多线程应用程序中的不可变对象 - 它是如何工作的?
我有这段代码可以在多线程应用程序中工作。 我知道不可变对象是线程安全的,因为它的状态无法更改。如果我们有易失性引用,则可以使用例如进行更改 MyImmutableObject 状态 = MyImmutableObject.newInstance(oldState, newArgs);即,如果一个线程想要更新状态,它必须创建新的不可变对象,并使用旧状态和一些新状态参数对其进行初始化),并且这对所有其他线程都是可见的。 但问题是,如果线程 2 开始对状态进行长时间操作,其中线程 1 用新实例更新状态,会发生什么? Thread2 将使用对旧对象状态的引用,即它将使用不一致的状态?或者线程2将看到线程1所做的更改,因为对状态的引用是易失性的,在这种情况下,线程1可以在其长操作的第一部分中使用旧状态,在第二部分中使用新状态,这是不正确的?
State state = cache.get(); //t1
Result result1 = DoSomethingWithState(state); //t1
State state = cache.get(); //t2
->longOperation1(state); //t1
Result result2 = DoSomethingWithState(state); //t2
->longOperation1(state); //t2
->longOperation2(state);//t1
cache.update(result1); //t1
->longOperation2(state);//t2
cache.update(result2);//t2
Result DoSomethingWithState(State state) {
longOperation1(state);
//Imaging Thread1 finish here and update state, when Thread2 is going to execute next method
longOperation2(state);
return result;
}
class cache {
private volatile State state = State.newInstance(null, null);
update(result) {
this.state = State.newInstance(result.getState, result.getNewFactors);
get(){
return state;
}
}
I have this code will work in multithreaded application.
I know that immutable object is thread safe because its state cannot be changed. And if we have volatile reference, if is changed with e.g.
MyImmutableObject state = MyImmutableObject.newInstance(oldState, newArgs); i.e. if a thread wants to update the state it must create new immutable object initializing it with the old state and some new state arguments) and this will be visible to all other threads.
But the question is, if a thread2 starts long operation with the state, in the middle of which thread1 updates the state with new instance, what will happen? Thread2 will use reference to the old object state i.e. it will use inconsistent state? Or thread2 will see the change made by thread1 because the reference to state is volatile, and in this case thread1 can use in the first part of its long operation the old state and in the second part the new state, which is incorrect?
State state = cache.get(); //t1
Result result1 = DoSomethingWithState(state); //t1
State state = cache.get(); //t2
->longOperation1(state); //t1
Result result2 = DoSomethingWithState(state); //t2
->longOperation1(state); //t2
->longOperation2(state);//t1
cache.update(result1); //t1
->longOperation2(state);//t2
cache.update(result2);//t2
Result DoSomethingWithState(State state) {
longOperation1(state);
//Imaging Thread1 finish here and update state, when Thread2 is going to execute next method
longOperation2(state);
return result;
}
class cache {
private volatile State state = State.newInstance(null, null);
update(result) {
this.state = State.newInstance(result.getState, result.getNewFactors);
get(){
return state;
}
}
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否。当写入
易失性
字段时发生在每次后续读取该字段之前,另一个线程必须重新读取该字段才能获取新值。No. While a write to a
volatile
field happens-before every subsequent read of that field, the other thread must re-read that field to get the new value.尽管您使用的是不可变对象,但您所描述的并不是线程安全的。即使
thread1
同时分配了state
的新值,thread2
仍继续作用于它最初获得引用的对象。在java中,对象引用是按值传递的。因此,当传递DoSomethingWithState()
或longOperation1()
的state
参数时,该方法仅看到传递的对象引用,而不是稍后更改值。如果您希望此类代码是线程安全的,则需要同步作用于单例state
对象的所有方法。What you describe is not thread safe, despite the fact that you are using immutable objects.
thread2
continues to act on the object it originally obtained a reference to, even ifthread1
assigns a new value ofstate
concurrently. In java, object references are passed by value. So when thestate
argument toDoSomethingWithState()
orlongOperation1()
gets passed, the method sees only the object reference that was passed, not the changing values later. If you want this kind of code to be thread safe, you need to synchronize all methods that act on the singletonstate
object.