使用 CAEmitterLayer 围绕圆或 CGPath 绘制粒子

发布于 2024-12-18 17:54:44 字数 226 浏览 1 评论 0原文

我正在尝试使用 iOS 5 的粒子系统(CAEmitterLayer 和 CAEmitterCell)围绕圆(或者更好的是 CGPath)绘制粒子,但我不知道该怎么做。我能做的最好的事情就是制作一个圆弧(通过修改 CAEmitterCell 的 yAcceleration 属性),但我无法制作一个完整的圆。当然,我可以做多个圆弧来模拟圆,但“结”非常明显。另外,我不想使用蒙版,因为看起来边缘的粒子被裁剪了。有什么想法如何做到这一点吗?

I'm trying to use iOS 5's particle system (CAEmitterLayer and CAEmitterCell) to draw particles around a circle (or even better, a CGPath), but I don't know how to do it. The best I could do is make an arc (by modifying the yAcceleration property of CAEmitterCell), but I can't do a complete circle. Of course, I could do multiple arcs to simulate a circle, but the "knots" are very visible. Also, I don't want to use masks, because it would seem like the particles at the edges are cropped. Any ideas how to do that?

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嘿看小鸭子会跑 2024-12-25 17:54:45
yourEmitter.emitterShape = kCAEmitterLayerCircle;
yourEmitter.emitterMode = kCAEmitterLayerOutline;
yourEmitter.emitterShape = kCAEmitterLayerCircle;
yourEmitter.emitterMode = kCAEmitterLayerOutline;
望笑 2024-12-25 17:54:44

您可以使用 CAKeyframeAnimation 来为发射器位置设置动画:

CAKeyframeAnimation *particleAnimation = [CAKeyframeAnimation animationWithKeyPath:@"emitterPosition"];
[particleAnimation setPath:yourPath];
[particleAnimation setDuration:1.0];
[particleAnimation setCalculationMode:kCAAnimationPaced];
[yourEmitterLayer addAnimation:particleAnimation forKey:@"yourAnimation"]; 

You can use a CAKeyframeAnimation to animate the emitterPosition:

CAKeyframeAnimation *particleAnimation = [CAKeyframeAnimation animationWithKeyPath:@"emitterPosition"];
[particleAnimation setPath:yourPath];
[particleAnimation setDuration:1.0];
[particleAnimation setCalculationMode:kCAAnimationPaced];
[yourEmitterLayer addAnimation:particleAnimation forKey:@"yourAnimation"]; 
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