Maya 2012 到 MD5 导出器(导出多个网格)
目前,我正在使用 flash(away3d 和 md5)创建 3d 头像并进行自定义。我正在使用 MAYA 2012 设计角色,并将其导出为 MD5 格式。
但是,我从 (http://www.zbufferstudios.com) 找到的当前 MAYA-MD5 导出器只能导出时仅导出 1 个网格。
如何从maya2012导出到具有多网格支持的md5?
Currently I'm doing a 3d avatar creation and customization using flash, (away3d and md5) .. I'm designing characters using MAYA 2012 and I'm going to export it as MD5 format.
However current MAYA-MD5 Exporter which I've found from (http://www.zbufferstudios.com) only can export only 1 mesh on export.
How can I export from maya2012 to md5 with multiple meshes support?
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正如您所说,这些插件实际上是 .mel 脚本。我实际上正在寻找类似的东西,并且只找到了这个更新版本。如果您发现更有效的方法,请告诉我们。
希望有帮助。
As you stated these plug-ins are actually .mel scripts. I'm actually looking for something similar, and have only found this updated version. If you come across something that works more efficiently please do let us all know.
Hope that helps though.
曾经有一些 MD5 导出器编写为 C++ Maya 插件,我认为来自 Quake Rally 团队;也许会比 MEL 跑得更快,但更痛苦。在任何一种情况下,最简单的方法可能是执行额外的 MEL 或 Python 脚本,浏览选择列表并在每个网格上调用导出函数。
There used to be some MD5 exporters written as C++ Maya plugins out there, I think from the Quake Rally team; will run faster than MEL, perhaps, but more of a pain. In either case easiest way is probably to do an additional MEL or Python script, go through the selection list and call the export function on each mesh.