Farseer 物理引擎 3.1 与 Mango
当我尝试使用针对芒果的 WP7 游戏引用 Farseer 项目时,它给出了一个错误,表明这些项目的“刷新级别”不同
。与 NoDo 游戏的集成工作正常。
我应该如何解决这个问题?我不想最终创建一个 NoDo 游戏......
When I try to reference the project of farseer with a WP7 game targeted to mango, it gives an error about these projects being different in "refresh levels"
The integration with a NoDo Game works fine.
How should I solve this? I don't want end up creating a NoDo Game...
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我刚刚得到 Farseer 粉丝页面管理员的答复,他们正在努力发布专门针对 mango 的版本,并致力于为引擎制作视频教程......
I've just got an answer from Farseer's fan page administrator, they're working on releasing a version specifically for mango and also working on making video tutorials for the engine...
从 他们的网站下载 Farseer 源代码并自行编译。我很确定组装版本已从 NoDo 更改为 Mango。
Download Farseer source code from their site and compile it by yourself. I'm pretty sure the assembly versions have changed from NoDo to Mango.
编译源代码后,添加对farseer dll文件的引用(而不是项目)。
After compiling the source code, add reference to farseer dll file (not to the project).
由于 Farseer 的主要下载尚未针对 Mango 进行更新(有点担心该项目似乎已停滞)——如果有人发现这个问题,我相信解决此问题的最简单方法就是右键单击解决方案资源管理器并选择“升级 Windows Phone 项目”。这允许进行参考并且不会给我带来任何错误。我还没有看到引擎的功能是否完好无损,但不认为会出现任何严重问题。
Since Farseer's main download still has not been updated for Mango (A little concerning that the project seems to have stagnated)-- if anyone finds this question, I believe the simplest fix for this issue is just to right click the Farseer Physics project in the Solution Explorer and select "Upgrade Windows Phone Projects". This allows the reference to be made and doesn't raise any errors for me. I've yet to see if the functionality of the engine remains intact, but wouldn't imagine anything would go terribly wrong.