如何在提交 iPhone 应用后添加新的应用内购买
我正在使用 MK 应用内购买< /a> 我想制作一个应用程序,其中包含(比方说一些书籍),并且这些书籍随着时间的推移而添加,并且用户必须单独购买每本书,所以我如何添加每本书的应用内购买密钥它无需更新 它。
我想不出办法,所以我需要一步一步或教程的链接。
I am using MK in-App Purchase and I want to make an application that have (let's say some books) and the books are getting added over time and each book the user have to buy it individually so how can I add with every book in-app purchase key for it without make an update for it.
I can't figure out a way so I need a step by step or a link for a tutorial for that.
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我不确定这是否是设置此功能的最佳方式,但如果您以特定价格层(例如 1.99、2.99 等)销售书籍,我会设置一些应用内购买来反映每个价格层。然后,当用户购买书籍时,将适当的等级与所购买的书籍相匹配。
您可以使用问题中已链接到的教程进行设置。
I'm not sure if this would be the best way to set this up but if you are selling the books at certain price tiers (e.g. 1.99, 2.99, etc) I would set up a number of In App Purchases to reflect each price tier. Then when the user purchases a book match the appropriate tier to the book purchased.
You can set these up using the tutorial you already linked to in your question.
您将需要更新当前的应用程序以接受应用内购买并相应地进行处理。添加对应用内购买的支持后,您需要将更新的应用重新提交给 Apple。
我个人在我的几个项目中使用过
UrbanAirship
。他们提供了有关如何在您的应用程序中实施应用程序内购买解决方案的教程,这非常简单。You will need to update your current app to accept in-app purchases and process them accordingly. After adding support for in-app purchases, you will need to re-submit your updated app to Apple.
I have personally used
UrbanAirship
in several of my projects. They offer tutorials on how to implement their in-app purchase solution into your app, which is quite easy.