如何为 3D 屏幕编写简单的游戏/应用程序(Evo3d、LG 3d)
谁能给我一个提示或例子如何在画布上以真实的 3D 书写? 我指的不是像 OpenGL 或矢量那样在 2d 上投影 3d,而是像 LG 3d 或 EVO3d 这样在屏幕上投影。如果我有 2 个立体图像并希望将它们显示为一个怎么办?我该怎么做?
(我不喜欢使用 OpenGL 来渲染真实的 3D,因为我的图形非常简单,不需要使用 OpenGL,将其视为想要显示图片/位图或预渲染动画的标准图库)
- 我做了在发布这个问题之前(当然)进行了一些研究,发现许多 3D 照片只不过是两张相邻的照片,这也适用于游戏吗?我必须在尺寸为(2*宽度,高度)而不是(宽度,高度)的画布上书写?
Can anyone give me a hint or example how to write in real 3d on canvas?
I do not mean 3d projected on 2d like OpenGL or vectors, but on a screen as LG 3d or EVO3d. What if I have 2 stereoscopic images and want to show them as one. How can I do this?
(I prefer not to use OpenGL to render the real 3d since my graphics are so simple it does not require the use of OpenGL, think of it as a standard gallery that wants to display a picture/bitmap or pre-rendered animation)
- I did some research before posting this question (of course) and found that many 3d-foto's are nothing but 2 fotos next to each other, does that maybe work for a game too? That I have to write on a canvas of dimensions (2*width, height) in stead of (width, height)?
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论