带缓动的动画画布弧线
我正在画布上画一个非传统的环形时钟。时间由秒环、秒针、分钟环和小时环表示。我正在使用 webkit/mozRequestAnimationFrame 在适当的时间进行绘制。我想修改第二个环以快速动画到下一秒(125ms - 250ms)并使用二次缓动(而不是那个可怕的捕捉)。
与 Raphael JS Clock 的第二个响铃动画非常相似,只不过它使用不同的缓动: http://raphaeljs.com/ Polar-clock.html
JS Fiddle 链接(必须在 Chrome、Firefox 或 Webkit Nightly 中查看):
任何帮助将非常感激!
这已经很接近了,但仍然很不稳定:
var startValue;
if (milliseconds < 500) {
if (!startValue) startValue = milliseconds;
if (milliseconds - startValue <= 125) {
animatedSeconds = seconds - 0.5 + Math.easeIn(milliseconds - startValue, startValue, 1000 - startValue, 125)/1000;
} else {
animatedSeconds = seconds;
}
drawRing(384, 384, 384, 20, animatedSeconds / 60, 3 / 2 * Math.PI, false);
} else {
drawRing(384, 384, 384, 20, seconds / 60, 3 / 2 * Math.PI, false);
startValue = 0;
}
I'm drawing a non-traditional ring-clock in canvas. The time is represented by a second ring, second hand, minute ring, and hour ring. I am using webkit/mozRequestAnimationFrame to draw at the appropriate time. I would like to modify the second ring to animate to the next second quickly (125ms - 250ms) and with Quadratic easing (instead of that dreaded snap).
Much like the Raphael JS Clock animates its second ring, except it uses different easing: http://raphaeljs.com/polar-clock.html
JS Fiddle Links (must view in Chrome, Firefox, or Webkit Nightly):
Full screen Fiddle:
http://jsfiddle.net/thecrypticace/qmwJx/embedded/result/
Any help would be very much appreciated!
This comes close but is still really jerky:
var startValue;
if (milliseconds < 500) {
if (!startValue) startValue = milliseconds;
if (milliseconds - startValue <= 125) {
animatedSeconds = seconds - 0.5 + Math.easeIn(milliseconds - startValue, startValue, 1000 - startValue, 125)/1000;
} else {
animatedSeconds = seconds;
}
drawRing(384, 384, 384, 20, animatedSeconds / 60, 3 / 2 * Math.PI, false);
} else {
drawRing(384, 384, 384, 20, seconds / 60, 3 / 2 * Math.PI, false);
startValue = 0;
}
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这是一个数学问题:
这是绘制秒圈的线。所以问题是在任何给定时刻你都会有类似 34/60、35/60 等的情况。这意味着您的秒圈是 60/60,因此不使用毫秒,而是每秒绘制一次。
线性缓动解决方案:使秒圈为 60 000 / 60 000 ->每个 60 秒 x 1000 毫秒。数学:
In Out Quadric 解决方案或选择一个 这些 :
我优化并更改了您的代码:
希望这就是您正在寻找的。
It is a mater of math:
This is the line which is drawing the seconds circle. So the problem is that in any given moment you have something like 34/60, 35/60 and so on. This means your seconds circle is 60/60 thus not using the milliseconds, and drawing it each second.
The linear easing solution: make your seconds circle 60 000 / 60 000 -> 60 seconds by 1000 millisecond each. And the math:
The In Out Quadric solution or choose one these :
And I optimized and changed your code:
Hopefully this is what you are looking for.