Android 本地化和 SDK 支持差异
Android 1.6 中的本地化语言支持比更新版本中支持的语言少很多。我知道谷歌正在齐心协力扩大其在更多语言和国家的影响力。
我到处寻找这个问题的答案,也许它在开发者网站上得到了回答,或者也许在不同的上下文中得到了回答..但我找不到它。
问题是,如果我要为每种可能的语言创建相关文件夹和资源(使用一些奇怪的 90 多个区域设置代码),那么更高版本的 Android 会在最终支持它们时自动选择它们吗?
The localization language support in Android 1.6 is a lot less than the languages that are supported in more recent versions. And I know that Google is making a concerted effort to expand their reach in more languages and countries.
I've looked high and low for an answer to this question, and perhaps it is answered on the developer site, or perhaps answered in a different context.. but I couldn't find it.
The question is, if I were to create the relative folders and assets for every language possible (using the some-odd 90+ locale codes), will later versions of Android automatically pick those up when they're eventually supported?
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简短的回答 - 是的。所有文件均在运行时使用设备上可用的 API 级别加载。
Short answer - yes. All files are loaded at runtime using the API level available on the device.