这种情况是否可能违反有关购买和购买的规则? iPhone 应用程序内的订阅?

发布于 2024-12-09 10:35:15 字数 898 浏览 0 评论 0原文

我正在写一个 iPhone 应用程序。问题是关于限制应用程序内购买的新规则。

因此:用户通过支付提供商使用真实货币在相关网站上用“积分”为其帐户充值。用户安装应用程序并使用与网站上使用的相同帐户登录:如果不先登录,他们就无法使用该应用程序[编辑:尽管他们可以在不添加任何积分的情况下注册帐户。] 。

该应用程序的目的是建立有关房产的报告,然后可以通过电子邮件发送该报告,或导出到他们的帐户以显示在网站上。该报告可以在不使用任何积分的情况下建立。但是,要将报告导出到网站或通过电子邮件发送出去,必须通过联系服务器并从用户的积分中扣除 X 金额来消耗这些积分。

这是问题: 每当进行此导出时,用户的帐户都会被扣除。仅当用户的帐户信用不足时,应用程序才会抱怨信用低(否则它不会提及信用),并告诉用户前往网站充值其帐户才能继续。请记住,如果没有帐户,他们就无法登录,该帐户只能在网站上创建,网站对此进行了解释。

从指南来看:

11.13 链接到应用程序中使用的购买或订阅外部机制的应用程序,例如“购买”按钮 到网站购买数字图书,会被拒绝

因此,我的应用程序在解释其帐户积分不足时提供指向该网站的链接,它只是说这是什么需要继续。然而,导出功能确实要求用户已充值其帐户,因此从某种意义上说,这确实违反了下一条规则:

通过 App Store 以外的机制解锁或启用附加特性或功能的应用将被拒绝

我有点担心这种信用货币将违反这些最近收紧的规则,是否有人愿意让我放心(或者,打破坏消息)?

Ps Spotify 要求用户付费订阅(在其网站上)才能使用 iPhone 应用程序。它们与上面的区别在于,它们的订阅是无限使用的,而上面的则按使用付费。

提前致谢, 伊恩

I'm writing an iPhone app. The question is regarding the new rules restricting purchases inside the app.

So: the user charges their account up with 'credits' on the associated website using real money via a payment provider. The user installs the app and logs in using the same account as is used on the website: they cannot use the app without first logging in [edit: although they can register an account without adding any credits.].

The purpose of the app is to build up a report about a property, which can then be emailed out, or exported to their account to appear on the website. The report can be built up without using any credits. However, to export the report to the website or email it out, these credits must be expended by contacting the server and debiting X amount from the user's credits.

Here's the question:
The user's account is debited whenever they do this export. Only if/when the user's account is out of credit does the app complain that credits are low (otherwise it doesn't mention them), and it tells the user to go to the website to top-up their account to proceed. Remember that they can't login without an account, which can only be created on the website, and the website explains this.

From the guidelines:

11.13 Apps that link to external mechanisms for purchases or subscriptions to be used in the app, such as a “buy” button that goes
to a web site to purchase a digital book, will be rejected

So, my app does not provide a link to the website when explaining that their account is low on credits, it just says that this is what is needed to proceed. The export function, however, does require that the user has topped up their account, so in a sense this does fall foul of the next rule:

Apps that unlock or enable additional features or functionality with mechanisms other than the App Store will be rejected

I'm somewhat worried that this credit currency will fall foul of these recently-tightened rules, does anyone want to please reassure me (or, break the bad news)?

P.s. Spotify requires that users pay a subscription (on their website) to use the iPhone app. The difference between them and the above is that their subscription is unlimited-use whereas the above has a per-use charge.

Thanks in advance,
Ian

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浅唱ヾ落雨殇 2024-12-16 10:35:15

当您提交应用程序时,请在 App Store 中包含测试人员用户名/密码。为该帐户添加几百万积分,这样他们就不会看到“积分低”的提示。有许多应用程序只是因为登录而被拒绝 - 如果您通过拥有他们可以使用的用户/密码来使审阅者的工作变得更轻松,它将增加您接受的机会。

如果您的应用程序确实被拒绝,则意味着您无论如何都必须更改模型。实际上,您可能只需添加“购买积分”作为应用内购买即可安抚苹果。只需确保应用内积分的成本与外部相同或更低即可 - 据我所知,只要外部购买的成本与内部相同或更高,Apple 就会允许您保留外部购买 -应用程序购买。

此外,请确保您的“低信用”警报不会链接到外部页面来购买更多信用——这可能会让人不悦。

When you submit your app, include a tester username / password to the App Store. Fuel this account with a few million credits so they don't see the reference to Credits Low. There are many apps that get rejected just for having a login - if you make the reviewer's job easier by having a user/pw they can use, it'll increase your chance of acception.

If you app does get rejected, it means you have to change your model anyway. Actually - you might just be able to add 'Buy Credits' as an in-app purchase to appease Apple. Just make sure the credits in-app cost the same or less than externally - as far as I can tell, Apple will let you keep external purchases around as long as they cost the same or more than in-app purchasing.

Additionally, make sure your "low credits" alert doesn't link to an external page to buy more credits-- this may be frowned upon.

陌伤浅笑 2024-12-16 10:35:15

很抱歉打扰您,但这绝对是一个灰色地带,并且可能会导致您的应用程序被拒绝,因为您要求用户前往外部来源购买积分,这意味着苹果将无法获得任何潜在收入。

我第一次经历过这种拒绝,问题在于描述指向一个可以购买该产品的网页,但苹果仍然对此很不满,并增加了 2 个月的批准时间,最终我删除了链接。

您可以警告用户他们的积分即将耗尽,但是指向购买积分的页面可能会成为小费范围。

另一方面,有一些应用程序能够通过,但还不确定。你最终会受到审阅者的摆布......在描述你的场景后,你可能会向Apple开发人员支持询问任何进一步的信息。

I'm sorry to break it to you but it definitely is a grey area and could potentially get your App rejected because you are asking the user to go to an external source to purchase credits which means Apple is cut out from any potential revenue.

I've had first had experience with this sort of rejection, all that was the issue was the description pointed to a web page where you could buy the product but Apple still had a hissy fit about it and added 2 months to the approval time and it ended up with me removing the link.

You could warn the User that their credits are running low, however pointing to the page to purchase them could potentially be the tipping scale.

On the other hand, there are some apps which make it through but there is no certainty. You are at the mercy of the reviewer in the end... You could potentially ask Apple Developer Support for any further information after describing your scenario.

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