如何在 HTML5 中调整画布的绘图大小?
我想将画布的尺寸调整为比实际尺寸更小的尺寸。这是我的代码:
var modelPane = document.getElementById('model_pane');
//create canvasclass="modelview"
var canvas_ = document.createElement('canvas');
canvas_.setAttribute('width', 1160);
canvas_.setAttribute('height', 500);
canvas_.setAttribute('id', 'canvas');
canvas_.setAttribute('class', 'modelview');
var ctx_ = canvas_.getContext('2d');
//draw
for (i=0;i<nodes.length;i++)
{
ctx_.strokeRect(nodes[i].x, nodes[i].y, nodes[i].width, nodes[i].height);
}
//scale
ctx_.scale(0.3,0.3);
modelPane.appendChild(canvas_);
但这不起作用。有人知道为什么吗?画布不会调整为新尺寸。
I would like to resize the canvas to a smaller dimension than what it is. Here is my code:
var modelPane = document.getElementById('model_pane');
//create canvasclass="modelview"
var canvas_ = document.createElement('canvas');
canvas_.setAttribute('width', 1160);
canvas_.setAttribute('height', 500);
canvas_.setAttribute('id', 'canvas');
canvas_.setAttribute('class', 'modelview');
var ctx_ = canvas_.getContext('2d');
//draw
for (i=0;i<nodes.length;i++)
{
ctx_.strokeRect(nodes[i].x, nodes[i].y, nodes[i].width, nodes[i].height);
}
//scale
ctx_.scale(0.3,0.3);
modelPane.appendChild(canvas_);
Yet this doesn't work. Anyone know why? The canvas doesn't resize to the new dimensions.
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您需要首先调用缩放:
想一想,就像您需要缩小画布一样。然后在较小的画布上绘制。
示例
You need to call scale first:
Think about it, like you need to scale you canvas down. Then draw on the smaller canvas.
Example