运行模拟器时偶尔会出现涉及 Gatekeeper 的日志消息

发布于 2024-12-07 16:06:53 字数 370 浏览 5 评论 0原文

我正在为 iPhone 开发一个应用程序。有时我会收到此日志:

未找到命名服务“com.apple.PersistentURLTranslator.Gatekeeper”。 assetd 已关闭或配置错误。事情不会按照你期望的方式进行。 10 月 4 日星期二 11:59:21 my-Mac-Pro.local[2958]:未找到命名服务“com.apple.assetsd.changehub”。 assetd 已关闭或配置错误。事情不会按照你期望的方式进行。

当我呈现模态 UIImagePickerController 时,就会发生这种情况,但并非每次都会发生。

有人有什么想法吗?

I am developing an app for iPhone. Sometimes I get this log :

Named service 'com.apple.PersistentURLTranslator.Gatekeeper' not found. assetsd is down or misconfigured. Things will not work the way you expect them to.
Tue Oct 4 11:59:21 my-Mac-Pro.local[2958] : Named service 'com.apple.assetsd.changehub' not found. assetsd is down or misconfigured. Things will not work the way you expect them to.

It is happening when I present a modal UIImagePickerController, but not every time.

Has anybody got any ideas?

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评论(4

青瓷清茶倾城歌 2024-12-14 16:06:53

我同意其他受访者的观点,即这是一个错误。

同时,解决方法是退出 iOS 模拟器并重新启动它。当我在不同设备之间交替测试时,我必须这样做。

I agree with the other respondents that this is a bug.

In the mean time, a work-around is to quit the iOS Simulator and restart it. I've had to do this as I alternate testing between different devices.

眉黛浅 2024-12-14 16:06:53

你可以尝试 Xcode 4.5 的测试版来看看这种行为是否存在吗?如果存在,我建议提交 Radars : https:// /bugreport.apple.com

Can you try the beta of Xcode 4.5 to see if this behavior exists ... If it does, I suggest filing Radars : https://bugreport.apple.com

习惯成性 2024-12-14 16:06:53

新的操作系统 Mountain Lion 有一个名为 Gatekeeper 的功能,该服务正在尝试运行该功能。我听说 Xcode 和新操作系统存在很多错误。我的猜测是,这是一个错误,一旦苹果推出更新和许多错误修复,可能就会得到解决。

The new os mountain lion has a feature called Gatekeeper that the service is trying to run through. What i have heard is that there are lots of bugs with Xcode and the new OS. My guess is that it is a bug and will probably be resolved once apple comes out with an update and many bug fixes.

习惯成性 2024-12-14 16:06:53

同意这是一个错误。重新启动模拟器对我来说不起作用,但在我在模拟器中手动运行有问题的应用程序(而不是通过 Xcode 中的“运行”启动)后,我就很好了,随后能够正常使用“运行”。

Agree this is a bug. Relaunching simulator didn't work for me, but after I manually ran the app in question in simulator (as opposed to launching via 'Run' in Xcode) I was fine, and was subsequently able to use Run as normal.

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