C++ 未处理的异常类函数
我正在编写一个程序来执行纹理合成。我已经离开 C++有一段时间了,我很难弄清楚我在课堂上做错了什么。当我运行该程序时,当它尝试访问数组时,copyToSample 函数中出现未处理的异常。当发生未处理的异常时,从 bestSampleSearch 函数调用它。该函数之前已经被调用过并且工作得很好,但是稍后在程序中它被第二次调用并且失败了。有什么想法吗?如果有人需要查看更多代码,请告诉我。谢谢!
Edit1:添加了 bestSampleSearch 函数和compareMetaPic 函数
Edit2:添加了复制构造函数
Edit3:添加了 main()
Edit4:我已经让程序正常工作了。但是,现在存在某种内存泄漏,或者当我运行程序时内存不足。似乎在 main 中的双 for 循环中,它开始“//而输出图片未填充”是问题所在。如果我注释掉这部分,程序会及时完成,但只输出一个小方块。我的 bestSampleSearch 函数一定有问题。
MetaPic.h
#pragma once
#include <pic.h>
#include <stdlib.h>
#include <cmath>
class MetaPic
{
public:
Pic* source;
Pixel1*** meta;
int x;
int y;
int z;
MetaPic();
MetaPic(Pic*);
MetaPic(const MetaPic&);
MetaPic& operator=(const MetaPic&);
~MetaPic();
void allocateMetaPic();
void copyPixelData();
void copyToOutput(Pic*&);
void copyToMetaOutput(MetaPic&, int, int);
void copyToSample(MetaPic&, int, int);
void freeMetaPic();
};
MetaPic.cpp
#include "MetaPic.h"
MetaPic::MetaPic()
{
source = NULL;
meta = NULL;
x = 0;
y = 0;
z = 0;
}
MetaPic::MetaPic(Pic* pic)
{
source = pic;
x = pic->nx;
y = pic->ny;
z = pic->bpp;
allocateMetaPic();
copyPixelData();
}
MetaPic::MetaPic(const MetaPic& mp)
{
source = mp.source;
x = mp.x;
y = mp.y;
z = mp.z;
allocateMetaPic();
copyPixelData();
}
MetaPic::~MetaPic()
{
freeMetaPic();
}
// create a 3 dimensional array from the original one dimensional array
void MetaPic::allocateMetaPic()
{
meta = (Pixel1***)calloc(x, sizeof(Pixel1**));
for(int i = 0; i < x; i++)
{
meta[i] = (Pixel1**)calloc(y, sizeof(Pixel1*));
for(int j = 0; j < y; j++)
{
meta[i][j] = (Pixel1*)calloc(z, sizeof(Pixel1));
}
}
}
void MetaPic::copyPixelData()
{
for(int j = 0; j < y; j++)
{
for(int i = 0; i < x; i++)
{
for(int k = 0; k < z; k++)
meta[i][j][k] = source->pix[(j*z*x)+(i*z)+k];
}
}
}
void MetaPic::copyToOutput(Pic* &output)
{
for(int j = 0; j < y; j++)
{
for(int i = 0; i < x; i++)
{
for(int k = 0; k < z; k++)
output->pix[(j*z*x)+(i*z)+k] = meta[i][j][k];
}
}
}
// copy the meta data to the final pic output starting at the top left of the picture and mapped to 'a' and 'b' coordinates in the output
void MetaPic::copyToMetaOutput(MetaPic &output, int a, int b)
{
for(int j = 0; (j < y) && ((j+b) < output.y); j++)
{
for(int i = 0; (i < x) && ((i+a) < output.x); i++)
{
for(int k = 0; k < z; k++)
output.meta[i+a][j+b][k] = meta[i][j][k];
}
}
}
// copies from a source image to a smaller sample image
// *** Must make sure that the x and y coordinates have enough buffer space ***
void MetaPic::copyToSample(MetaPic &sample, int a, int b)
{
for(int j = 0; (j < sample.y) && ((b+j) < y); j++)
{
for(int i = 0; i < (sample.x) && ((a+i) < x); i++)
{
for(int k = 0; k < sample.z; k++)
{
**sample.meta[i][j][k] = meta[i+a][j+b][k];**
}
}
}
}
// free the meta pic data (MetaPic.meta)
// *** Not to be used outside of class declaration ***
void MetaPic::freeMetaPic()
{
for(int j = 0; j < y; j++)
{
for(int i = 0; i < z; i++)
free(meta[i][j]);
}
for(int i = 0; i < x; i++)
free(meta[i]);
free(meta);
}
MetaPic MetaPic::operator=(MetaPic mp)
{
MetaPic newMP(mp.source);
return newMP;
}
main.cpp
#ifdef WIN32
// For VC++ you need to include this file as glut.h and gl.h refer to it
#include <windows.h>
// disable the warning for the use of strdup and friends
#pragma warning(disable:4996)
#endif
#include <stdio.h> // Standard Header For Most Programs
#include <stdlib.h> // Additional standard Functions (exit() for example)
#include <iostream>
// Interface to libpicio, provides functions to load/save jpeg files
#include <pic.h>
#include <string.h>
#include <time.h>
#include <cmath>
#include "MetaPic.h"
using namespace std;
MetaPic bestSampleSearch(MetaPic, MetaPic);
double compareMetaPics(MetaPic, MetaPic);
#define SAMPLE_SIZE 23
#define OVERLAP 9
// Texture source image (pic.h uses the Pic* data structure)
Pic *sourceImage;
Pic *outputImage;
int main(int argc, char* argv[])
{
char* pictureName = "reg1.jpg";
int outputWidth = 0;
int outputHeight = 0;
// attempt to read in the file name
sourceImage = pic_read(pictureName, NULL);
if(sourceImage == NULL)
{
cout << "Couldn't read the file" << endl;
system("pause");
exit(EXIT_FAILURE);
}
// *** For now set the output image to 3 times the original height and width ***
outputWidth = sourceImage->nx*3;
outputHeight = sourceImage->ny*3;
// allocate the output image
outputImage = pic_alloc(outputWidth, outputHeight, sourceImage->bpp, NULL);
Pic* currentImage = pic_alloc(SAMPLE_SIZE, SAMPLE_SIZE, sourceImage->bpp, NULL);
MetaPic metaSource(sourceImage);
MetaPic metaOutput(outputImage);
MetaPic metaCurrent(currentImage);
// seed the output image
int x = 0;
int y = 0;
int xupperbound = metaSource.x - SAMPLE_SIZE;
int yupperbound = metaSource.y - SAMPLE_SIZE;
int xlowerbound = 0;
int ylowerbound = 0;
// find random coordinates
srand(time(NULL));
while((x >= xupperbound) || (x <= xlowerbound))
x = rand() % metaSource.x;
while((y >= yupperbound) || (y <= ylowerbound))
y = rand() % metaSource.y;
// copy a random sample from the source to the metasample
metaSource.copyToSample(metaCurrent, x, y);
// copy the seed to the metaoutput
metaCurrent.copyToMetaOutput(metaOutput, 0, 0);
int currentOutputX = 0;
int currentOutputY = 0;
// while the output picture is unfilled...
for(int j = 0; j < yupperbound; j+=(SAMPLE_SIZE-OVERLAP))
{
for(int i = 0; i < xupperbound; i+=(SAMPLE_SIZE-OVERLAP))
{
// move the sample to correct overlap
metaSource.copyToSample(metaCurrent, i, j);
// find the best match for the sample
metaCurrent = bestSampleSearch(metaSource, metaCurrent);
// write the best match to the metaoutput
metaCurrent.copyToMetaOutput(metaOutput, i, j);
// update the values
}
}
// copy the metaOutput to the output
metaOutput.copyToOutput(outputImage);
// output the image
pic_write("reg1_output.jpg", outputImage, PIC_JPEG_FILE);
// clean up
pic_free(sourceImage);
pic_free(outputImage);
pic_free(currentImage);
// return success
cout << "Done!" << endl;
system("pause");
// return success
return 0;
}
// finds the best sample to insert into the image
// *** best must be the sample which consists of the overlap ***
MetaPic bestSampleSearch(MetaPic source, MetaPic best)
{
MetaPic metaSample(best);
double bestScore = 999999.0;
double currentScore = 0.0;
for(int j = 0; j < source.y; j++)
{
for(int i = 0; i < source.x; i++)
{
// copy the image starting at the top left of the source image
source.copyToSample(metaSample, i, j);
// compare the sample with the overlap
currentScore = compareMetaPics(best, metaSample);
// if best score is greater than current score then copy the better sample to best and continue searching
if( bestScore > currentScore)
{
metaSample.copyToSample(best, 0, 0);
bestScore = currentScore;
}
// otherwise, the score is less than current score then do nothing (a better sample has not been found)
}
}
return best;
}
// find the comparison score for the two MetaPics based on their rgb values
// *** Both of the meta pics should be the same size ***
double compareMetaPics(MetaPic pic1, MetaPic pic2)
{
float r1 = 0.0;
float g1 = 0.0;
float b1 = 0.0;
float r2 = 0.0;
float g2 = 0.0;
float b2 = 0.0;
float r = 0.0;
float g = 0.0;
float b = 0.0;
float sum = 0.0;
// take the sum of the (sqrt((r1-r2)^2 + ((g1-g2)^2 + ((b1-b2)^2))
for(int j = 0; (j < pic1.y) && (j < pic2.y); j++)
{
for(int i = 0; (i < pic1.x) && (i < pic2.x); i++)
{
r1 = PIC_PIXEL(pic1.source, i, j, 0);
r2 = PIC_PIXEL(pic2.source, i, j, 0);
g1 = PIC_PIXEL(pic1.source, i, j, 1);
g2 = PIC_PIXEL(pic2.source, i, j, 1);
b1 = PIC_PIXEL(pic1.source, i, j, 2);
b2 = PIC_PIXEL(pic2.source, i, j, 2);
r = r1 - r2;
g = g1 - g2;
b = b1 - b2;
sum += sqrt((r*r) + (g*g) + (b*b));
}
}
return sum;
}
I am writing a program which will preform texture synthesis. I have been away from C++ for a while and am having trouble figuring out what I am doing wrong in my class. When I run the program, I get an unhandled exception in the copyToSample function when it tries to access the arrays. It is being called from the bestSampleSearch function when the unhandled exception occurs. The function has been called before and works just fine, but later on in the program it is called a second time and fails. Any ideas? Let me know if anyone needs to see more code. Thanks!
Edit1: Added the bestSampleSearch function and the compareMetaPic function
Edit2: Added a copy constructor
Edit3: Added main()
Edit4: I have gotten the program to work. However there is now a memory leak of some kind or I am running out of memory when I run the program. It seems in the double for loop in main which starts "// while output picture is unfilled" is the problem. If I comment this portion out the program finishes in a timely manner but only one small square is output. Something must be wrong with my bestSampleSearch function.
MetaPic.h
#pragma once
#include <pic.h>
#include <stdlib.h>
#include <cmath>
class MetaPic
{
public:
Pic* source;
Pixel1*** meta;
int x;
int y;
int z;
MetaPic();
MetaPic(Pic*);
MetaPic(const MetaPic&);
MetaPic& operator=(const MetaPic&);
~MetaPic();
void allocateMetaPic();
void copyPixelData();
void copyToOutput(Pic*&);
void copyToMetaOutput(MetaPic&, int, int);
void copyToSample(MetaPic&, int, int);
void freeMetaPic();
};
MetaPic.cpp
#include "MetaPic.h"
MetaPic::MetaPic()
{
source = NULL;
meta = NULL;
x = 0;
y = 0;
z = 0;
}
MetaPic::MetaPic(Pic* pic)
{
source = pic;
x = pic->nx;
y = pic->ny;
z = pic->bpp;
allocateMetaPic();
copyPixelData();
}
MetaPic::MetaPic(const MetaPic& mp)
{
source = mp.source;
x = mp.x;
y = mp.y;
z = mp.z;
allocateMetaPic();
copyPixelData();
}
MetaPic::~MetaPic()
{
freeMetaPic();
}
// create a 3 dimensional array from the original one dimensional array
void MetaPic::allocateMetaPic()
{
meta = (Pixel1***)calloc(x, sizeof(Pixel1**));
for(int i = 0; i < x; i++)
{
meta[i] = (Pixel1**)calloc(y, sizeof(Pixel1*));
for(int j = 0; j < y; j++)
{
meta[i][j] = (Pixel1*)calloc(z, sizeof(Pixel1));
}
}
}
void MetaPic::copyPixelData()
{
for(int j = 0; j < y; j++)
{
for(int i = 0; i < x; i++)
{
for(int k = 0; k < z; k++)
meta[i][j][k] = source->pix[(j*z*x)+(i*z)+k];
}
}
}
void MetaPic::copyToOutput(Pic* &output)
{
for(int j = 0; j < y; j++)
{
for(int i = 0; i < x; i++)
{
for(int k = 0; k < z; k++)
output->pix[(j*z*x)+(i*z)+k] = meta[i][j][k];
}
}
}
// copy the meta data to the final pic output starting at the top left of the picture and mapped to 'a' and 'b' coordinates in the output
void MetaPic::copyToMetaOutput(MetaPic &output, int a, int b)
{
for(int j = 0; (j < y) && ((j+b) < output.y); j++)
{
for(int i = 0; (i < x) && ((i+a) < output.x); i++)
{
for(int k = 0; k < z; k++)
output.meta[i+a][j+b][k] = meta[i][j][k];
}
}
}
// copies from a source image to a smaller sample image
// *** Must make sure that the x and y coordinates have enough buffer space ***
void MetaPic::copyToSample(MetaPic &sample, int a, int b)
{
for(int j = 0; (j < sample.y) && ((b+j) < y); j++)
{
for(int i = 0; i < (sample.x) && ((a+i) < x); i++)
{
for(int k = 0; k < sample.z; k++)
{
**sample.meta[i][j][k] = meta[i+a][j+b][k];**
}
}
}
}
// free the meta pic data (MetaPic.meta)
// *** Not to be used outside of class declaration ***
void MetaPic::freeMetaPic()
{
for(int j = 0; j < y; j++)
{
for(int i = 0; i < z; i++)
free(meta[i][j]);
}
for(int i = 0; i < x; i++)
free(meta[i]);
free(meta);
}
MetaPic MetaPic::operator=(MetaPic mp)
{
MetaPic newMP(mp.source);
return newMP;
}
main.cpp
#ifdef WIN32
// For VC++ you need to include this file as glut.h and gl.h refer to it
#include <windows.h>
// disable the warning for the use of strdup and friends
#pragma warning(disable:4996)
#endif
#include <stdio.h> // Standard Header For Most Programs
#include <stdlib.h> // Additional standard Functions (exit() for example)
#include <iostream>
// Interface to libpicio, provides functions to load/save jpeg files
#include <pic.h>
#include <string.h>
#include <time.h>
#include <cmath>
#include "MetaPic.h"
using namespace std;
MetaPic bestSampleSearch(MetaPic, MetaPic);
double compareMetaPics(MetaPic, MetaPic);
#define SAMPLE_SIZE 23
#define OVERLAP 9
// Texture source image (pic.h uses the Pic* data structure)
Pic *sourceImage;
Pic *outputImage;
int main(int argc, char* argv[])
{
char* pictureName = "reg1.jpg";
int outputWidth = 0;
int outputHeight = 0;
// attempt to read in the file name
sourceImage = pic_read(pictureName, NULL);
if(sourceImage == NULL)
{
cout << "Couldn't read the file" << endl;
system("pause");
exit(EXIT_FAILURE);
}
// *** For now set the output image to 3 times the original height and width ***
outputWidth = sourceImage->nx*3;
outputHeight = sourceImage->ny*3;
// allocate the output image
outputImage = pic_alloc(outputWidth, outputHeight, sourceImage->bpp, NULL);
Pic* currentImage = pic_alloc(SAMPLE_SIZE, SAMPLE_SIZE, sourceImage->bpp, NULL);
MetaPic metaSource(sourceImage);
MetaPic metaOutput(outputImage);
MetaPic metaCurrent(currentImage);
// seed the output image
int x = 0;
int y = 0;
int xupperbound = metaSource.x - SAMPLE_SIZE;
int yupperbound = metaSource.y - SAMPLE_SIZE;
int xlowerbound = 0;
int ylowerbound = 0;
// find random coordinates
srand(time(NULL));
while((x >= xupperbound) || (x <= xlowerbound))
x = rand() % metaSource.x;
while((y >= yupperbound) || (y <= ylowerbound))
y = rand() % metaSource.y;
// copy a random sample from the source to the metasample
metaSource.copyToSample(metaCurrent, x, y);
// copy the seed to the metaoutput
metaCurrent.copyToMetaOutput(metaOutput, 0, 0);
int currentOutputX = 0;
int currentOutputY = 0;
// while the output picture is unfilled...
for(int j = 0; j < yupperbound; j+=(SAMPLE_SIZE-OVERLAP))
{
for(int i = 0; i < xupperbound; i+=(SAMPLE_SIZE-OVERLAP))
{
// move the sample to correct overlap
metaSource.copyToSample(metaCurrent, i, j);
// find the best match for the sample
metaCurrent = bestSampleSearch(metaSource, metaCurrent);
// write the best match to the metaoutput
metaCurrent.copyToMetaOutput(metaOutput, i, j);
// update the values
}
}
// copy the metaOutput to the output
metaOutput.copyToOutput(outputImage);
// output the image
pic_write("reg1_output.jpg", outputImage, PIC_JPEG_FILE);
// clean up
pic_free(sourceImage);
pic_free(outputImage);
pic_free(currentImage);
// return success
cout << "Done!" << endl;
system("pause");
// return success
return 0;
}
// finds the best sample to insert into the image
// *** best must be the sample which consists of the overlap ***
MetaPic bestSampleSearch(MetaPic source, MetaPic best)
{
MetaPic metaSample(best);
double bestScore = 999999.0;
double currentScore = 0.0;
for(int j = 0; j < source.y; j++)
{
for(int i = 0; i < source.x; i++)
{
// copy the image starting at the top left of the source image
source.copyToSample(metaSample, i, j);
// compare the sample with the overlap
currentScore = compareMetaPics(best, metaSample);
// if best score is greater than current score then copy the better sample to best and continue searching
if( bestScore > currentScore)
{
metaSample.copyToSample(best, 0, 0);
bestScore = currentScore;
}
// otherwise, the score is less than current score then do nothing (a better sample has not been found)
}
}
return best;
}
// find the comparison score for the two MetaPics based on their rgb values
// *** Both of the meta pics should be the same size ***
double compareMetaPics(MetaPic pic1, MetaPic pic2)
{
float r1 = 0.0;
float g1 = 0.0;
float b1 = 0.0;
float r2 = 0.0;
float g2 = 0.0;
float b2 = 0.0;
float r = 0.0;
float g = 0.0;
float b = 0.0;
float sum = 0.0;
// take the sum of the (sqrt((r1-r2)^2 + ((g1-g2)^2 + ((b1-b2)^2))
for(int j = 0; (j < pic1.y) && (j < pic2.y); j++)
{
for(int i = 0; (i < pic1.x) && (i < pic2.x); i++)
{
r1 = PIC_PIXEL(pic1.source, i, j, 0);
r2 = PIC_PIXEL(pic2.source, i, j, 0);
g1 = PIC_PIXEL(pic1.source, i, j, 1);
g2 = PIC_PIXEL(pic2.source, i, j, 1);
b1 = PIC_PIXEL(pic1.source, i, j, 2);
b2 = PIC_PIXEL(pic2.source, i, j, 2);
r = r1 - r2;
g = g1 - g2;
b = b1 - b2;
sum += sqrt((r*r) + (g*g) + (b*b));
}
}
return sum;
}
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评论(2)
我不确定这是否是问题的根本原因,但您的赋值运算符实际上并未分配任何内容:
这可能看起来类似于以下内容(基于复制构造函数中的代码):
编辑:归功于Alf P. Steinbach
I'm not sure if this is the root cause of the problem, but your assignment operator does not actually assign anything:
This should probably look something like the following (based off of the code in your copy constructor):
edit: with credit to Alf P. Steinbach
事实证明,解除分配函数不正确。它应该以与分配相同的方式释放。
It turns out that the deallocate function is incorrect. It should be freeing in the same manner that it was allocating.