在 JFrame 中设置 JPanel?

发布于 2024-12-07 13:15:40 字数 3666 浏览 5 评论 0原文

因此,我一直在努力重做我的代码,以便绘画全部在 JPanel 而不是 JFrame 中完成,这样我就可以做一些非常需要的图像缓冲。

我已经搜索过 StackOverflow,并且用我的手指进行了谷歌搜索,我以为我已经正确设置了它,但它不起作用。我只是在终端中看到一个空白屏幕和一些错误脚本。任何帮助表示赞赏。这是代码

import javax.swing.*;
import javax.swing.event.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import java.awt.geom.*;

public class RacerDoom extends JFrame {
    private JPanel panel;
    final int WIDTH = 900, HEIGHT = 640;
    int counter = 0;
    Rectangle left = new Rectangle(0,0,WIDTH/9,HEIGHT);
    Rectangle right = new Rectangle((WIDTH/9)*8,0,WIDTH/9,HEIGHT);
    Rectangle top = new Rectangle(0,0,WIDTH,HEIGHT/9);
    Rectangle bottom = new Rectangle(0,(HEIGHT/9)*8,WIDTH,HEIGHT);
    Rectangle center = new Rectangle((int)((WIDTH/9)*2.5),(int)((HEIGHT/9)*2.5),(int)((WIDTH/9)*4),(HEIGHT/9)*4);
    Rectangle p1 = new Rectangle(WIDTH/9,HEIGHT/2,WIDTH/30,WIDTH/30);
    Rectangle finishtop = new Rectangle(WIDTH/9,(HEIGHT/2)-HEIGHT/9,(int)((WIDTH/9)*1.5),HEIGHT/70);
    //Starting lines
    Rectangle startO = new Rectangle(WIDTH/9,HEIGHT/2,(int)((WIDTH/9)*1.5)/2,HEIGHT/140);
    public RacerDoom() {
        //create JFrame
        super("Racer Doom Squared");
        setSize(WIDTH,HEIGHT);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        setVisible(true);
        getContentPane().add(panel);

        panel = new MainPanel();
        panel.setBounds(0,0,WIDTH,HEIGHT);

        this.getContentPane().add(panel);
        //set up Game countdown timer
        final Timer timer=new Timer(1000, new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                if(counter>=10) {
                    ((Timer)e.getSource()).stop();
                }
                else{
                   counter++;
                   }
                System.out.println(counter);
            }
        });

        //start timer
        timer.start();
    }
    private class MainPanel extends JPanel {
        public MainPanel() {
            super();
        }
    //draw graphics
        @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        g.setColor(Color.BLACK);
        g.fillRect(0,0,WIDTH,HEIGHT);
        //boundaries
        g.setColor(Color.LIGHT_GRAY);
        g.fillRect(left.x,left.y,left.width,left.height);
        g.fillRect(right.x,right.y,right.width,right.height);
        g.fillRect(top.x,top.y,top.width,top.height);
        g.fillRect(bottom.x,bottom.y,bottom.width,bottom.height);
        g.fillRect(center.x,center.y,center.width,center.height);
        //start line
        g.setColor(Color.WHITE);
        g.fillRect(startO.x,startO.y,startO.width,startO.height);
        //finish line
        g.setColor(Color.CYAN);
        g.fillRect(finishtop.x,finishtop.y,finishtop.width,finishtop.height);
        //p1
        g.setColor(Color.BLUE);
        g.fill3DRect(p1.x,p1.y,p1.width,p1.height,true);
        //HUD
        g.setColor(Color.WHITE);
        Font f = new Font("Monospaced", Font.BOLD, 24);
        g.setFont(f);
        g.drawString("Boosts: "+p1Boost,(WIDTH-(WIDTH/6)),(HEIGHT-(int)(HEIGHT/1.1)));
        g.drawString("Time: "+(10-counter),540,100);
    }
    }

    public static void main (String [] args) {

        new RacerDoom();
    }
}

错误脚本:

线程“main”中的异常 java.lang.NullPointerException

在 java.awt.Container.addImpl(来源未知)

在 java.awt.Container.add(来源未知)

在 RacerDoom。(RacerDoom.java:46)

在 RacerDoom.main(RacerDoom.java:232)

我很确定我只是个白痴,答案可能是在错误消息中向我竖起中指,但这仍然是希腊语 我。但即使(尤其是?)白痴也需要帮助。

So, I've been working to redo my code so that the painting is all done in a JPanel instead of a JFrame so I can do some very much needed image buffering.

I've scoured StackOverflow and I've googled my fingers raw and I thought I had it set up right, but it's not working. I just get a blank white screen and some error script in the terminal. Any help is appreciated. Here is the code

import javax.swing.*;
import javax.swing.event.*;
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import java.awt.geom.*;

public class RacerDoom extends JFrame {
    private JPanel panel;
    final int WIDTH = 900, HEIGHT = 640;
    int counter = 0;
    Rectangle left = new Rectangle(0,0,WIDTH/9,HEIGHT);
    Rectangle right = new Rectangle((WIDTH/9)*8,0,WIDTH/9,HEIGHT);
    Rectangle top = new Rectangle(0,0,WIDTH,HEIGHT/9);
    Rectangle bottom = new Rectangle(0,(HEIGHT/9)*8,WIDTH,HEIGHT);
    Rectangle center = new Rectangle((int)((WIDTH/9)*2.5),(int)((HEIGHT/9)*2.5),(int)((WIDTH/9)*4),(HEIGHT/9)*4);
    Rectangle p1 = new Rectangle(WIDTH/9,HEIGHT/2,WIDTH/30,WIDTH/30);
    Rectangle finishtop = new Rectangle(WIDTH/9,(HEIGHT/2)-HEIGHT/9,(int)((WIDTH/9)*1.5),HEIGHT/70);
    //Starting lines
    Rectangle startO = new Rectangle(WIDTH/9,HEIGHT/2,(int)((WIDTH/9)*1.5)/2,HEIGHT/140);
    public RacerDoom() {
        //create JFrame
        super("Racer Doom Squared");
        setSize(WIDTH,HEIGHT);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        setVisible(true);
        getContentPane().add(panel);

        panel = new MainPanel();
        panel.setBounds(0,0,WIDTH,HEIGHT);

        this.getContentPane().add(panel);
        //set up Game countdown timer
        final Timer timer=new Timer(1000, new ActionListener() {
            @Override
            public void actionPerformed(ActionEvent e) {
                if(counter>=10) {
                    ((Timer)e.getSource()).stop();
                }
                else{
                   counter++;
                   }
                System.out.println(counter);
            }
        });

        //start timer
        timer.start();
    }
    private class MainPanel extends JPanel {
        public MainPanel() {
            super();
        }
    //draw graphics
        @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        g.setColor(Color.BLACK);
        g.fillRect(0,0,WIDTH,HEIGHT);
        //boundaries
        g.setColor(Color.LIGHT_GRAY);
        g.fillRect(left.x,left.y,left.width,left.height);
        g.fillRect(right.x,right.y,right.width,right.height);
        g.fillRect(top.x,top.y,top.width,top.height);
        g.fillRect(bottom.x,bottom.y,bottom.width,bottom.height);
        g.fillRect(center.x,center.y,center.width,center.height);
        //start line
        g.setColor(Color.WHITE);
        g.fillRect(startO.x,startO.y,startO.width,startO.height);
        //finish line
        g.setColor(Color.CYAN);
        g.fillRect(finishtop.x,finishtop.y,finishtop.width,finishtop.height);
        //p1
        g.setColor(Color.BLUE);
        g.fill3DRect(p1.x,p1.y,p1.width,p1.height,true);
        //HUD
        g.setColor(Color.WHITE);
        Font f = new Font("Monospaced", Font.BOLD, 24);
        g.setFont(f);
        g.drawString("Boosts: "+p1Boost,(WIDTH-(WIDTH/6)),(HEIGHT-(int)(HEIGHT/1.1)));
        g.drawString("Time: "+(10-counter),540,100);
    }
    }

    public static void main (String [] args) {

        new RacerDoom();
    }
}

The error script:

Exception in thread "main" java.lang.NullPointerException

at java.awt.Container.addImpl(Unknown Source)

at java.awt.Container.add(Unknown Source)

at RacerDoom.(RacerDoom.java:46)

at RacerDoom.main(RacerDoom.java:232)

I'm quite sure I'm just an idiot and the answer is probably giving me the middle finger in the error message, but it's still Greek to me. But even (especially?) idiots need help.

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。

评论(3

神经大条 2024-12-14 13:15:40

您的错误非常简单:

getContentPane().add(panel);

panel = new MainPanel();
panel.setBounds(0,0,WIDTH,HEIGHT);

您在实际创建面板之前将面板添加到寡妇中。尝试像这样重新排列它:

panel = new MainPanel();
panel.setBounds(0,0,WIDTH,HEIGHT);
getContentPane().add(panel);

Your error is pretty simple:

getContentPane().add(panel);

panel = new MainPanel();
panel.setBounds(0,0,WIDTH,HEIGHT);

You're adding the panel to the widow before the panel is actually created. Try rearranging it like this:

panel = new MainPanel();
panel.setBounds(0,0,WIDTH,HEIGHT);
getContentPane().add(panel);
三寸金莲 2024-12-14 13:15:40

我相信第 46 行是:

getContentPane().add(panel);

此时,您还没有创建面板,因此它为空。您可以' t 将空组件添加到容器。删除该行;您稍后的 this.getContentPane().add(panel); 就是您所需要的。

I believe line 46 is:

getContentPane().add(panel);

At that point, you haven't created the panel yet, so it is null. You can't add a null component to a container. Remove that line; your later this.getContentPane().add(panel); is all you need.

橘亓 2024-12-14 13:15:40

发生 NullPointerException 是因为您尝试添加未初始化的变量面板:

getContentPane().add(panel);

您必须首先初始化此变量,然后将其添加到 getContentPane()

The NullPointerException occurs because you try to add not initialized variable panel:

getContentPane().add(panel);

You have to first initialize this variable, and than add it to getContentPane()

~没有更多了~
我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
原文