一个好的 iPhone 应用程序开发环境需要什么规格?

发布于 2024-11-16 08:41:55 字数 257 浏览 4 评论 0原文

我打算购买一台新的 Mac 来开发 iPhone 应用程序(之前一直在 iMac 上进行编程)。

您认为最低和推荐的规格是多少?

2 GB RAM 足以让 XCode、界面生成器和模拟器同时运行吗?如果我还运行有 10 个选项卡的浏览器和打开了一些小图像的 Photoshop,该怎么办?

事实上,我在其他地方没有找到任何建议,这表明我没什么可担心的,但作为一名学生,这对我来说是一笔很大的购买。我需要小心。

谢谢!
特里斯坦

I'm going to buy a new mac to develop iPhone apps (previously been programming them at work on their iMac).

What do you think the minimum and recommended specs are?

Is 2 GB of RAM plenty for XCode, interface builder and the simulator to all run simultaneously? What if I'm also running a browser with 10 tabs and Photoshop with a few smallish images open?

The fact that I haven't found any recommendations elsewhere suggests that I have little to worry about, but as a student this is a large purchase for me. I need to be careful.

Thanks!
Tristan

如果你对这篇内容有疑问,欢迎到本站社区发帖提问 参与讨论,获取更多帮助,或者扫码二维码加入 Web 技术交流群。

扫码二维码加入Web技术交流群

发布评论

需要 登录 才能够评论, 你可以免费 注册 一个本站的账号。

评论(5

世界和平 2024-11-23 08:41:55

Xcode 可以在任何配备 Snow Leopard 的 Intel Mac 上运行,我们的一位 iPhone 开发人员可以在具有 2GB RAM 的 MacBook Air 上运行。现在任何新的 Mac 都应该没有问题。

我发现,无论系统规格如何,iOS 模拟器的启动速度都相当缓慢。

话虽这么说,如果您同时运行 Photoshop,您肯定会想将 RAM 从 2GB 增加,但 RAM 现在很便宜,所以没有理由不这样做!无论如何,您需要超过 2GB 才能完成正常的 Photoshop 工作。

Xcode will run on any Intel Mac with Snow Leopard, one of our iPhone devs works on a MacBook Air with 2GB of RAM just fine. Any new Mac available right now should have no problem with it.

The iOS Simulator starts up pretty slowly regardless of system specs, I've found.

All of that being said, if you're running Photoshop at the same time, you'll definitely want to bump up the RAM from 2GB, but RAM's cheap right now, so there's no reason not to! You'd want more than 2GB to do proper Photoshop work anyways.

[浮城] 2024-11-23 08:41:55

这是我的桌面的一个非常典型的状态。我可以在 2GB 的 Macbook Pro 2009 上完成所有这些工作。当然,如果我有更多内存的话,速度会更快。您应该考虑从 OWC 购买升级版,它很便宜。

That's a very typical state for my desktop. I'm able to do all that on a Macbook Pro 2009 with 2GB. Of course it would be faster if I had more RAM. You should consider buying an upgrade from OWC, it's cheap.

爱格式化 2024-11-23 08:41:55

根据我的经验,2GB 应该被认为是最低限度,特别是如果您考虑同时打开 Safari 和 Photoshop。我在一台已有 4 年历史的 Macbook 上进行开发,去年我将其内存升级至 2GB,这一切都还不错。

我想说,不要担心其他规格,但如果你可以扩展到 4GB RAM,你会真正注意到差异。

玩得开心!

In my experience 2GB should be considered a minimum, especially if you are considering having Safari and Photoshop open at the same time. I do my development on a 4 year old Macbook which is just about fine with the memory upgrade to 2GB I gave it last year.

I'd say, don't worry about the other specs, but if you can stretch to 4GB Ram you will really notice the difference.

Have fun!

╰ゝ天使的微笑 2024-11-23 08:41:55

如果您负担得起,请选择 4GB RAM 和 SSD 磁盘。在您的日常工作中,将会有大量的 XCode 编译、iPhone 模拟器启动、测试运行,同时浏览 StackOverflow 和开发论坛,而 SSD 驱动器将更快地完成所有这些工作 - 您的工作效率将会更高,通常您的时间就是最重要的应用程序开发中最昂贵的组件。

PS 不幸的是,SSD 仍然不够可靠 - 请参阅 那里。有良好的后备计划。

If you can afford it - go with 4GB RAM and SSD disk. There will be lot of XCode compilations, iPhone Simulator launches, test runs, with simultaneously browsing of StackOverflow and Dev forums in your daily routine and SSD drive will do all of this much faster - you will be much more productive and usually your time is the most expensive component in app development.

P.S. Unfortunately SSD still are not kinda reliable enough - see there. Have good fallback plan.

∞琼窗梦回ˉ 2024-11-23 08:41:55

我在家里使用 2010 年的 MacBook Pro 13" 进行了大量开发。就我的目的而言,有时感觉有点太慢了。SSD 可以带来很大的改变,尽管我担心可靠性。

I'm doing a lot of development at home on an MacBook Pro 13" from 2010. For my purposes it feels a bit too slow at times. SSD could make a big difference, though I worry about the reliability.

~没有更多了~
我们使用 Cookies 和其他技术来定制您的体验包括您的登录状态等。通过阅读我们的 隐私政策 了解更多相关信息。 单击 接受 或继续使用网站,即表示您同意使用 Cookies 和您的相关数据。
原文