FDT 4 编译 SWF 应用程序忽略新代码
所以,我一直在尝试编译一个AS3应用程序(纯)6个小时,我对代码进行了更改,但它们被完全忽略了,我删除了输出swf,然后运行编译,然后它创建了一个新的 swf,但它仍然具有来自旧代码的旧内容。
我尝试过重置编译器,但没有成功。
我尝试过使用大约 10 个不同的 Flex SDK,但没有成功。
我尝试安装 64 位和 32 位版本(我在 osx 上),但没有成功。
我完全被困住了,这应该是大约 24 小时的工作,到目前为止我已经花了 6 个小时,却一无所获。
有人有什么想法吗?
So, I've been trying to get an AS3 application (pure) to compile for 6 hours, i have made changes to the code, but they are being completely ignored, I've deleted the output swf, then run the compile, and it creates a new swf, but it still has the old content, from the old code.
I've tried reseting the compilers, to no avail.
I've tried using about 10 differnt flex SDKs, to no avail.
I've tried installing 64bit and 32bit versions (i'm on osx), to no avail.
I'm totally stuck, this is supposed to be about 24 hours of work, so far I have spent 6, and achieved nothing.
Anyone have any ideas?
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这听起来完全愚蠢,但是,我遇到了完全相同的问题,我发现我必须手动“另存为”每个 .as 我更改的内容,否则它会忽略我的更改,来自 Flash Builder 背景,这让我很困惑一个下午,fdt 非常适合编码,我想我需要一段时间才能完全理解它的配置如何工作,我的意思是它是一个很棒的装备,只是希望我能够克服第一次使用知识差距的压力
This is going to sound totally stupid, but, I had exactly the same issue and i found that i had to manually 'save as' every .as i altered or it would just ignore my changes, coming from a Flash Builder background this stumped me for an afternoon,fdt is great for coding, i think itll take me a while before i understand fully how its configuration works I mean its a great piece of gear just wish i was over that stressful first use knowledge gap
尝试在源文件上运行
touch
并重新编译。例如来自
src
文件夹...(在终端中)Try running
touch
on the source files and recompile.e.g. from the
src
folder... (in Terminal)