使用 CAEmitterLayer 围绕圆或 CGPath 绘制粒子
我正在尝试使用 iOS 5 的粒子系统(CAEmitterLayer 和 CAEmitterCell)围绕圆(或者更好的是 CGPath)绘制粒子,但我不知道该怎么做。我能做的最好的事情就是制作一个圆弧(通过修改 CAEmitterCell 的 yAcceleration 属性),但我无法制作一个完整的圆。当然,我可以做多个圆弧来模拟圆,但“结”非常明显。另外,我不想使用蒙版,因为看起来边缘的粒子被裁剪了。有什么想法如何做到这一点吗?
I'm trying to use iOS 5's particle system (CAEmitterLayer and CAEmitterCell) to draw particles around a circle (or even better, a CGPath), but I don't know how to do it. The best I could do is make an arc (by modifying the yAcceleration property of CAEmitterCell), but I can't do a complete circle. Of course, I could do multiple arcs to simulate a circle, but the "knots" are very visible. Also, I don't want to use masks, because it would seem like the particles at the edges are cropped. Any ideas how to do that?
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您可以使用 CAKeyframeAnimation 来为发射器位置设置动画:
You can use a CAKeyframeAnimation to animate the emitterPosition:
您想要使用粒子Emitter.emitterShape = kCAEmitterLayerCircle
http://developer.apple.com/library/mac/#documentation/GraphicsImaging/Reference/CAEmitterLayer_class/Reference/Reference.html
You want to use
particleEmitter.emitterShape = kCAEmitterLayerCircle
http://developer.apple.com/library/mac/#documentation/GraphicsImaging/Reference/CAEmitterLayer_class/Reference/Reference.html