如何使用 XCode 4 将 MonoTouch 应用程序提交到 App Store?

发布于 2024-12-08 09:47:53 字数 1190 浏览 2 评论 0原文

目前,我正在使用 MonoTouch 完成我的第一个 iPhone 应用程序。成功完成临时分发和测试后,我现在将通过 iTunes Connect 提交到 App Store。

阅读 关于如何提交的非 MonoTouch 描述,我无法在我创建的 MonoTouch ZIP 包和提交到 iTunes Connect 的 Xcode Organizer 的“Archives”部分之间划清界限。

另外,我已经阅读了 MonoTouch 文档中的说明,他们只提到了提交字:

...并将其提交给 Apple。

所以我的问题是:

我如何设法将我的 MonoTouch ZIP 包转换/放入 Xcode Organizer 的“档案”部分?

更新解决方案:

正如 Emanuele Sabetta 指出的,仍然存在 Application Loader 应用程序。所以我干脆放弃了使用 Xcode Organizer 的想法,转而使用 Application Loader。

要打开应用程序加载器,我使用 Spotlight 搜索它...

在此处输入图像描述

...然后启动它。 ..

在此处输入图像描述

从那里开始,一切都按预期进行,我完成了向导,现在有一个应用程序iTunes Connect 正在等待审核。

Currently, I'm finishing my very first iPhone app with MonoTouch. Having successfully done ad-hoc distribution and testing, I'm now about to submit to the App Store via iTunes Connect.

After reading a non-MonoTouch description on how to submit, I cannot draw a line between the MonoTouch ZIP bundle I created and the "Archives" section of Xcode Organizer to submit to iTunes Connect.

In addition, I have read the instructions in the MonoTouch documentation, they only mention the submission with the words:

...and submit it to Apple.

So my question is:

How do I manage to convert/put my MonoTouch ZIP bundle into the "Archives" section of Xcode Organizer?

Update with solution:

As Emanuele Sabetta pointed out, there is still the Application Loader application. So I simply dropped the idea of using the Xcode Organizer and instead used the Application Loader.

To open Application Loader, I searched for it with Spotlight...

enter image description here

...and then started it...

enter image description here

From there on, everything worked as expected, I went through the wizard and now have an app in iTunes Connect that is pending for review.

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空‖城人不在 2024-12-15 09:47:53

您需要按照以下指南获取 AppID 和分发证书:

http://www.grunewalddev.com/ClientDistribution.pdf

您可以按照官方 Xamarin 指南来编译二进制文件并压缩它(编辑:但正如您所指出的,它没有更新到 XCode 4):

http://ios.xamarin.com/Documentation/Building_for_Distribution

您必须使用名为“应用程序加载器”的 MacOSX 应用程序上传 zip (它与 XCode 4 捆绑在一起)。

然后,您应该遵循 iTunesConnect 指南:

https://itunesconnect.apple.com/docs/iTunesConnect_DeveloperGuide.pdf

You need to obtain AppID and a Distribution Certificate, following this guide:

http://www.grunewalddev.com/ClientDistribution.pdf

The you can follow the official Xamarin guide to compile the binary and zipping it (edit: but as you noted it's not updated to XCode 4):

http://ios.xamarin.com/Documentation/Building_for_Distribution

You must upload the zip with the MacOSX application called "Application Loader" (it cames bundled with XCode 4).

Then you should follow the iTunesConnect guide:

https://itunesconnect.apple.com/docs/iTunesConnect_DeveloperGuide.pdf

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