在 Android 中限制离线地图上的滚动
我从 osmdroid 获得了这些代码或补丁,我决定向你们寻求帮助,因为我没有足够的知识来结合这些代码来解决我的问题,离线地图上的滚动限制。我在网上搜索并修改了教程。老实说,我尝试修改这些代码,但没有发现任何进展。基本上我有一张来自 mapnik 的离线地图和一些叠加层。我不知道这些代码应该放在哪里。您的想法和修改将是一个很大的帮助,也可以帮助我继续我的项目,我想您的答案肯定会帮助其他人在未来遇到与我相同的问题。我知道这太过分了。谢谢先生们的宝贵时间,愿上帝保佑。
public void onCreate(Bundle savedInstanceState) {
...
...
m_mapView = (MapView) findViewById(R.id.mapview);
m_mapView.setTileSource(TileSourceFactory.MAPNIK);
}
第一个:BoundingBox
BoundingBoxE6 bbox = new BoundingBoxE6(9.37398, 123.33761, 9.23948, 123.25035);
this.setScrollableAreaLimit(bbox);
第二个:LimitScrollToGeographicArea.patch
Index: MapView.java
===================================================================
--- MapView.java (revision 944)
+++ MapView.java (working copy)
@@ -103,6 +103,8 @@
protected MapListener mListener;
+ protected Rect mScrollableAreaLimit;
+
// for speed (avoiding allocations)
private final Matrix mMatrix = new Matrix();
private final MapTileProviderBase mTileProvider;
@@ -505,6 +507,36 @@
mMapOverlay.setUseDataConnection(aMode);
}
+ /**
+ * Set the map to limit it's scrollable view to the specified BoundingBoxE6. Note that, like
+ * North/South bounds limiting, this allows an overscroll of half the screen size. This means
+ * each border can be scrolled to the center of the screen.
+ *
+ * @param boundingBox
+ * A lat/long bounding box to limit scrolling to, or null to remove any scrolling
+ * limitations
+ */
+ public void setScrollableAreaLimit(BoundingBoxE6 boundingBox) {
+ final int worldSize_2 = TileSystem.MapSize(MapViewConstants.MAXIMUM_ZOOMLEVEL) / 2;
+
+ // Clear scrollable area limit if null passed.
+ if (boundingBox == null) {
+ mScrollableAreaLimit = null;
+ return;
+ }
+
+ // Get NW/upper-left
+ final Point upperLeft = TileSystem.LatLongToPixelXY(boundingBox.getLatNorthE6() / 1E6,
+ boundingBox.getLonWestE6() / 1E6, MapViewConstants.MAXIMUM_ZOOMLEVEL, null);
+ upperLeft.offset(-worldSize_2, -worldSize_2);
+
+ // Get SE/lower-right
+ final Point lowerRight = TileSystem.LatLongToPixelXY(boundingBox.getLatSouthE6() / 1E6,
+ boundingBox.getLonEastE6() / 1E6, MapViewConstants.MAXIMUM_ZOOMLEVEL, null);
+ lowerRight.offset(-worldSize_2, -worldSize_2);
+ mScrollableAreaLimit = new Rect(upperLeft.x, upperLeft.y, lowerRight.x, lowerRight.y);
+ }
+
// ===========================================================
// Methods from SuperClass/Interfaces
// ===========================================================
@@ -772,10 +804,26 @@
//I am confused with these codes below, where should I declare it? Int x, y in the onCreate method?
x += (worldSize_2 * 2);
while (x > worldSize_2)
x -= (worldSize_2 * 2);
- while (y < -worldSize_2)
- y += (worldSize_2 * 2);
- while (y > worldSize_2)
- y -= (worldSize_2 * 2);
+ if (y < -worldSize_2)
+ y = -worldSize_2;
+ if (y > worldSize_2)
+ y = worldSize_2;
+
+ if (mScrollableAreaLimit != null) {
+ final int zoomDiff = MapViewConstants.MAXIMUM_ZOOMLEVEL - getZoomLevel();
+ final int minX = mScrollableAreaLimit.left >> zoomDiff;
+ final int minY = mScrollableAreaLimit.top >> zoomDiff;
+ final int maxX = mScrollableAreaLimit.right >> zoomDiff;
+ final int maxY = mScrollableAreaLimit.bottom >> zoomDiff;
+ if (x < minX)
+ x = minX;
+ else if (x > maxX)
+ x = maxX;
+ if (y < minY)
+ y = minY;
+ else if (y > maxY)
+ y = maxY;
+ }
super.scrollTo(x, y);
// do callback on listener
另一个:
scrollToMethod
public void scrollTo(int x, int y) {
int curZoomLevel = mZoomLevel;
final int worldSize_2 = TileSystem.MapSize(curZoomLevel) / 2;
Log.v("HELP", "Scrolling to X=" + x + " Y=" + y + " ZL=" + curZoomLevel + " - WW="+worldSize_2);
while (x < -worldSize_2)
x += (worldSize_2 * 2);
while (x > worldSize_2)
x -= (worldSize_2 * 2);
if (y < -worldSize_2)
y = -worldSize_2;
if (y > worldSize_2)
y = worldSize_2;
if (mScrollableAreaLimit != null) {
int targetZoomLevel = getZoomLevel();
final int zoomDiff = MapViewConstants.MAXIMUM_ZOOMLEVEL - targetZoomLevel;
//final int zoomDiff = MapViewConstants.MAXIMUM_ZOOMLEVEL - mZoomLevel;
final int minX = mScrollableAreaLimit.left >> zoomDiff;
final int minY = mScrollableAreaLimit.top >> zoomDiff;
final int maxX = mScrollableAreaLimit.right >> zoomDiff;
final int maxY = mScrollableAreaLimit.bottom >> zoomDiff;
Log.v("HELP", "Limit: minX=" + minX + " maxX=" + maxX + " minY=" + minY + " maxY=" + maxY + " ZL=" + curZoomLevel + " ZLTarget="+ targetZoomLevel + " ZD="+zoomDiff);
if (x < minX) {
Log.v("HELP", "!!! X=" + x + " minX=" + minX + " CORRECTION:" + (minX-x));
x = minX;
} else if (x > maxX) {
Log.v("HELP", "!!! X=" + x + " maxX=" + maxX + " CORRECTION:" + (maxX-x));
x = maxX;
}
if (y < minY) {
Log.v("HELP", "!!! Y=" + y + " minY=" + minY + " CORRECTION:" + (minY-y));
y = minY;
} else if (y > maxY) {
Log.v("HELP", "!!! Y=" + y + " maxY=" + maxY + " CORRECTION:" + (maxY-y));
y = maxY;
}
}
super.scrollTo(x, y);
// do callback on listener
if (mListener != null) {
final ScrollEvent event = new ScrollEvent(this, x, y);
mListener.onScroll(event);
}
}
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首先在您的终端上使用此命令:
它将下载稳定版本
然后按照此导入您下载的文件夹的内容:
osmdroid-android/src/org/osmdroid/view/MapView.java
代码在任何地方 + ,删除代码在任何地方 -)
computeScroll()
,如 这里现在,要使用这个修改后的 .java 文件,您需要创建一个新的 jar
您可以包含在项目中的文件
这是创建 jar
的分步
添加此内容将新创建的 jar 文件添加到项目的构建路径中,然后您
准备好使用修改后的 jar
现在在您的活动类中使用它:
<块引用>
First of all use this command on your terminal:
It will download a stable version
Then follow this to import contents of the folder you downloaded:
osmdroid-android/src/org/osmdroid/view/MapView.java
code wherever + , remove code wherever -)
computeScroll()
in MapView.java as stated hereNow, to use this modified .java file, you need to create a new jar
file that you can include in your project
Here is a step by step process to create jar
Add this newly created jar file to your project's build path and you
are ready to use your modified jar
Now use this in your activity class: