Visual C# 中哪个库用于图形编程,Tao 还是 OpenTK?
我听说最新的OpenGL已经没有glBegin了。换句话说,事情发生了很大变化,我想知道我应该使用哪个库在 C# 中进行 OpenGL 编程?
我将为 CAD 建模应用程序进行图形编程。
谢谢
I heard that newest OpenGL does not have glBegin anymore. In other words things change a lot, and I was wondering which library should I use for OpenGL programming in c#?
I will do graphics programming for a CAD modeling application.
Thank you
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凉栀2024-12-05 08:08:52
Tao 框架可能对您有用且方便。
另请参阅此处的教程:
http://xinyustudio.wordpress.com/2008/ 12/01/使用-opengl-in-c-taoframework/
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正如一些评论中提到的,自 2008 年以来,Tao 框架就没有积极开发。但是,我相信使用该框架仍然有一些优点。例如,C# Game Programming: For Serious Game Creation一书使用了Tao框架对于它的示例项目(在整本书中分阶段构建)。尽管该书于 2010 年中期出版,但 OpenTK 仍将继续发展,因此如果您想掌握新功能,这可能是更好的途径。
PS——我认为这本书读起来很棒。
As mentioned in some of the comments, the Tao Framework has not been actively developed since 2008. However, I believe there is still some merit in using the framework. For example, the C# Game Programming: For Serious Game Creation book used the Tao framework for it's sample project (built in stages through the entire book). This is in spite of the book being published in mid 2010. Still, OpenTK will continue to evolve, so it is probably the better route if you want to stay on top of new features.
PS - The book was a great read in my opinion.