半透明的 QWidget 应该可以跨操作系统点击
我正在尝试使用 Qt (C++) 应用程序跨操作系统完成以下任务。 运行程序后,会弹出一个新窗口,一个全屏 QWidget。现在我希望它是透明的,这样用户实际上不会看到它。在这个“图层”上,用户可以拖动鼠标来绘制一个(红色)矩形来选择一个区域,当释放鼠标时,将对其进行屏幕截图。
问题:
问题在于整个透明层,因为这似乎不能很好地跨操作系统工作。因为当我单击该图层所在的位置以调用 mousePressEvent() 时,我会单击该图层到其下方的窗口,就好像它根本不存在一样。然而,在 Ubuntu 上,我不这样做。我希望在 Windows 上有同样的效果,但到目前为止我什么也没得到......
(显示另一个 GUI 对象,例如按钮,只会使按钮成为层的可点击部分)
在 Ubuntu 11.04 32 位和 Windows 7 Home Premium 64 位上测试。 (尝试使用 Mac 电脑,这个问题可以解决吗?)
那么有人知道这是如何工作的吗? 到目前为止,我已经包含了我的代码。(清除了我所有的 100 次其他尝试。)
main.cpp 这里我设置了半透明背景,这里我可能错过了一个设置或者有些东西配置不正确。
#include <QtGui/QApplication>
#include "widget.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Widget w;
//Fullscreen app
w.showFullScreen();
w.setAttribute(Qt::WA_NoSystemBackground);
w.setAttribute(Qt::WA_TranslucentBackground);
w.setMouseTracking(true);
w.setWindowFlags(Qt::Window | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | Qt::FramelessWindowHint);
//Show
w.show();
return a.exec();
}
widget.cpp
#include "widget.h"
#include "ui_widget.h"
#include "QDebug"
Widget::Widget(QWidget *parent) : QWidget(parent), ui(new Ui::Widget)
{
this->setWindowFlags(Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | Qt::FramelessWindowHint);
QPalette palette(Widget::palette());
palette.setColor(backgroundRole(), Qt::white);
setPalette(palette);
this->clicked = false;
ui->setupUi(this);
}
Widget::~Widget()
{
delete ui;
}
void Widget::mousePressEvent ( QMouseEvent * event )
{
//Record start
if (event->button() == Qt::LeftButton){
x = event->globalX();
y = event->globalY();
this->clicked = true;
width = 0;
height = 0;
}
}
void Widget::mouseMoveEvent ( QMouseEvent * event )
{
if (this->clicked == true){
int x2 = event->globalX();
int y2 = event->globalY();
if(x < x2){
width = x2 - x;
}else{
width = x - x2;
//Resetting startpoint when dragging to the left side on your screen, copy from java so this doesn't actually works yet.
x = x - width-2;
}
if(y < y2){
height = y2 - y;
}else{
height = y - y2;
//Resetting startpoint when dragging to the left side on your screen, copy from java so this doesn't actually works yet.
y = y - height-2;
}
//Redraw rectangle
update();
qDebug("wa");
}
}
void Widget::mouseReleaseEvent ( QMouseEvent * event )
{
if (event->button() == Qt::LeftButton)
{
//Record end
qDebug("-------");
this->clicked = false;
}
}
void Widget::paintEvent(QPaintEvent *)
{
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing);
painter.setPen(Qt::red);
painter.drawRect(x,y,width,height);
}
widget.h
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include <QtGui>
#include<QMouseEvent>
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
private:
Ui::Widget *ui;
bool clicked;
int x,y,width,height;
void mousePressEvent ( QMouseEvent * event );
void mouseMoveEvent ( QMouseEvent * event );
void mouseReleaseEvent ( QMouseEvent * event );
protected:
void paintEvent(QPaintEvent *);
};
#endif // WIDGET_H
另外,我想我已经浏览了 Google 在这个主题上找到的所有结果,与 Qt 的 API 文档相同。我真的已经没有这个选择了。 (我用 Java 开始了这个项目,但到目前为止,C++ 与 Qt 的工作量似乎要少得多。)
任何帮助将不胜感激!
I'm trying to accomplish the following with a Qt (C++) app, cross OS.
Upon running the program a new window pops up, a fullscreen QWidget. Now I want this to be see-through/transparent, so the user won't actually see it. On this 'layer' a user can drag his/her mouse to draw a (red) rectangle to select an area which is - when the mouse is released - taken a screenshot of.
The problem:
The issue lays in the whole transparent layer thing since this doesn't appear to work well cross OS. Because when I click on where the layer is, to invoke the mousePressEvent(), I click through it on to the window below it as if it isn't even there. On Ubuntu, however, I do not. I want the same effect on Windows, but thus far I got nothing...
(Making another GUI object appear, such as button, would only make the button a clickable part of the layer)
Tested on Ubuntu 11.04 32-bit and Windows 7 Home Premium 64-bit. (Trying to get around to a Mac one, would this issue be solved.)
So does anyone know how this would work?
I've included my code thus far. (Clearing out all my 100 other attempts.)
main.cpp
Here I set the translucentBackground, here I probably miss a setting or something is not configured right.
#include <QtGui/QApplication>
#include "widget.h"
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Widget w;
//Fullscreen app
w.showFullScreen();
w.setAttribute(Qt::WA_NoSystemBackground);
w.setAttribute(Qt::WA_TranslucentBackground);
w.setMouseTracking(true);
w.setWindowFlags(Qt::Window | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | Qt::FramelessWindowHint);
//Show
w.show();
return a.exec();
}
widget.cpp
#include "widget.h"
#include "ui_widget.h"
#include "QDebug"
Widget::Widget(QWidget *parent) : QWidget(parent), ui(new Ui::Widget)
{
this->setWindowFlags(Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | Qt::FramelessWindowHint);
QPalette palette(Widget::palette());
palette.setColor(backgroundRole(), Qt::white);
setPalette(palette);
this->clicked = false;
ui->setupUi(this);
}
Widget::~Widget()
{
delete ui;
}
void Widget::mousePressEvent ( QMouseEvent * event )
{
//Record start
if (event->button() == Qt::LeftButton){
x = event->globalX();
y = event->globalY();
this->clicked = true;
width = 0;
height = 0;
}
}
void Widget::mouseMoveEvent ( QMouseEvent * event )
{
if (this->clicked == true){
int x2 = event->globalX();
int y2 = event->globalY();
if(x < x2){
width = x2 - x;
}else{
width = x - x2;
//Resetting startpoint when dragging to the left side on your screen, copy from java so this doesn't actually works yet.
x = x - width-2;
}
if(y < y2){
height = y2 - y;
}else{
height = y - y2;
//Resetting startpoint when dragging to the left side on your screen, copy from java so this doesn't actually works yet.
y = y - height-2;
}
//Redraw rectangle
update();
qDebug("wa");
}
}
void Widget::mouseReleaseEvent ( QMouseEvent * event )
{
if (event->button() == Qt::LeftButton)
{
//Record end
qDebug("-------");
this->clicked = false;
}
}
void Widget::paintEvent(QPaintEvent *)
{
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing);
painter.setPen(Qt::red);
painter.drawRect(x,y,width,height);
}
widget.h
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include <QtGui>
#include<QMouseEvent>
namespace Ui {
class Widget;
}
class Widget : public QWidget
{
Q_OBJECT
public:
explicit Widget(QWidget *parent = 0);
~Widget();
private:
Ui::Widget *ui;
bool clicked;
int x,y,width,height;
void mousePressEvent ( QMouseEvent * event );
void mouseMoveEvent ( QMouseEvent * event );
void mouseReleaseEvent ( QMouseEvent * event );
protected:
void paintEvent(QPaintEvent *);
};
#endif // WIDGET_H
Also, I think I've gone through every result Google will find on this subject, same as the API docs of Qt. I've seriously run out of options for this one. (I started this project in Java, but C++ with Qt seems to be, thus far, far less work.)
Any help would very much be appreciated!
如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。
绑定邮箱获取回复消息
由于您还没有绑定你的真实邮箱,如果其他用户或者作者回复了您的评论,将不能在第一时间通知您!
发布评论
评论(1)
这是一个完整的黑客,但这是我所知道的唯一方法。截取屏幕截图,然后将其用作小部件的背景,确保屏幕的正确部分显示在窗口中,尤其是在调整大小或移动等时。至少它是跨平台的。
然而,这也是 KDE 3 的假透明度在 ARGB 视觉效果和 X11 中不存在的东西之前实现的方式。
This is a complete and total hack but it's the only way that I know of to do it. Take a screenshot of the screen and then use that as your widget's background, making sure that the right piece of the screen shows in the window, especially on resizes or moves, etc. At least it's cross platform.
However, it was also the way that KDE 3's fake transparency was implemented before such things like ARGB visuals and what not existed in X11.