Dijkstra的最短路径算法问题
所以我尝试用 C++ 编写 Dijkstra 的最短路径算法。由于某种原因,它没有正确地添加距离......
这是我到目前为止的代码。您可以忽略我将路径复制到堆栈的部分,因为我知道它尚未完成。有什么想法我哪里出错了吗?
#include <fstream>
#include "matrix.h"
#include <list> // STL container
using namespace std;
//---------------------------------------------------------------------------
const int INFIN = 100000;
const int size = 8;
double a[] = {
0, 0, 5, 0, 0, 2, 3, 0, //length matrix ( #9, page 276)
4, 0, 6, 0, 7, 0, 5, 0,
0, 3, 0, 9, 2, 6, 0, 7,
3, 0, 2, 0, 1, 0, 7, 6,
0, 5, 0, 1, 0, 0, 4, 0,
0, 0, 2, 0, 8, 0, 9, 0,
1, 2, 3, 0, 0, 6, 0, 0,
5, 0, 8, 0, 2, 0, 9, 0
};
// Global declarations for L Matrix and begin and end node
Matrix L(size,size,a); //length matrix
int begin, end;
void path(long* D, int* P); //function prototype for shortest path algorithm
Matrix Warshall(Matrix M);
void main()
{
int i, u;
long D [size+1]; //distance functions
int P [size+1]; //prior vertices in path
cout << "\nLength Matrix: " << L;
cout << "\nPaths that exist:" << Warshall(L);
for (i=1; i <= size; i++) {
D[i] = INFIN; //initialize distance functions
P[i] = 0;
}
cout << "\nFind distance from vertex #";
cin >> begin;
cout << " to vertex #";
cin >> end;
if (begin == end) exit(1);
if (begin < 0 || end < 0) exit(1);
if (begin > size || end > size) exit(1);
path(D,P);
cout << "\nShortest distance from \nvertex #"
<< begin << " to vertex #"
<< end << " is " << D[end];
// u = end;
list<int> stack; // work path backwards
while (1) {
stack.push_front(end);
stack.push_front(begin);
break;
}
cout << "\nusing path:\n";
cout << "\t" << stack.front();
stack.pop_front();
while (stack.size()) {
cout << " -> " << stack.front();
stack.pop_front();
}
getch();
}
void path(long* D, int* P) {
int i, u, dist;
int U[size+1];
for (i=1; i <= size; i++)
U[i] = 0;
U[begin] = 1; // add first vertex;
D[begin] = 0;
u = begin;
do { // until find end vertex
for (i = 1; i <= size; i++) {
dist = L.element(u,i); // distance from u to i
if( D[u] + dist < D[i]) {
D[i] = D[u] + dist;
P[i] = u;
}
}
dist = 38000; // reset distance value to large value
int min;
for(i = 1; i <= size; i++) {
if(L.element(u,i) != 0) {
if(L.element(u,i) < dist && U[i] != 1) {
dist = L.element(u,i);
min = i;
}
}
}
u = min;
U[u] = 1;
cout << "Min is " << min << endl;
} while (u != end);
}
So I'm trying to code Dijkstra's shortest path algorithm in C++. For some reason, it's not adding up the distances correctly...
Here is what I have so far for code. You can ignore the section where I am copying the path to the stack because I know it's not complete yet. Any ideas where I'm going wrong?
#include <fstream>
#include "matrix.h"
#include <list> // STL container
using namespace std;
//---------------------------------------------------------------------------
const int INFIN = 100000;
const int size = 8;
double a[] = {
0, 0, 5, 0, 0, 2, 3, 0, //length matrix ( #9, page 276)
4, 0, 6, 0, 7, 0, 5, 0,
0, 3, 0, 9, 2, 6, 0, 7,
3, 0, 2, 0, 1, 0, 7, 6,
0, 5, 0, 1, 0, 0, 4, 0,
0, 0, 2, 0, 8, 0, 9, 0,
1, 2, 3, 0, 0, 6, 0, 0,
5, 0, 8, 0, 2, 0, 9, 0
};
// Global declarations for L Matrix and begin and end node
Matrix L(size,size,a); //length matrix
int begin, end;
void path(long* D, int* P); //function prototype for shortest path algorithm
Matrix Warshall(Matrix M);
void main()
{
int i, u;
long D [size+1]; //distance functions
int P [size+1]; //prior vertices in path
cout << "\nLength Matrix: " << L;
cout << "\nPaths that exist:" << Warshall(L);
for (i=1; i <= size; i++) {
D[i] = INFIN; //initialize distance functions
P[i] = 0;
}
cout << "\nFind distance from vertex #";
cin >> begin;
cout << " to vertex #";
cin >> end;
if (begin == end) exit(1);
if (begin < 0 || end < 0) exit(1);
if (begin > size || end > size) exit(1);
path(D,P);
cout << "\nShortest distance from \nvertex #"
<< begin << " to vertex #"
<< end << " is " << D[end];
// u = end;
list<int> stack; // work path backwards
while (1) {
stack.push_front(end);
stack.push_front(begin);
break;
}
cout << "\nusing path:\n";
cout << "\t" << stack.front();
stack.pop_front();
while (stack.size()) {
cout << " -> " << stack.front();
stack.pop_front();
}
getch();
}
void path(long* D, int* P) {
int i, u, dist;
int U[size+1];
for (i=1; i <= size; i++)
U[i] = 0;
U[begin] = 1; // add first vertex;
D[begin] = 0;
u = begin;
do { // until find end vertex
for (i = 1; i <= size; i++) {
dist = L.element(u,i); // distance from u to i
if( D[u] + dist < D[i]) {
D[i] = D[u] + dist;
P[i] = u;
}
}
dist = 38000; // reset distance value to large value
int min;
for(i = 1; i <= size; i++) {
if(L.element(u,i) != 0) {
if(L.element(u,i) < dist && U[i] != 1) {
dist = L.element(u,i);
min = i;
}
}
}
u = min;
U[u] = 1;
cout << "Min is " << min << endl;
} while (u != end);
}
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应该是
should be