如何传递prepareForSegue:一个对象

发布于 2024-12-11 10:05:53 字数 540 浏览 0 评论 0原文

我在地图视图中有很多注释(带有 rightCalloutAccessory 按钮)。该按钮将执行从该mapviewtableview的segue。我想根据单击的标注按钮向 tableview 传递一个不同的对象(保存数据)。

例如:(完全编造)

  • annotation1 (Austin) ->传递数据 obj 1(与奥斯汀相关)
  • 注释 2(达拉斯)->传递数据 obj 2(与达拉斯相关)
  • annotation3(休斯顿)->传递数据 obj 3 等等...(你得到 想法)

我能够检测到单击了哪个标注按钮。

我正在使用 prepareForSegue: 将数据 obj 传递到目标 ViewController。由于我无法使此调用为我需要的数据对象获取额外的参数,因此有哪些优雅的方法可以实现相同的效果(动态数据对象)?

任何提示将不胜感激。

I have many annotations in a mapview (with rightCalloutAccessory buttons). The button will perform a segue from this mapview to a tableview. I want to pass the tableview a different object (that holds data) depending on which callout button was clicked.

For example: (totally made up)

  • annotation1 (Austin) -> pass data obj 1 (relevant to Austin)
  • annotation2 (Dallas) -> pass data obj 2 (relevant to Dallas)
  • annotation3 (Houston) -> pass data obj 3 and so on... (you get the
    idea)

I am able to detect which callout button was clicked.

I'm using prepareForSegue: to pass the data obj to the destination ViewController. Since I cannot make this call take an extra argument for the data obj I require, what are some elegant ways to achieve the same effect (dynamic data obj)?

Any tip would be appreciated.

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。

评论(10

爱情眠于流年 2024-12-18 10:05:53

只需在 prepareForSegue: 方法中获取对目标视图控制器的引用,并将所需的任何对象传递到那里即可。这是一个示例...

- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
    // Make sure your segue name in storyboard is the same as this line
    if ([[segue identifier] isEqualToString:@"YOUR_SEGUE_NAME_HERE"])
    {
        // Get reference to the destination view controller
        YourViewController *vc = [segue destinationViewController];

        // Pass any objects to the view controller here, like...
        [vc setMyObjectHere:object];
    }
}

修订:您还可以使用 performSegueWithIdentifier:sender: 方法根据选择或按下按钮激活到新视图的转换。

例如,考虑我有两个视图控制器。第一个包含三个按钮,第二个需要知道在转换之前按下了哪些按钮。您可以将按钮连接到代码中的 IBAction,该代码使用 performSegueWithIdentifier: 方法,如下所示...

// When any of my buttons are pressed, push the next view
- (IBAction)buttonPressed:(id)sender
{
    [self performSegueWithIdentifier:@"MySegue" sender:sender];
}

// This will get called too before the view appears
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
    if ([[segue identifier] isEqualToString:@"MySegue"]) {

        // Get destination view
        SecondView *vc = [segue destinationViewController];

        // Get button tag number (or do whatever you need to do here, based on your object
        NSInteger tagIndex = [(UIButton *)sender tag];

        // Pass the information to your destination view
        [vc setSelectedButton:tagIndex];
    }
}

编辑:我最初附加的演示应用程序现在已有六年历史,所以我将其删除以避免任何混淆。

Simply grab a reference to the target view controller in prepareForSegue: method and pass any objects you need to there. Here's an example...

- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
    // Make sure your segue name in storyboard is the same as this line
    if ([[segue identifier] isEqualToString:@"YOUR_SEGUE_NAME_HERE"])
    {
        // Get reference to the destination view controller
        YourViewController *vc = [segue destinationViewController];

        // Pass any objects to the view controller here, like...
        [vc setMyObjectHere:object];
    }
}

REVISION: You can also use performSegueWithIdentifier:sender: method to activate the transition to a new view based on a selection or button press.

For instance, consider I had two view controllers. The first contains three buttons and the second needs to know which of those buttons has been pressed before the transition. You could wire the buttons up to an IBAction in your code which uses performSegueWithIdentifier: method, like this...

// When any of my buttons are pressed, push the next view
- (IBAction)buttonPressed:(id)sender
{
    [self performSegueWithIdentifier:@"MySegue" sender:sender];
}

// This will get called too before the view appears
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
    if ([[segue identifier] isEqualToString:@"MySegue"]) {

        // Get destination view
        SecondView *vc = [segue destinationViewController];

        // Get button tag number (or do whatever you need to do here, based on your object
        NSInteger tagIndex = [(UIButton *)sender tag];

        // Pass the information to your destination view
        [vc setSelectedButton:tagIndex];
    }
}

EDIT: The demo application I originally attached is now six years old, so I've removed it to avoid any confusion.

笑饮青盏花 2024-12-18 10:05:53

有时,避免在两个视图控制器之间创建编译时依赖关系很有帮助。以下是您如何在不关心目标视图控制器的类型的情况下执行此操作:

- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
    if ([segue.destinationViewController respondsToSelector:@selector(setMyData:)]) {
        [segue.destinationViewController performSelector:@selector(setMyData:) 
                                              withObject:myData];
    } 
}

因此,只要您的目标视图控制器声明一个公共属性,例如:

@property (nonatomic, strong) MyData *myData;

您可以按照我上面的描述在先前的视图控制器中设置此属性。

Sometimes it is helpful to avoid creating a compile-time dependency between two view controllers. Here's how you can do it without caring about the type of the destination view controller:

- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
    if ([segue.destinationViewController respondsToSelector:@selector(setMyData:)]) {
        [segue.destinationViewController performSelector:@selector(setMyData:) 
                                              withObject:myData];
    } 
}

So as long as your destination view controller declares a public property, e.g.:

@property (nonatomic, strong) MyData *myData;

you can set this property in the previous view controller as I described above.

宁愿没拥抱 2024-12-18 10:05:53

在 Swift 4.2 中我会做类似的事情:

override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
    if let yourVC = segue.destination as? YourViewController {
        yourVC.yourData = self.someData
    }
}

In Swift 4.2 I would do something like that:

override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
    if let yourVC = segue.destination as? YourViewController {
        yourVC.yourData = self.someData
    }
}
起风了 2024-12-18 10:05:53

我有一个 sender 类,就像这样,

@class MyEntry;

@interface MySenderEntry : NSObject
@property (strong, nonatomic) MyEntry *entry;
@end

@implementation MySenderEntry
@end

我使用这个 sender 类 将对象传递给 prepareForSeque:sender:

-(void)didSelectItemAtIndexPath:(NSIndexPath*)indexPath
{
    MySenderEntry *sender = [MySenderEntry new];
    sender.entry = [_entries objectAtIndex:indexPath.row];
    [self performSegueWithIdentifier:SEGUE_IDENTIFIER_SHOW_ENTRY sender:sender];
}

-(void)prepareForSegue:(UIStoryboardSegue*)segue sender:(id)sender
{
    if ([[segue identifier] isEqualToString:SEGUE_IDENTIFIER_SHOW_ENTRY]) {
        NSAssert([sender isKindOfClass:[MySenderEntry class]], @"MySenderEntry");
        MySenderEntry *senderEntry = (MySenderEntry*)sender;
        MyEntry *entry = senderEntry.entry;
        NSParameterAssert(entry);

        [segue destinationViewController].delegate = self;
        [segue destinationViewController].entry = entry;
        return;
    }

    if ([[segue identifier] isEqualToString:SEGUE_IDENTIFIER_HISTORY]) {
        // ...
        return;
    }

    if ([[segue identifier] isEqualToString:SEGUE_IDENTIFIER_FAVORITE]) {
        // ...
        return;
    }
}

I have a sender class, like this

@class MyEntry;

@interface MySenderEntry : NSObject
@property (strong, nonatomic) MyEntry *entry;
@end

@implementation MySenderEntry
@end

I use this sender class for passing objects to prepareForSeque:sender:

-(void)didSelectItemAtIndexPath:(NSIndexPath*)indexPath
{
    MySenderEntry *sender = [MySenderEntry new];
    sender.entry = [_entries objectAtIndex:indexPath.row];
    [self performSegueWithIdentifier:SEGUE_IDENTIFIER_SHOW_ENTRY sender:sender];
}

-(void)prepareForSegue:(UIStoryboardSegue*)segue sender:(id)sender
{
    if ([[segue identifier] isEqualToString:SEGUE_IDENTIFIER_SHOW_ENTRY]) {
        NSAssert([sender isKindOfClass:[MySenderEntry class]], @"MySenderEntry");
        MySenderEntry *senderEntry = (MySenderEntry*)sender;
        MyEntry *entry = senderEntry.entry;
        NSParameterAssert(entry);

        [segue destinationViewController].delegate = self;
        [segue destinationViewController].entry = entry;
        return;
    }

    if ([[segue identifier] isEqualToString:SEGUE_IDENTIFIER_HISTORY]) {
        // ...
        return;
    }

    if ([[segue identifier] isEqualToString:SEGUE_IDENTIFIER_FAVORITE]) {
        // ...
        return;
    }
}
审判长 2024-12-18 10:05:53

当我试图学习如何将数据从一个视图控制器传递到另一个视图控制器时,我遇到了这个问题。不过,我需要一些视觉效果来帮助我学习,所以这个答案是对这里已有的其他答案的补充。它比原来的问题更笼统一些,但可以适应工作。

这个基本示例的工作原理如下:

在此处输入图像描述

这个想法是将字符串从第一个视图控制器中的文本字段传递到第二个视图控制器中的标签。

第一个视图控制器

import UIKit

class FirstViewController: UIViewController {

    @IBOutlet weak var textField: UITextField!

    // This function is called before the segue
    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {

        // get a reference to the second view controller
        let secondViewController = segue.destinationViewController as! SecondViewController

        // set a variable in the second view controller with the String to pass
        secondViewController.receivedString = textField.text!
    }

}

第二个视图控制器

import UIKit

class SecondViewController: UIViewController {

    @IBOutlet weak var label: UILabel!

    // This variable will hold the data being passed from the First View Controller
    var receivedString = ""

    override func viewDidLoad() {
        super.viewDidLoad()

        // Used the text from the First View Controller to set the label
        label.text = receivedString
    }

}

请记住

  • 通过 control 单击按钮并将其拖动到第二个视图控制器来进行转场。
  • 连接 UITextFieldUILabel 的插座。
  • 将第一个和第二个视图控制器设置为 IB 中相应的 Swift 文件。

来源

如何通过 segue (swift) 发送数据(YouTube 教程)

另请参阅

视图控制器:向前传递数据和向后传递数据(更完整的答案)

I came across this question when I was trying to learn how to pass data from one View Controller to another. I need something visual to help me learn though, so this answer is a supplement to the others already here. It is a little more general than the original question but it can be adapted to work.

This basic example works like this:

enter image description here

The idea is to pass a string from the text field in the First View Controller to the label in the Second View Controller.

First View Controller

import UIKit

class FirstViewController: UIViewController {

    @IBOutlet weak var textField: UITextField!

    // This function is called before the segue
    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {

        // get a reference to the second view controller
        let secondViewController = segue.destinationViewController as! SecondViewController

        // set a variable in the second view controller with the String to pass
        secondViewController.receivedString = textField.text!
    }

}

Second View Controller

import UIKit

class SecondViewController: UIViewController {

    @IBOutlet weak var label: UILabel!

    // This variable will hold the data being passed from the First View Controller
    var receivedString = ""

    override func viewDidLoad() {
        super.viewDidLoad()

        // Used the text from the First View Controller to set the label
        label.text = receivedString
    }

}

Remember to

  • Make the segue by control clicking on the button and draging it over to the Second View Controller.
  • Hook up the outlets for the UITextField and the UILabel.
  • Set the first and second View Controllers to the appropriate Swift files in IB.

Source

How to send data through segue (swift) (YouTube tutorial)

See also

View Controllers: Passing data forward and passing data back (fuller answer)

蒗幽 2024-12-18 10:05:53

对于 Swift 使用这个,

override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
    var segueID = segue.identifier

    if(segueID! == "yourSegueName"){

        var yourVC:YourViewController = segue.destinationViewController as YourViewController

        yourVC.objectOnYourVC = setObjectValueHere!

    }
}

For Swift use this,

override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
    var segueID = segue.identifier

    if(segueID! == "yourSegueName"){

        var yourVC:YourViewController = segue.destinationViewController as YourViewController

        yourVC.objectOnYourVC = setObjectValueHere!

    }
}
苏大泽ㄣ 2024-12-18 10:05:53

我在 UIViewController 上实现了一个带有类别的库,可以简化此操作。
基本上,您可以在与执行转场的 UI 项关联的 NSDictionary 中设置要传递的参数。它也适用于手动 Segue。

例如,您可以执行

[self performSegueWithIdentifier:@"yourIdentifier" parameters:@{@"customParam1":customValue1, @"customValue2":customValue2}];

手动转场或创建带有转场的按钮并使用

[button setSegueParameters:@{@"customParam1":customValue1, @"customValue2":customValue2}];

如果目标视图控制器不符合键的键值编码,则不会发生任何情况。它也适用于键值(对于展开转场很有用)。
在这里查看
https://github.com/stefanomondino/SMQuickSegue

I've implemented a library with a category on UIViewController that simplifies this operation.
Basically, you set the parameters you want to pass over in a NSDictionary associated to the UI item that is performing the segue. It works with manual segues too.

For example, you can do

[self performSegueWithIdentifier:@"yourIdentifier" parameters:@{@"customParam1":customValue1, @"customValue2":customValue2}];

for a manual segue or create a button with a segue and use

[button setSegueParameters:@{@"customParam1":customValue1, @"customValue2":customValue2}];

If destination view controller is not key-value coding compliant for a key, nothing happens. It works with key-values too (useful for unwind segues).
Check it out here
https://github.com/stefanomondino/SMQuickSegue

一萌ing 2024-12-18 10:05:53

我的解决方案是类似的。

// In destination class: 
var AddressString:String = String()

// In segue:
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
   if (segue.identifier == "seguetobiddetailpagefromleadbidder")
    {
        let secondViewController = segue.destinationViewController as! BidDetailPage
        secondViewController.AddressString = pr.address as String
    }
}

My solution is similar.

// In destination class: 
var AddressString:String = String()

// In segue:
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
   if (segue.identifier == "seguetobiddetailpagefromleadbidder")
    {
        let secondViewController = segue.destinationViewController as! BidDetailPage
        secondViewController.AddressString = pr.address as String
    }
}
尴尬癌患者 2024-12-18 10:05:53

只需使用这个功能即可。

 override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
    let index = CategorytableView.indexPathForSelectedRow
    let indexNumber = index?.row
    let VC = segue.destination as! DestinationViewController
   VC.value = self.data

}

Just use this function.

 override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
    let index = CategorytableView.indexPathForSelectedRow
    let indexNumber = index?.row
    let VC = segue.destination as! DestinationViewController
   VC.value = self.data

}
著墨染雨君画夕 2024-12-18 10:05:53

我使用了这个解决方案,这样我就可以在同一个函数中保留对 segue 的调用和数据通信:

private var segueCompletion : ((UIStoryboardSegue, Any?) -> Void)?

func performSegue(withIdentifier identifier: String, sender: Any?, completion: @escaping (UIStoryboardSegue, Any?) -> Void) {
    self.segueCompletion = completion;
    self.performSegue(withIdentifier: identifier, sender: sender);
    self.segueCompletion = nil
}

override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
    self.segueCompletion?(segue, sender)
}

用例如下:

func showData(id : Int){
    someService.loadSomeData(id: id) {
        data in
        self.performSegue(withIdentifier: "showData", sender: self) {
            storyboard, sender in
            let dataView = storyboard.destination as! DataView
            dataView.data = data
        }
    }
}

这似乎对我有用,但是,我不能 100% 确定执行和准备函数总是在同一个线程上执行。

I used this solution so that I could keep the invocation of the segue and the data communication within the same function:

private var segueCompletion : ((UIStoryboardSegue, Any?) -> Void)?

func performSegue(withIdentifier identifier: String, sender: Any?, completion: @escaping (UIStoryboardSegue, Any?) -> Void) {
    self.segueCompletion = completion;
    self.performSegue(withIdentifier: identifier, sender: sender);
    self.segueCompletion = nil
}

override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
    self.segueCompletion?(segue, sender)
}

A use case would be something like:

func showData(id : Int){
    someService.loadSomeData(id: id) {
        data in
        self.performSegue(withIdentifier: "showData", sender: self) {
            storyboard, sender in
            let dataView = storyboard.destination as! DataView
            dataView.data = data
        }
    }
}

This seems to work for me, however, I'm not 100% sure that the perform and prepare functions are always executed on the same thread.

~没有更多了~
我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
原文