快速执行且线程安全的可观察集合

发布于 2024-12-08 19:12:34 字数 208 浏览 0 评论 0原文

ObservableCollection 会针对对其执行的每个操作发出通知。首先,它们没有批量添加或删除调用,其次它们不是线程安全的。

这不是让他们变慢吗?我们不能有更快的替代方案吗?有人说包裹着 ObservableCollectionICollectionView 速度很快?这种说法的真实性如何。

ObservableCollections raise notifications for each action performed on them. Firstly they dont have bulk add or remove calls, secondly they are not thread safe.

Doesn't this make them slower? Cant we have a faster alternative? Some say ICollectionView wrapped around an ObservableCollection is fast? How true is this claim.

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评论(4

罗罗贝儿 2024-12-15 19:12:34

如果愿意的话,ObservableCollection 可以很快。 :-)

下面的代码是线程安全、更快的可观察集合的一个非常好的示例,您可以根据自己的意愿进一步扩展它。

using System.Collections.Specialized;

public class FastObservableCollection<T> : ObservableCollection<T>
{
    private readonly object locker = new object();

    /// <summary>
    /// This private variable holds the flag to
    /// turn on and off the collection changed notification.
    /// </summary>
    private bool suspendCollectionChangeNotification;

    /// <summary>
    /// Initializes a new instance of the FastObservableCollection class.
    /// </summary>
    public FastObservableCollection()
        : base()
    {
        this.suspendCollectionChangeNotification = false;
    }

    /// <summary>
    /// This event is overriden CollectionChanged event of the observable collection.
    /// </summary>
    public override event NotifyCollectionChangedEventHandler CollectionChanged;

    /// <summary>
    /// This method adds the given generic list of items
    /// as a range into current collection by casting them as type T.
    /// It then notifies once after all items are added.
    /// </summary>
    /// <param name="items">The source collection.</param>
    public void AddItems(IList<T> items)
    {
       lock(locker)
       {
          this.SuspendCollectionChangeNotification();
          foreach (var i in items)
          {
             InsertItem(Count, i);
          }
          this.NotifyChanges();
       }
    }

    /// <summary>
    /// Raises collection change event.
    /// </summary>
    public void NotifyChanges()
    {
        this.ResumeCollectionChangeNotification();
        var arg
             = new NotifyCollectionChangedEventArgs
                  (NotifyCollectionChangedAction.Reset);
        this.OnCollectionChanged(arg);
    }

    /// <summary>
    /// This method removes the given generic list of items as a range
    /// into current collection by casting them as type T.
    /// It then notifies once after all items are removed.
    /// </summary>
    /// <param name="items">The source collection.</param>
    public void RemoveItems(IList<T> items)
    {
        lock(locker)
        {
           this.SuspendCollectionChangeNotification();
           foreach (var i in items)
           {
             Remove(i);
           }
           this.NotifyChanges();
        }
    }

    /// <summary>
    /// Resumes collection changed notification.
    /// </summary>
    public void ResumeCollectionChangeNotification()
    {
        this.suspendCollectionChangeNotification = false;
    }

    /// <summary>
    /// Suspends collection changed notification.
    /// </summary>
    public void SuspendCollectionChangeNotification()
    {
        this.suspendCollectionChangeNotification = true;
    }

    /// <summary>
    /// This collection changed event performs thread safe event raising.
    /// </summary>
    /// <param name="e">The event argument.</param>
    protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
    {
        // Recommended is to avoid reentry 
        // in collection changed event while collection
        // is getting changed on other thread.
        using (BlockReentrancy())
        {
            if (!this.suspendCollectionChangeNotification)
            {
                NotifyCollectionChangedEventHandler eventHandler = 
                      this.CollectionChanged;
                if (eventHandler == null)
                {
                    return;
                }

                // Walk thru invocation list.
                Delegate[] delegates = eventHandler.GetInvocationList();

                foreach
                (NotifyCollectionChangedEventHandler handler in delegates)
                {
                    // If the subscriber is a DispatcherObject and different thread.
                    DispatcherObject dispatcherObject
                         = handler.Target as DispatcherObject;

                    if (dispatcherObject != null
                           && !dispatcherObject.CheckAccess())
                    {
                        // Invoke handler in the target dispatcher's thread... 
                        // asynchronously for better responsiveness.
                        dispatcherObject.Dispatcher.BeginInvoke
                              (DispatcherPriority.DataBind, handler, this, e);
                    }
                    else
                    {
                        // Execute handler as is.
                        handler(this, e);
                    }
                }
            }
        }
    }
}

此外,位于 ObservableCollection 之上的 ICollectionView 会主动感知更改,并与任何其他源列表相比相对较快地执行过滤、分组和排序。

同样,可观察集合可能不是更快数据更新的完美答案,但它们的工作做得很好。

ObservableCollection can be fast, if it wants to. :-)

The code below is a very good example of a thread safe, faster observable collection and you can extend it further to your wish.

using System.Collections.Specialized;

public class FastObservableCollection<T> : ObservableCollection<T>
{
    private readonly object locker = new object();

    /// <summary>
    /// This private variable holds the flag to
    /// turn on and off the collection changed notification.
    /// </summary>
    private bool suspendCollectionChangeNotification;

    /// <summary>
    /// Initializes a new instance of the FastObservableCollection class.
    /// </summary>
    public FastObservableCollection()
        : base()
    {
        this.suspendCollectionChangeNotification = false;
    }

    /// <summary>
    /// This event is overriden CollectionChanged event of the observable collection.
    /// </summary>
    public override event NotifyCollectionChangedEventHandler CollectionChanged;

    /// <summary>
    /// This method adds the given generic list of items
    /// as a range into current collection by casting them as type T.
    /// It then notifies once after all items are added.
    /// </summary>
    /// <param name="items">The source collection.</param>
    public void AddItems(IList<T> items)
    {
       lock(locker)
       {
          this.SuspendCollectionChangeNotification();
          foreach (var i in items)
          {
             InsertItem(Count, i);
          }
          this.NotifyChanges();
       }
    }

    /// <summary>
    /// Raises collection change event.
    /// </summary>
    public void NotifyChanges()
    {
        this.ResumeCollectionChangeNotification();
        var arg
             = new NotifyCollectionChangedEventArgs
                  (NotifyCollectionChangedAction.Reset);
        this.OnCollectionChanged(arg);
    }

    /// <summary>
    /// This method removes the given generic list of items as a range
    /// into current collection by casting them as type T.
    /// It then notifies once after all items are removed.
    /// </summary>
    /// <param name="items">The source collection.</param>
    public void RemoveItems(IList<T> items)
    {
        lock(locker)
        {
           this.SuspendCollectionChangeNotification();
           foreach (var i in items)
           {
             Remove(i);
           }
           this.NotifyChanges();
        }
    }

    /// <summary>
    /// Resumes collection changed notification.
    /// </summary>
    public void ResumeCollectionChangeNotification()
    {
        this.suspendCollectionChangeNotification = false;
    }

    /// <summary>
    /// Suspends collection changed notification.
    /// </summary>
    public void SuspendCollectionChangeNotification()
    {
        this.suspendCollectionChangeNotification = true;
    }

    /// <summary>
    /// This collection changed event performs thread safe event raising.
    /// </summary>
    /// <param name="e">The event argument.</param>
    protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
    {
        // Recommended is to avoid reentry 
        // in collection changed event while collection
        // is getting changed on other thread.
        using (BlockReentrancy())
        {
            if (!this.suspendCollectionChangeNotification)
            {
                NotifyCollectionChangedEventHandler eventHandler = 
                      this.CollectionChanged;
                if (eventHandler == null)
                {
                    return;
                }

                // Walk thru invocation list.
                Delegate[] delegates = eventHandler.GetInvocationList();

                foreach
                (NotifyCollectionChangedEventHandler handler in delegates)
                {
                    // If the subscriber is a DispatcherObject and different thread.
                    DispatcherObject dispatcherObject
                         = handler.Target as DispatcherObject;

                    if (dispatcherObject != null
                           && !dispatcherObject.CheckAccess())
                    {
                        // Invoke handler in the target dispatcher's thread... 
                        // asynchronously for better responsiveness.
                        dispatcherObject.Dispatcher.BeginInvoke
                              (DispatcherPriority.DataBind, handler, this, e);
                    }
                    else
                    {
                        // Execute handler as is.
                        handler(this, e);
                    }
                }
            }
        }
    }
}

Also ICollectionView that sits above the ObservableCollection is actively aware of the changes and performs filtering, grouping, sorting relatively fast as compared to any other source list.

Again observable collections may not be a perfect answer for faster data updates but they do their job pretty well.

多情出卖 2024-12-15 19:12:34

这是我制作的一些解决方案的汇编。收集的想法改变了第一个答案中的调用。

似乎“重置”操作应该与主线程同步,否则 CollectionView 和 CollectionViewSource 会发生奇怪的事情。

我认为这是因为在“重置”处理程序中尝试立即读取集合内容,并且它们应该已经就位。
如果您执行“重置”异步操作,然后立即添加一些异步项目,则新添加的项目可能会添加两次。

public interface IObservableList<T> : IList<T>, INotifyCollectionChanged
{
}

public class ObservableList<T> : IObservableList<T>
{
    private IList<T> collection = new List<T>();
    public event NotifyCollectionChangedEventHandler CollectionChanged;
    private ReaderWriterLock sync = new ReaderWriterLock();

    protected virtual void OnCollectionChanged(NotifyCollectionChangedEventArgs args)
    {
        if (CollectionChanged == null)
            return;
        foreach (NotifyCollectionChangedEventHandler handler in CollectionChanged.GetInvocationList())
        {
            // If the subscriber is a DispatcherObject and different thread.
            var dispatcherObject = handler.Target as DispatcherObject;

            if (dispatcherObject != null && !dispatcherObject.CheckAccess())
            {
                if ( args.Action == NotifyCollectionChangedAction.Reset )
                    dispatcherObject.Dispatcher.Invoke
                          (DispatcherPriority.DataBind, handler, this, args);
                else
                    // Invoke handler in the target dispatcher's thread... 
                    // asynchronously for better responsiveness.
                    dispatcherObject.Dispatcher.BeginInvoke
                          (DispatcherPriority.DataBind, handler, this, args);
            }
            else
            {
                // Execute handler as is.
                handler(this, args);
            }
        }
    }

    public ObservableList()
    {
    }

    public void Add(T item)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        try
        {
            collection.Add(item);
            OnCollectionChanged(
                    new NotifyCollectionChangedEventArgs(
                      NotifyCollectionChangedAction.Add, item));
        }
        finally
        {
            sync.ReleaseWriterLock();
        }
    }

    public void Clear()
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        try
        {
            collection.Clear();
            OnCollectionChanged(
                    new NotifyCollectionChangedEventArgs(
                        NotifyCollectionChangedAction.Reset));
        }
        finally
        {
            sync.ReleaseWriterLock();
        }
    }

    public bool Contains(T item)
    {
        sync.AcquireReaderLock(Timeout.Infinite);
        try
        {
            var result = collection.Contains(item);
            return result;
        }
        finally
        {
            sync.ReleaseReaderLock();
        }
    }

    public void CopyTo(T[] array, int arrayIndex)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        try
        {
            collection.CopyTo(array, arrayIndex);
        }
        finally
        {
            sync.ReleaseWriterLock();
        }
    }

    public int Count
    {
        get
        {
            sync.AcquireReaderLock(Timeout.Infinite);
            try
            {
                return collection.Count;
            }
            finally
            {
                sync.ReleaseReaderLock();
            }
        }
    }

    public bool IsReadOnly
    {
        get { return collection.IsReadOnly; }
    }

    public bool Remove(T item)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        try
        {
            var index = collection.IndexOf(item);
            if (index == -1)
                return false;
            var result = collection.Remove(item);
            if (result)
                OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove, item, index));
            return result;
        }
        finally
        {
            sync.ReleaseWriterLock();
        }
    }

    public IEnumerator<T> GetEnumerator()
    {
        return collection.GetEnumerator();
    }

    System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
    {
        return collection.GetEnumerator();
    }

    public int IndexOf(T item)
    {
        sync.AcquireReaderLock(Timeout.Infinite);
        try
        {
            var result = collection.IndexOf(item);
            return result;
        }
        finally
        {
            sync.ReleaseReaderLock();
        }
    }

    public void Insert(int index, T item)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        try
        {
            collection.Insert(index, item);
            OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item, index));
        }
        finally
        {
            sync.ReleaseWriterLock();
        }
    }

    public void RemoveAt(int index)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        try
        {
            if (collection.Count == 0 || collection.Count <= index)
                return;
            var item = collection[index];
            collection.RemoveAt(index);
            OnCollectionChanged(
                    new NotifyCollectionChangedEventArgs(
                       NotifyCollectionChangedAction.Remove, item, index));
        }
        finally
        {
            sync.ReleaseWriterLock();
        }
    }

    public T this[int index]
    {
        get
        {
            sync.AcquireReaderLock(Timeout.Infinite);
            try
            {
                var result = collection[index];
                return result;
            }
            finally
            {
                sync.ReleaseReaderLock();
            }
        }
        set
        {
            sync.AcquireWriterLock(Timeout.Infinite);
            try
            {
                if (collection.Count == 0 || collection.Count <= index)
                    return;
                var item = collection[index];
                collection[index] = value;
                OnCollectionChanged(
                        new NotifyCollectionChangedEventArgs(
                           NotifyCollectionChangedAction.Replace, value, item, index));
            }
            finally
            {
                sync.ReleaseWriterLock();
            }
        }

    }
}

Here is a compilation of some solutions which I made. The idea of collection changed invokation taken from first answer.

Also seems that "Reset" operation should be synchronous with main thread otherwise strange things happen to CollectionView and CollectionViewSource.

I think that's because on "Reset" handler tries to read the collection contents immediately and they should be already in place.
If you do "Reset" async and than immediately add some items also async than newly added items might be added twice.

public interface IObservableList<T> : IList<T>, INotifyCollectionChanged
{
}

public class ObservableList<T> : IObservableList<T>
{
    private IList<T> collection = new List<T>();
    public event NotifyCollectionChangedEventHandler CollectionChanged;
    private ReaderWriterLock sync = new ReaderWriterLock();

    protected virtual void OnCollectionChanged(NotifyCollectionChangedEventArgs args)
    {
        if (CollectionChanged == null)
            return;
        foreach (NotifyCollectionChangedEventHandler handler in CollectionChanged.GetInvocationList())
        {
            // If the subscriber is a DispatcherObject and different thread.
            var dispatcherObject = handler.Target as DispatcherObject;

            if (dispatcherObject != null && !dispatcherObject.CheckAccess())
            {
                if ( args.Action == NotifyCollectionChangedAction.Reset )
                    dispatcherObject.Dispatcher.Invoke
                          (DispatcherPriority.DataBind, handler, this, args);
                else
                    // Invoke handler in the target dispatcher's thread... 
                    // asynchronously for better responsiveness.
                    dispatcherObject.Dispatcher.BeginInvoke
                          (DispatcherPriority.DataBind, handler, this, args);
            }
            else
            {
                // Execute handler as is.
                handler(this, args);
            }
        }
    }

    public ObservableList()
    {
    }

    public void Add(T item)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        try
        {
            collection.Add(item);
            OnCollectionChanged(
                    new NotifyCollectionChangedEventArgs(
                      NotifyCollectionChangedAction.Add, item));
        }
        finally
        {
            sync.ReleaseWriterLock();
        }
    }

    public void Clear()
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        try
        {
            collection.Clear();
            OnCollectionChanged(
                    new NotifyCollectionChangedEventArgs(
                        NotifyCollectionChangedAction.Reset));
        }
        finally
        {
            sync.ReleaseWriterLock();
        }
    }

    public bool Contains(T item)
    {
        sync.AcquireReaderLock(Timeout.Infinite);
        try
        {
            var result = collection.Contains(item);
            return result;
        }
        finally
        {
            sync.ReleaseReaderLock();
        }
    }

    public void CopyTo(T[] array, int arrayIndex)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        try
        {
            collection.CopyTo(array, arrayIndex);
        }
        finally
        {
            sync.ReleaseWriterLock();
        }
    }

    public int Count
    {
        get
        {
            sync.AcquireReaderLock(Timeout.Infinite);
            try
            {
                return collection.Count;
            }
            finally
            {
                sync.ReleaseReaderLock();
            }
        }
    }

    public bool IsReadOnly
    {
        get { return collection.IsReadOnly; }
    }

    public bool Remove(T item)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        try
        {
            var index = collection.IndexOf(item);
            if (index == -1)
                return false;
            var result = collection.Remove(item);
            if (result)
                OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove, item, index));
            return result;
        }
        finally
        {
            sync.ReleaseWriterLock();
        }
    }

    public IEnumerator<T> GetEnumerator()
    {
        return collection.GetEnumerator();
    }

    System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
    {
        return collection.GetEnumerator();
    }

    public int IndexOf(T item)
    {
        sync.AcquireReaderLock(Timeout.Infinite);
        try
        {
            var result = collection.IndexOf(item);
            return result;
        }
        finally
        {
            sync.ReleaseReaderLock();
        }
    }

    public void Insert(int index, T item)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        try
        {
            collection.Insert(index, item);
            OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, item, index));
        }
        finally
        {
            sync.ReleaseWriterLock();
        }
    }

    public void RemoveAt(int index)
    {
        sync.AcquireWriterLock(Timeout.Infinite);
        try
        {
            if (collection.Count == 0 || collection.Count <= index)
                return;
            var item = collection[index];
            collection.RemoveAt(index);
            OnCollectionChanged(
                    new NotifyCollectionChangedEventArgs(
                       NotifyCollectionChangedAction.Remove, item, index));
        }
        finally
        {
            sync.ReleaseWriterLock();
        }
    }

    public T this[int index]
    {
        get
        {
            sync.AcquireReaderLock(Timeout.Infinite);
            try
            {
                var result = collection[index];
                return result;
            }
            finally
            {
                sync.ReleaseReaderLock();
            }
        }
        set
        {
            sync.AcquireWriterLock(Timeout.Infinite);
            try
            {
                if (collection.Count == 0 || collection.Count <= index)
                    return;
                var item = collection[index];
                collection[index] = value;
                OnCollectionChanged(
                        new NotifyCollectionChangedEventArgs(
                           NotifyCollectionChangedAction.Replace, value, item, index));
            }
            finally
            {
                sync.ReleaseWriterLock();
            }
        }

    }
}
稚气少女 2024-12-15 19:12:34

我无法添加评论,因为我还不够酷,但分享我遇到的这个问题可能值得发布,即使它不是真正的答案。由于 BeginInvoke,我使用此 FastObservableCollection 不断收到“索引超出范围”异常。显然,通知的更改可以在调用处理程序之前撤消,因此为了解决此问题,我传递了以下内容作为从 OnCollectionChanged 方法调用的 BeginInvoke 的第四个参数(而不是使用事件参数之一):

dispatcherObject.Dispatcher.BeginInvoke
                          (DispatcherPriority.DataBind, handler, this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));

而不是这个:

dispatcherObject.Dispatcher.BeginInvoke
                          (DispatcherPriority.DataBind, handler, this, e);

此修复我遇到的“索引超出范围”问题。这是更详细的解释/代码 snpipet:我在哪里获得线程-安全的 CollectionView?

I can't add comments because I'm not cool enough yet, but sharing this issue I ran into is probably worth posting even though it's not really an answer. I kept getting an "Index was out of range" exception using this FastObservableCollection, because of the BeginInvoke. Apparently changes being notified can be undone before the handler is called, so to fix this I passed the following as the fourth parameter for the BeginInvoke called from the OnCollectionChanged method (as opposed to using the event args one):

dispatcherObject.Dispatcher.BeginInvoke
                          (DispatcherPriority.DataBind, handler, this, new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));

Instead of this:

dispatcherObject.Dispatcher.BeginInvoke
                          (DispatcherPriority.DataBind, handler, this, e);

This fixed the "Index was out of range" issue I was running into. Here's a more detailed explaination / code snpipet: Where do I get a thread-safe CollectionView?

二智少女 2024-12-15 19:12:34

创建同步 Observable 列表的示例:

newSeries = new XYChart.Series<>();
ObservableList<XYChart.Data<Number, Number>> listaSerie;
listaSerie = FXCollections.synchronizedObservableList(FXCollections.observableList(new ArrayList<XYChart.Data<Number, Number>>()));
newSeries.setData(listaSerie);

An example where is created a synchronized Observable list:

newSeries = new XYChart.Series<>();
ObservableList<XYChart.Data<Number, Number>> listaSerie;
listaSerie = FXCollections.synchronizedObservableList(FXCollections.observableList(new ArrayList<XYChart.Data<Number, Number>>()));
newSeries.setData(listaSerie);
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