用于 3D 建模的设备、用于“3D 笔项目”的 API?

发布于 12-01 20:32 字数 230 浏览 1 评论 0原文

我是一名业余程序员。我开发自己的“游戏引擎”的梦想在角色建模方面总是遇到障碍。

我过去没有这样的背景,虽然我尝试学习那些 3D 建模工具(max、maya 等)但总是发现自己很挣扎。

由于我非常擅长笔和纸,所以我想知道是否有任何硬件设备可以帮助我轻松地使用笔和纸来设计模型。和/或 pranab Misary 的“3D 笔项目”相关 API 的任何链接,以便我可以设法帮助我解决这个问题。

提前致谢

I am a hobbyist programmer. My dream of developing my own "Game Engine" always face a road block when it comes to character modelling.

I have no past past background of such thing, though i tried learning those 3D modelling tools (max, maya and alike) but always found myself struggling.

Since i'm awesome at pen and paper i was wondering if there are any hardware devices which could help me in designing models with the ease of pen and paper. And/Or any link for pranab mistary's "3D pen project" related APIs so that i could manage to help me out with this.

Thanks in advance

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最丧也最甜2024-12-08 20:32:08

您可以使用一些免费的建模工具,它们不采用通常的盒建模方法:

  1. Sculptris< /a> - 类似 ZBrush 的工具,具有许多有用的功能
  2. ShapeShop - 绘制和拉伸/旋转你的轮廓,非常适合有机模型(并且由于您擅长笔/纸,可能很适合)
  3. hamaPatch和 sPatch - 使用样条线的模型,这使得复杂和微妙的表面非常容易

编辑:如果您还没有,我建议购买平板电脑。如果您不局限于鼠标,那么您将更容易使用上述所有工具。

There are a couple of free modeling tools you can use that don't take the usual box-modeling approach:

  1. Sculptris - ZBrush-like tool, has many useful features
  2. ShapeShop - draw and extrude/revolve your outlines, very good for organic models (and since you're good at pen/paper, might be a good fit)
  3. hamaPatch and sPatch - model using splines, which makes complex and subtle surfaces really easy to do

Edit: if you don't already have one, I suggest getting a tablet. All of the above tools will be much more accessible to you if you're not confined to a mouse.

五里雾2024-12-08 20:32:08

如果您擅长笔和纸,那么您肯定需要一台平板电脑(实际上 Wacom 是最好的 www.wacom.eu)。

正如 imsky 所说,最好的选择是类似 ZBrush 的工具(Mudbox、Zbrush、Sculptris(免费但比较有限))。使用此工具,您可以制作快速草图,这些草图可以导出到其他建模工具,如 Maya、Max 等。

其他选择是从互联网购买或下载免费模型......并不总是最好的解决方案,但对道具等很有用。

If you are awesome at pen and paper, definitely, you need a tablet (Actually the Wacom are the best www.wacom.eu ).

As imsky said the best option is a ZBrush-like tool (Mudbox, Zbrush, Sculptris (free but limited in compare)). With this tools you can make quick sketchs which can be exported to other modelling tools like maya, max, etc.

Other option is to buy or download free models from the internet...not always the best solution but useful for props, etc.

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