可拖动的 UIButton 不响应 UIControlEvents
创建 Draggable UIButton
时,拖动事件按其应有的方式工作,但是,我无法弄清楚为什么 UIControlEvents
在以下情况下不响应只需按下按钮即可,无需拖动按钮。
创建按钮
DraggableButton * camera = [DraggableButton buttonWithType:UIButtonTypeCustom];
[camera setFrame:CGRectMake(160,5,149,40)];
[camera setImage: [UIImage imageWithContentsOfFile:cameraMode] forState:UIControlStateNormal];
[camera setTitle: @"Camera" forState:UIControlStateNormal]; // never gets called.
[camera addTarget:self action:@selector(openCamera) forControlEvents:UIControlEventTouchUpInside];
[buttonView addSubview: camera];
可拖动按钮
@interface DraggableButon : UIButton
{
@private float deltaX;
@private float deltaY;
CGPoint startLocation;
BOOL dragging;
}
@end
@implementation DraggableButon
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesMoved:touches withEvent:event];
if ( ! draggable ) return;
dragging = YES;
camera.enabled = NO;
flash.enabled = NO;
// Calculate offset
CGPoint pt = [[[event allTouches] anyObject] locationInView:buttonView];
deltaX = pt.x - startLocation.x;
deltaY = pt.y - startLocation.y;
float xx;
if ( IPAD ) { xx = buttonView.center.x + deltaX; } else { xx = 160; }
CGPoint newcenter = CGPointMake(xx, buttonView.center.y + deltaY);
// Set new location
buttonView.center = newcenter;
}
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesBegan:touches withEvent:event];
if ( ! draggable ) return;
// Calculate and store offset, and pop view into front if needed
CGPoint pt = [[[event allTouches] anyObject] locationInView:buttonView];
startLocation = pt;
[[self superview] bringSubviewToFront:buttonView];
}
-(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesEnded:touches withEvent:event];
dragging = YES;
if ( dragging )
{
camera.enabled = YES;
flash.enabled = YES;
//NSLog(@"touchesEnded: buttonView.frame.origin.x: %3.2f, buttonView.frame.origin.y: %3.2f",buttonView.frame.origin.x,buttonView.frame.origin.y);
rectFromString = [NSString stringWithFormat:@"{{%3.2f,%3.2f},{320,50}}",buttonView.frame.origin.x,buttonView.frame.origin.y];
NSMutableDictionary * dict = [[NSMutableDictionary alloc] initWithContentsOfFile: SETTINGS_FILE];
[dict setObject:rectFromString forKey:@"kCGRectFromString"];
[dict writeToFile: SETTINGS_FILE atomically:YES];
}else{
[self sendActionsForControlEvents:UIControlEventTouchUpInside];
}
}
-(void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesCancelled:touches withEvent:event];
}
@end
When creating a Draggable UIButton
, the dragging events work as they should, however, I am unable to figure out why the UIControlEvents
do not respond when the button is simply pressed and not dragged.
Creating the Button
DraggableButton * camera = [DraggableButton buttonWithType:UIButtonTypeCustom];
[camera setFrame:CGRectMake(160,5,149,40)];
[camera setImage: [UIImage imageWithContentsOfFile:cameraMode] forState:UIControlStateNormal];
[camera setTitle: @"Camera" forState:UIControlStateNormal]; // never gets called.
[camera addTarget:self action:@selector(openCamera) forControlEvents:UIControlEventTouchUpInside];
[buttonView addSubview: camera];
Draggable Button
@interface DraggableButon : UIButton
{
@private float deltaX;
@private float deltaY;
CGPoint startLocation;
BOOL dragging;
}
@end
@implementation DraggableButon
-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesMoved:touches withEvent:event];
if ( ! draggable ) return;
dragging = YES;
camera.enabled = NO;
flash.enabled = NO;
// Calculate offset
CGPoint pt = [[[event allTouches] anyObject] locationInView:buttonView];
deltaX = pt.x - startLocation.x;
deltaY = pt.y - startLocation.y;
float xx;
if ( IPAD ) { xx = buttonView.center.x + deltaX; } else { xx = 160; }
CGPoint newcenter = CGPointMake(xx, buttonView.center.y + deltaY);
// Set new location
buttonView.center = newcenter;
}
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesBegan:touches withEvent:event];
if ( ! draggable ) return;
// Calculate and store offset, and pop view into front if needed
CGPoint pt = [[[event allTouches] anyObject] locationInView:buttonView];
startLocation = pt;
[[self superview] bringSubviewToFront:buttonView];
}
-(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesEnded:touches withEvent:event];
dragging = YES;
if ( dragging )
{
camera.enabled = YES;
flash.enabled = YES;
//NSLog(@"touchesEnded: buttonView.frame.origin.x: %3.2f, buttonView.frame.origin.y: %3.2f",buttonView.frame.origin.x,buttonView.frame.origin.y);
rectFromString = [NSString stringWithFormat:@"{{%3.2f,%3.2f},{320,50}}",buttonView.frame.origin.x,buttonView.frame.origin.y];
NSMutableDictionary * dict = [[NSMutableDictionary alloc] initWithContentsOfFile: SETTINGS_FILE];
[dict setObject:rectFromString forKey:@"kCGRectFromString"];
[dict writeToFile: SETTINGS_FILE atomically:YES];
}else{
[self sendActionsForControlEvents:UIControlEventTouchUpInside];
}
}
-(void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesCancelled:touches withEvent:event];
}
@end
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评论(2)
该操作不会被调用,因为您覆盖了触摸事件并且没有将它们进一步发送到
super
。您可以添加一个新变量(我们称之为draged
)。在touchesBegan:
处将其设置为 NO,在touchesMoved:
和touchesEnded:
处将其设置为 YES,如果设置为 NO,则调用[self sendActionsForControlEvents:UIControlEventTouchUpInside];
the action is not called because you overwrite the touch events and you're not sending them further to
super
. You can add a new variable (let's call itdragged
). Set this to NO attouchesBegan:
, to YES attouchesMoved:
and attouchesEnded:
, if it's set to NO call[self sendActionsForControlEvents:UIControlEventTouchUpInside];
是否调试过,触摸事件函数是否被调用?
简单的按下操作应该在
touchesEnded: withEvent:
中实现,因为它继承自
UIButton
,您是否尝试过像addTarget: action: forControlEvents 一样直接添加操作事件: ?
Have you debug and whether the touch event functions are invoked?
And Simple pressed action should be implemented in
touchesEnded: withEvent:
Since it is inherited from
UIButton
,have you tried to add action event directly likeaddTarget: action: forControlEvents:
?