C++错误 C2447?我缺少什么
我不知道我是否疯了,或者只是我读到的有关此错误的所有内容都不适用于我的情况。但是当我编译我的项目时,我遇到了这些错误:
1>f:\program files\testengine\testengine\testengine\game.cpp(10) : error C2061: syntax error : identifier '{ctor}'
1>f:\program files\testengine\testengine\testengine\game.cpp(11) : error C2143: syntax error : missing ';' before '{'
1>f:\program files\testengine\testengine\testengine\game.cpp(11) : error C2447: '{' : missing function header (old-style formal list?)
1>f:\program files\testengine\testengine\testengine\game.cpp(15) : error C2059: syntax error : 'public'
1>f:\program files\testengine\testengine\testengine\game.cpp(16) : error C2143: syntax error : missing ';' before '{'
1>f:\program files\testengine\testengine\testengine\game.cpp(16) : error C2447: '{' : missing function header (old-style formal list?)
所以,我用谷歌搜索了这个错误,每个人都说这是由额外和/或缺少分号和括号等原因引起的。但是我已经检查了我的代码很多(没有太多!)并且我没有看到任何这些,当然,除非正如我之前所建议的,我要疯了......
Game.h
#ifndef _SBE_CGAME_
#define _SBE_CGAME_
class CGame
{
public:
CGame();
~CGame();
void DoLoop();
};
#endif //_SBE_CGAME_
Game.cpp
#include "base.h"
extern CGame* m_gGame;
CGame::CGame()
{
//
}
~CGame::CGame()
{
//
}
public void CGame::DoLoop()
{
SwapBuffers(hDC);
}
Base.h
#include <windows.h> // Header File For Windows ==NEEDS TO COME BEFORE GL.H AND GLU.H==
#include <gl\gl.h>
#include <gl\glu.h>
#include "Properties.h"
#include "Game.h"
#include "Renderer.h"
#ifndef _SBE_BASE_
#define _SBE_BASE_
extern CGame* m_gGame;
#endif //_SBE_BASE_
Globals.cpp
#include "base.h"
//=================================================================================
// Here is where we define all the global variables
//=================================================================================
CGame* m_gGame = new CGame();
我忽略了什么?我承认,自从我编写 C++ 程序以来已经有一段时间了,但我重读了类定义文章和各种各样的东西。我有一种不那么奇怪的感觉,这将是一件非常愚蠢的事情,我应该看到的。
I don't know if I'm going crazy, or just that everything I've read on this error doesn't apply to my situation. But I'm getting these errors when I compile my project:
1>f:\program files\testengine\testengine\testengine\game.cpp(10) : error C2061: syntax error : identifier '{ctor}'
1>f:\program files\testengine\testengine\testengine\game.cpp(11) : error C2143: syntax error : missing ';' before '{'
1>f:\program files\testengine\testengine\testengine\game.cpp(11) : error C2447: '{' : missing function header (old-style formal list?)
1>f:\program files\testengine\testengine\testengine\game.cpp(15) : error C2059: syntax error : 'public'
1>f:\program files\testengine\testengine\testengine\game.cpp(16) : error C2143: syntax error : missing ';' before '{'
1>f:\program files\testengine\testengine\testengine\game.cpp(16) : error C2447: '{' : missing function header (old-style formal list?)
So, I Google'd the error, and everyone said this is caused by things like extra and/or missing semicolons and brackets. But I've looked over my code a lot (there's not very much!) and I don't see any of that, unless of course, as I previously suggested, I'm going crazy...
Game.h
#ifndef _SBE_CGAME_
#define _SBE_CGAME_
class CGame
{
public:
CGame();
~CGame();
void DoLoop();
};
#endif //_SBE_CGAME_
Game.cpp
#include "base.h"
extern CGame* m_gGame;
CGame::CGame()
{
//
}
~CGame::CGame()
{
//
}
public void CGame::DoLoop()
{
SwapBuffers(hDC);
}
Base.h
#include <windows.h> // Header File For Windows ==NEEDS TO COME BEFORE GL.H AND GLU.H==
#include <gl\gl.h>
#include <gl\glu.h>
#include "Properties.h"
#include "Game.h"
#include "Renderer.h"
#ifndef _SBE_BASE_
#define _SBE_BASE_
extern CGame* m_gGame;
#endif //_SBE_BASE_
Globals.cpp
#include "base.h"
//=================================================================================
// Here is where we define all the global variables
//=================================================================================
CGame* m_gGame = new CGame();
What am I overlooking? I will admit, its been a while since I've programmed C++, but I reread class definition articles and all sorts of things. I have this not-so-strange feeling that its going to be something very silly, that I should have seen.
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评论(4)
在 Game.cpp 中:
应该是
并将
public
关键字放在CGame::DoLoop
的定义上。In Game.cpp:
should be
And drop the
public
keyword on the definition ofCGame::DoLoop
.您需要为析构函数编写
CGame::~CGame()
而不是~CGame::CGame()
。它始终是类名在前 (CGame
),然后是成员名称 (~CGame
)。You need to write
CGame::~CGame()
instead of~CGame::CGame()
for the destructor. It's always the class name first (CGame
) and only then the member name (~CGame
).为什么你只包含保护这个文件的一部分?
不管怎样,我的猜测是 Properties.h 或 Renderer.h 中有一些奇怪的东西
Why are you only include-guarding part of this file?
Anyway, my guess is something weird in Properties.h or Renderer.h
你错误地声明了你的析构函数,
它应该是
you have mis-declared your destructor
it should be