concept as a skybox in many video games.
How to create a cube-map from photos the way they've done isn't something I have experience with, but the wikipedia article links to some tools that may help, including Hugin