NerdTree - 显示树中的文件

发布于 2024-12-08 20:59:16 字数 88 浏览 0 评论 0原文

是否有一个快捷方式可以显示 NerdTree 目录面板中的当前文件。

像 TextMate '在抽屉中显示文件' - Ctrl+Command+R

Is there a shortcut which reveal the current file in the NerdTree directory panel.

Like TextMate 'Reveal file in Drawer' - Ctrl+Command+R

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评论(6

一刻暧昧 2024-12-15 20:59:16

在 :h NERDTree 中:

:NERDTreeFind                                                  :NERDTreeFind
    Find the current file in the tree. If no tree exists for the current tab,
    or the file is not under the current root, then initialize a new tree where
    the root is the directory of the current file.

我认为默认情况下它不会绑定到任何东西,所以你必须自己进行键绑定。

nmap ,n :NERDTreeFind<CR>

是我的 .vimrc 中出现的内容,以及

nmap ,m :NERDTreeToggle<CR>

in :h NERDTree:

:NERDTreeFind                                                  :NERDTreeFind
    Find the current file in the tree. If no tree exists for the current tab,
    or the file is not under the current root, then initialize a new tree where
    the root is the directory of the current file.

I don't think it's bound to anything by default, so you have to do a keybind yourself.

nmap ,n :NERDTreeFind<CR>

is what appears in my .vimrc, along with

nmap ,m :NERDTreeToggle<CR>
因为看清所以看轻 2024-12-15 20:59:16

看看这个,它会自动执行同步操作,每当您更改缓冲区时,nerdtree 都会自动刷新自己(我从 此处 进行微小修改)

" Check if NERDTree is open or active
function! IsNERDTreeOpen()        
  return exists("t:NERDTreeBufName") && (bufwinnr(t:NERDTreeBufName) != -1)
endfunction

" Call NERDTreeFind iff NERDTree is active, current window contains a modifiable
" file, and we're not in vimdiff
function! SyncTree()
  if &modifiable && IsNERDTreeOpen() && strlen(expand('%')) > 0 && !&diff
    NERDTreeFind
    wincmd p
  endif
endfunction

" Highlight currently open buffer in NERDTree
autocmd BufEnter * call SyncTree()

Check this out, it automates the sync operation, whenever you change buffer, the nerdtree will automatically refreshed itself (I copied from here with tiny modifications)

" Check if NERDTree is open or active
function! IsNERDTreeOpen()        
  return exists("t:NERDTreeBufName") && (bufwinnr(t:NERDTreeBufName) != -1)
endfunction

" Call NERDTreeFind iff NERDTree is active, current window contains a modifiable
" file, and we're not in vimdiff
function! SyncTree()
  if &modifiable && IsNERDTreeOpen() && strlen(expand('%')) > 0 && !&diff
    NERDTreeFind
    wincmd p
  endif
endfunction

" Highlight currently open buffer in NERDTree
autocmd BufEnter * call SyncTree()
地狱即天堂 2024-12-15 20:59:16

这也可能只是一条评论。在当前版本中,切换 NerdTree 并使用 SyncTree 会导致 NERDTree 被调用两次。此修改似乎可以解决该问题:

" Check if NERDTree is open or active
function! IsNERDTreeOpen()
  return exists("t:NERDTreeBufName") && (bufwinnr(t:NERDTreeBufName) != -1)
endfunction

" Call NERDTreeFind iff NERDTree is active, current window contains a modifiable
" file, and we're not in vimdiff
function! SyncTree()
  if &modifiable && IsNERDTreeOpen() && strlen(expand('%')) > 0 && !&diff
    NERDTreeFind
    wincmd p
  endif
endfunction

" Highlight currently open buffer in NERDTree
autocmd BufEnter * call SyncTree()

function! ToggleNerdTree()
  set eventignore=BufEnter
  NERDTreeToggle
  set eventignore=
endfunction
nmap <C-n> :call ToggleNerdTree()<CR>

This should also probably be just a comment. With the current version toggling NerdTree and using SyncTree causes NERDTree to be invoked twice. This modification seems to fix that problem:

" Check if NERDTree is open or active
function! IsNERDTreeOpen()
  return exists("t:NERDTreeBufName") && (bufwinnr(t:NERDTreeBufName) != -1)
endfunction

" Call NERDTreeFind iff NERDTree is active, current window contains a modifiable
" file, and we're not in vimdiff
function! SyncTree()
  if &modifiable && IsNERDTreeOpen() && strlen(expand('%')) > 0 && !&diff
    NERDTreeFind
    wincmd p
  endif
endfunction

" Highlight currently open buffer in NERDTree
autocmd BufEnter * call SyncTree()

function! ToggleNerdTree()
  set eventignore=BufEnter
  NERDTreeToggle
  set eventignore=
endfunction
nmap <C-n> :call ToggleNerdTree()<CR>
淡淡的优雅 2024-12-15 20:59:16

陈如山的回答+评论对我来说非常有效,除了树打开的时候。通过此设置,打开树时将显示树中的当前文件。

" Check if NERDTree is open or active
function! IsNERDTreeOpen()
  return exists("t:NERDTreeBufName") && (bufwinnr(t:NERDTreeBufName) != -1)
endfunction

function! CheckIfCurrentBufferIsFile()
  return strlen(expand('%')) > 0
endfunction

" Call NERDTreeFind iff NERDTree is active, current window contains a modifiable
" file, and we're not in vimdiff
function! SyncTree()
  if &modifiable && IsNERDTreeOpen() && CheckIfCurrentBufferIsFile() && !&diff
    NERDTreeFind
    wincmd p
  endif
endfunction

" Highlight currently open buffer in NERDTree
autocmd BufRead * call SyncTree()

function! ToggleTree()
  if CheckIfCurrentBufferIsFile()
    if IsNERDTreeOpen()
      NERDTreeClose
    else
      NERDTreeFind
    endif
  else
    NERDTree
  endif
endfunction

" open NERDTree with ctrl + n
nmap <C-n> :call ToggleTree()<CR>

Chen Rushan's answer + the comment worked perfectly well for me, except when the tree is open. With this setting, the current file in the tree will be revealed when the tree is opened.

" Check if NERDTree is open or active
function! IsNERDTreeOpen()
  return exists("t:NERDTreeBufName") && (bufwinnr(t:NERDTreeBufName) != -1)
endfunction

function! CheckIfCurrentBufferIsFile()
  return strlen(expand('%')) > 0
endfunction

" Call NERDTreeFind iff NERDTree is active, current window contains a modifiable
" file, and we're not in vimdiff
function! SyncTree()
  if &modifiable && IsNERDTreeOpen() && CheckIfCurrentBufferIsFile() && !&diff
    NERDTreeFind
    wincmd p
  endif
endfunction

" Highlight currently open buffer in NERDTree
autocmd BufRead * call SyncTree()

function! ToggleTree()
  if CheckIfCurrentBufferIsFile()
    if IsNERDTreeOpen()
      NERDTreeClose
    else
      NERDTreeFind
    endif
  else
    NERDTree
  endif
endfunction

" open NERDTree with ctrl + n
nmap <C-n> :call ToggleTree()<CR>
笑脸一如从前 2024-12-15 20:59:16
function! NerdTreeToggleFind()
    if exists("g:NERDTree") && g:NERDTree.IsOpen()
        NERDTreeClose
    elseif filereadable(expand('%'))
        NERDTreeFind
    else
        NERDTree
    endif
endfunction

nnoremap <C-n> :call NerdTreeToggleFind()<CR>
function! NerdTreeToggleFind()
    if exists("g:NERDTree") && g:NERDTree.IsOpen()
        NERDTreeClose
    elseif filereadable(expand('%'))
        NERDTreeFind
    else
        NERDTree
    endif
endfunction

nnoremap <C-n> :call NerdTreeToggleFind()<CR>
盗心人 2024-12-15 20:59:16

赞同陈如山的帖子,不会

autocmd BufEnter * call SyncTree()

让NERDTree关闭。我找不到一个解决方案(除了下面的)可以突出显示 NERDTree 中当前打开的缓冲区,同时允许 NERDTree 切换。

下面是我在使用 Ctrl + ] 进行下一个缓冲区映射时,为了能够切换 NERDTree 并突出显示文件而收集的内容。

希望其他人可以改进这一点。

"Buffers
set hidden

function! IsNERDTreeOpen()        
  return exists("t:NERDTreeBufName") && (bufwinnr(t:NERDTreeBufName) != -1)
endfunction

function! NextBuffer()
     bnext
  if IsNERDTreeOpen() 
       NERDTreeFind
       wincmd p
  endif
endfunction

nnoremap <c-]> <Esc>:call NextBuffer()<CR>

function! PrevBuffer()
     bprev
  if IsNERDTreeOpen() 
       NERDTreeFind
       wincmd p
  endif
endfunction

nnoremap <c-[> <Esc>:call PrevBuffer()<CR>

function! ToggleNT()
    NERDTreeToggle
endfunction

map <c-u> <Esc>:call ToggleNT()<cr>

To go along with Chen Rushan's post, the

autocmd BufEnter * call SyncTree()

won't let NERDTree close. I couldn't find a solution (other than below) that would highlight the current open buffer in NERDTree while allowing NERDTree to Toggle.

Below is what I scraped together to be able to toggle NERDTree and have files highlighted while using Ctrl + ] for my next buffer mapping.

Hopefully others can improve this.

"Buffers
set hidden

function! IsNERDTreeOpen()        
  return exists("t:NERDTreeBufName") && (bufwinnr(t:NERDTreeBufName) != -1)
endfunction

function! NextBuffer()
     bnext
  if IsNERDTreeOpen() 
       NERDTreeFind
       wincmd p
  endif
endfunction

nnoremap <c-]> <Esc>:call NextBuffer()<CR>

function! PrevBuffer()
     bprev
  if IsNERDTreeOpen() 
       NERDTreeFind
       wincmd p
  endif
endfunction

nnoremap <c-[> <Esc>:call PrevBuffer()<CR>

function! ToggleNT()
    NERDTreeToggle
endfunction

map <c-u> <Esc>:call ToggleNT()<cr>
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