iPhone 应用程序崩溃

发布于 2024-11-15 01:51:52 字数 286 浏览 0 评论 0原文

我发布的应用程序的三位用户表示它崩溃了。我已经在 Instruments 中运行了它,没有泄漏,也没有过度释放的对象。我自己已经经常使用该应用程序至少两周了,它对我来说并没有崩溃。

我想知道是否有人对如何解决此类问题有任何提示。

我怀疑的一件事是我在某些视图中投放的 Millenial Media 广告。构建和分析揭示了 13 个问题,它们都与广告 API

在此处输入图像描述

感谢您的帮助

I've had three users of an app I've published say that it crashes. I've run it in Instruments and there are no leaks and no over released objects either. I've been using the app myself quite a bit for at least 2 weeks and it doesn't crash for me.

I was wondering if anyone had any tips on how to problem solve an issue like this.

One thing that I'm suspicious of is the Millenial Media ads that I have running in some of the views. A Build and Analyze reveals 13 issues and they all pertain to the ad API

enter image description here

thanks for any help

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℉服软 2024-11-22 01:51:52

找出崩溃原因的最佳方法是获取受影响 iPhone 的崩溃报告。其他任何事情都只是猜测。
您可以让用户向您发送崩溃报告,或者您将不得不等待,直到有足够多的用户受到影响并且该报告显示在 iTunesConnect 中。如果您想快速修复错误,那么最后一个并不是一个真正的选择,因为有几份报告称您可能需要多达 100 份崩溃报告才能真正显示在 iTunesConnect 中。

为了将来解决这个问题(对当前的错误不会做太多事情)是安装 QuincyKit。下次启动您的应用程序时,它会直接从受影响的 iPhone 向您发送崩溃报告。您可以将其作为 HockeyApp 上的托管解决方案,也可以自行免费托管。 QuincyKit 可以从 GitHub 下载。

The best way to figure out the cause of a crash is to get hold of the crash reports from the affected iPhones. Anything else will just be guesswork.
Either you might be able to have the users send you a crash report or you will have to sit it out until enough users are affected and it shows up in iTunesConnect. The last one is not really an option if you want to have a bugfix out quickly since there are several reports that says the you might need as much as over 100 crash reports before it actually shows up in iTunesConnect.

To solve this problem in the future (not going to do much for your current bug) is to install QuincyKit. It'll send you the crash reports directly from the affected iPhones the next time your app is launched. You can either have this as a hosted solution at HockeyApp or you can host this yourself for free. QuincyKit is available for download from GitHub.

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