如何使用 Core Graphics 绘制自定义样式的线条?
我目前正在使用 Core Graphics 画一条线。这真的很简单。
- (void)drawRect:(CGRect)rect {
CGContextRef c = UIGraphicsGetCurrentContext();
CGFloat red[4] = {1.0f, 0.0f, 0.0f, 1.0f};
CGContextSetStrokeColor(c, red);
CGContextBeginPath(c);
CGContextMoveToPoint(c, 5.0f, 5.0f);
CGContextAddLineToPoint(c, 300.0f, 600.0f);
CGContextSetLineWidth(c, 25);
CGContextSetLineCap(c, kCGLineCapRound);
CGContextStrokePath(c);
}
这效果很好。假设我们想要绘制一条自定义样式线。例如,假设我们想模仿蜡笔的风格。设计师给了你蜡笔风格的图片:https://i.sstatic.net/zcazJ.jpg
要实现此效果,我认为我需要执行以下操作:
创建 crayonImage1-crayonImage4 的特殊彩色版本
每次您在线条之间添加一条线,您使用一个蜡笔图像
每次绘制一个点时,您都会交替使用蜡笔图像。
第 1 步是有道理的。我可以使用以下方法:
- (UIImage *)image:(UIImage *)img withColor:(UIColor *)color {
// begin a new image context, to draw our colored image onto
UIGraphicsBeginImageContext(img.size);
// get a reference to that context we created
CGContextRef context = UIGraphicsGetCurrentContext();
// set the fill color
[color setFill];
// translate/flip the graphics context (for transforming from CG* coords to UI* coords
CGContextTranslateCTM(context, 0, img.size.height);
CGContextScaleCTM(context, 1.0, -1.0);
// set the blend mode to color burn, and the original image
CGContextSetBlendMode(context, kCGBlendModeColorBurn);
CGRect rect = CGRectMake(0, 0, img.size.width, img.size.height);
CGContextDrawImage(context, rect, img.CGImage);
// set a mask that matches the shape of the image, then draw (color burn) a colored rectangle
CGContextClipToMask(context, rect, img.CGImage);
CGContextAddRect(context, rect);
CGContextDrawPath(context,kCGPathFill);
// generate a new UIImage from the graphics context we drew onto
UIImage *coloredImg = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//return the color-burned image
return coloredImg;
}
我不确定如何完成步骤2和3。CoreGraphics中是否有API用于将图像设置为线点?如果是的话,它是什么?我该如何使用它?
预先感谢,
-大卫
I'm currently drawing a line using Core Graphics. It's really bare bones and simple.
- (void)drawRect:(CGRect)rect {
CGContextRef c = UIGraphicsGetCurrentContext();
CGFloat red[4] = {1.0f, 0.0f, 0.0f, 1.0f};
CGContextSetStrokeColor(c, red);
CGContextBeginPath(c);
CGContextMoveToPoint(c, 5.0f, 5.0f);
CGContextAddLineToPoint(c, 300.0f, 600.0f);
CGContextSetLineWidth(c, 25);
CGContextSetLineCap(c, kCGLineCapRound);
CGContextStrokePath(c);
}
This works well. Let's say that we wanted to draw a custom style line. Say we wanted to imitate the style of a crayon for example. And that the designer handed your crayon style images: https://i.sstatic.net/zcazJ.jpg
To do accomplish this effect I think I need to do something like this:
Create a special colored versions of crayonImage1-crayonImage4
Every time you add a line to line you use one of the crayonImages
You alternate the crayonImages every time you draw a point.
Step 1 makes sense. I can use the following method:
- (UIImage *)image:(UIImage *)img withColor:(UIColor *)color {
// begin a new image context, to draw our colored image onto
UIGraphicsBeginImageContext(img.size);
// get a reference to that context we created
CGContextRef context = UIGraphicsGetCurrentContext();
// set the fill color
[color setFill];
// translate/flip the graphics context (for transforming from CG* coords to UI* coords
CGContextTranslateCTM(context, 0, img.size.height);
CGContextScaleCTM(context, 1.0, -1.0);
// set the blend mode to color burn, and the original image
CGContextSetBlendMode(context, kCGBlendModeColorBurn);
CGRect rect = CGRectMake(0, 0, img.size.width, img.size.height);
CGContextDrawImage(context, rect, img.CGImage);
// set a mask that matches the shape of the image, then draw (color burn) a colored rectangle
CGContextClipToMask(context, rect, img.CGImage);
CGContextAddRect(context, rect);
CGContextDrawPath(context,kCGPathFill);
// generate a new UIImage from the graphics context we drew onto
UIImage *coloredImg = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//return the color-burned image
return coloredImg;
}
I'm unsure how I can complete steps 2 and 3. Is there an API in CoreGraphics for setting an image as the point of line? If so what is it and how can I use it?
Thanks in advance,
-David
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从以下示例开始: http://www.ifans.com/forums/showthread .php?t=132024
但是对于画笔,不要画线。只需使用 CGContextDrawImage 绘制画笔图像即可。
基本上,您只需为每次触摸绘制一个图像即可。
Start with the following example: http://www.ifans.com/forums/showthread.php?t=132024
But for brushes, don't draw a line. Simply draw the brush image using CGContextDrawImage.
Basically, you simply draw an image for every touch.