在 Petrel 中从三角形网格绘制 FractureNetwork 时出现问题
我在从 Petrel 中的 TriangleMesh 创建 FractureNetwork 时遇到问题。当它被绘制时,你可以看到所有单独的三角形 - 我希望它是实心的。有些三角形似乎确实是相连的,但并非全部都是相连的。我是否遗漏了什么,或者有什么技巧可以让 FractureNetwork 显得坚固?
TriangleMesh 是实心的,当我在 3D 窗口中打开线框时,它看起来也正确。链接显示 FractureNetwork 旁边带有 TriangleMesh 的图像。
I am having issues creating a FractureNetwork from a TriangleMesh in Petrel. When it is drawn, you can seen all the individual triangles - I would expect that it would be solid. Some of the triangles do seem to be connected, just not all of them. Am I missing something, or is there a trick to making the FractureNetwork appear solid?
The TriangleMesh is solid, and when I turn on Wireframe in the 3D window it also looks correct. Link shows image with TriangleMesh next to FractureNetwork.
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问题似乎在于用于生成三角形的索引的顺序。
当使用以下代码生成断裂网络时,三角形呈阴影。
然而,如果修改指标的顺序,则裂缝网络是牢固的。
图片可见:http://www.flickr.com/photos/65551984@ N07/5987611731/
The issue seems to have been in the order of the indexes used for generating the triangles.
When the following code is used to generate a fracture network, the triangles are shaded.
However, if the order of the indexes are modified, the fracture network is solid.
Image can be seen at : http://www.flickr.com/photos/65551984@N07/5987611731/