双地图插入问题
我有一个 stl::map 的键定义为我定义的对象,以及 int。地图的使用如下: 我有一个特定对象的列表,我想计算我有多少个相同的对象。因此,我将对象插入到地图中。如果该对象已存在于地图中,我会增加它的值(因此计数器)。该对象定义了所有基本运算符。该对象由 5 个字符串组成。 == 运算符定义为所有 5 个字符串的比较,在上下文中逻辑上是有意义的。问题是运算符 <在上下文中没有逻辑意义。我只关心对象是否相等。我无法定义两个不同对象中哪一个更大。因此,为了 stl map 的缘故,将此运算符定义为 if elseladder 的结果,并且在每个 if 中我与“<”进行比较五个中的另一串。如果 true 返回 true else,if.... 最后的 else 返回 false。在 object 的特定情况下,我有三个相同的实例,我得到了包含两个相同对象作为键的映射,其中一个的计数器为 1,另一个的计数器为 2。 我不明白问题是什么以及它是如何发生的。 对于那些要求一些代码示例的人 - 由于我无法解释的原因 - 我无法发布代码本身,但我会编写一个很好的示例(请忽略诸如缺少“;”之类的小事情 - 我用 5 写了它分钟):
class Example
{
private:
string one;
string two;
string three;
string four;
string five;
public:
inline Example (string a_one,string a_two, string a_four, string a_five) :
one(a_one),two(a_two),three(a_three),four(a_four),five(a_five)
{}
inline bool operator == (const Example& other) const
{
if (one == other.one)
{
if (two == other.two)
{
if (three == other.three)
{
if (four == other.four)
{
if (five == other.five)
{
return true;
}
}
}
}
}
return false;
}
inline bool operator < (const Example& other) const
{
if (one < other.one)
{
return true;
}
else if (two < other.two)
{
return true;
}
else if (three < other.three)
{
return true ;
}
else if (four < other.four)
{
return true;
}
else if (five < other.five)
{
return true;
}
else
{
return false;
}
}
}
void CountExample(Example& example,std::map<Example,int>& counters);
void main()
{
std::map<Example,int> counters;
std::list<Example> examples = GetExamples();
//GetExamples defined elsewhere, and initializes examples with a long list of instances of Example
std::list<Example>::const_iterator Iter;
for (Iter = examples.begin();Iter != examples.end();Iter++)
{
CountExample(*Iter);
}
PrintCounters(counters);//PrintCounters defined elsewhere and prints the map to a file
}
void CountExample(Example& example,std::map<Example,int>& counters)
{
std::map<Example,int>::const_iterator Iter;
Iter = counters.find(example);
if (Iter ==counters.end()) //means the specific Example is not in the map
{
counters.insert(std::pair<Example,int>(example,1));
}
else
{
counters[example] += 1;
{
}
I have an
stl::map that has the key defined as an object I defined, and int. The use of the map is as follows:
I have a list of the specific object and I want to count how many identical objects I have. So I insert the objects into the map.if the object already exists in the map I increase it's value (hence the counter). The object has all the basic operators defined. The object consist of 5 strings. The == operator defined as the comparison of all 5 strings, and logically is meaningfull in the context. The problem is that the operator < has no logic meaning in the context. I care only if the objects are equal. I can't define which of two different objects is bigger.so for the sake of stl map defined this operator as the result of if else ladder and in each if I compared with "<" another string of the five. If true return true else, if.... And the last else returns false. In a specific case of the object , where I had three identical instances, I got the map containing two identical objects as keys, one of them had the counter of 1 and the other had 2.
i can't understand what is the problem and how could it happen.
For those who requested some code examples - for reason i can't explain - i can't post the code itself, but i will write a good example of it(please ignore little things like missing ';' - i wrote it in 5 minutes):
class Example
{
private:
string one;
string two;
string three;
string four;
string five;
public:
inline Example (string a_one,string a_two, string a_four, string a_five) :
one(a_one),two(a_two),three(a_three),four(a_four),five(a_five)
{}
inline bool operator == (const Example& other) const
{
if (one == other.one)
{
if (two == other.two)
{
if (three == other.three)
{
if (four == other.four)
{
if (five == other.five)
{
return true;
}
}
}
}
}
return false;
}
inline bool operator < (const Example& other) const
{
if (one < other.one)
{
return true;
}
else if (two < other.two)
{
return true;
}
else if (three < other.three)
{
return true ;
}
else if (four < other.four)
{
return true;
}
else if (five < other.five)
{
return true;
}
else
{
return false;
}
}
}
void CountExample(Example& example,std::map<Example,int>& counters);
void main()
{
std::map<Example,int> counters;
std::list<Example> examples = GetExamples();
//GetExamples defined elsewhere, and initializes examples with a long list of instances of Example
std::list<Example>::const_iterator Iter;
for (Iter = examples.begin();Iter != examples.end();Iter++)
{
CountExample(*Iter);
}
PrintCounters(counters);//PrintCounters defined elsewhere and prints the map to a file
}
void CountExample(Example& example,std::map<Example,int>& counters)
{
std::map<Example,int>::const_iterator Iter;
Iter = counters.find(example);
if (Iter ==counters.end()) //means the specific Example is not in the map
{
counters.insert(std::pair<Example,int>(example,1));
}
else
{
counters[example] += 1;
{
}
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如果您有一个相当现代的编译器,则可以用两个
std::tie()
元组之间的单个比较来替换比较阶梯:顺便说一句,使用
可能更简单std::multiset
来计算特定元素存储在关联容器中的次数,这将CountExample
简化为单行代码尽管打印变得有点棘手:
测试ideone:http://ideone.com/uA7ao
If you have a reasonably modern compiler, that ladder of comparisons can be replaced with a single comparison between two
std::tie()
'd tuples:Incidentally, it may be simpler to use a
std::multiset
to count the number of times a particular element is stored in an associative container, that simplifiesCountExample
to a one-linerAlthough printing becomes a bit more tricky:
Test on ideone: http://ideone.com/uA7ao
要与多个元素进行比较,您比较的每个元素将有三个结果:小于、大于或相等。您必须考虑所有这些情况。
To make a comparison with multiple elements, each element that you compare will have three outcomes: less than, greater than, or equivalent. You must account for all of these cases.
您需要为您的键入提供一个
operator<
。写起来可能非常乏味,但您可以通过使用Boost.Tuple
- 这样,元组就会处理比较,使您的代码更易于阅读、编写和理解。You need to provide an
operator<
for you type. This can be pretty tedious to write, but you can simply it by using aBoost.Tuple
- that way, the tuple handles the comparisons, leaving your code easier to read, write and understand.编辑:在进一步思考这个问题之后,我决定删除我的旧答案,因为它似乎与当前遇到的问题无关。您的
operator<
方法似乎确实满足了严格弱排序的要求,所以我认为问题出在其他地方,所以我在下面留下以下替代解决方案......看来您在为地图创建总顺序时遇到问题,因此您可能需要查看
std::unordered_map
作为直接应用您的operator== 用于检测相等性,而不是使用您的
operator<
用于严格的弱排序...您必须为您的类提供哈希函数,否则使用基于哈希表的std::unordered_map 容器非常简单。
Edit: After thinking about the problem some more, I've decided to removed my older answer since it did not seem pertinent to the current problem being experienced. Your
operator<
method does seem to be fulfilling the requirements for a strict weak ordering, so I think the problem lies somewhere else, and so I'm leaving the following alternate solution below ...It seem you're having issues creating a total order for your map, so you might want to look at
std::unordered_map
as an alternative that will directly apply youroperator==
for detecting equality, rather than using youroperator<
for a strict weak ordering ... you'll have to provide a hash-function for your class, but otherwise the use of the hash-table basedstd::unordered_map
container is pretty straight-forward.