wxPython - 从另一个类获取属性?
我想从 MainPanel 更新 MainWindow 中的 self.CreateStatusBar() 。并从 MainWindow 更新 MainPanel 中的 self.textOutput。
读了很多,但还是无法理解。请帮我。 =)
import wx
ID_EXIT = 110
class MainPanel(wx.Panel):
def __init__(self, parent):
wx.Panel.__init__(self, parent)
self.buttonRun = wx.Button(self, label="Run")
self.buttonRun.Bind(wx.EVT_BUTTON, self.OnRun )
self.buttonExit = wx.Button(self, label="Exit")
self.buttonExit.Bind(wx.EVT_BUTTON, self.OnExit)
self.labelChooseRoot = wx.StaticText(self, label ="Root catalog: ")
self.labelScratchWrk = wx.StaticText(self, label ="Scratch workspace: ")
self.labelMergeFile = wx.StaticText(self, label ="Merge file: ")
self.textChooseRoot = wx.TextCtrl(self, size=(210, -1))
self.textChooseRoot.Bind(wx.EVT_LEFT_UP, self.OnChooseRoot)
self.textScratchWrk = wx.TextCtrl(self, size=(210, -1))
self.textMergeFile = wx.TextCtrl(self, size=(210, -1))
self.textOutput = wx.TextCtrl(self, style=wx.TE_MULTILINE | wx.TE_READONLY)
self.sizerF = wx.FlexGridSizer(3, 2, 5, 5)
self.sizerF.Add(self.labelChooseRoot) #row 1, col 1
self.sizerF.Add(self.textChooseRoot) #row 1, col 2
self.sizerF.Add(self.labelScratchWrk) #row 2, col 1
self.sizerF.Add(self.textScratchWrk) #row 2, col 2
self.sizerF.Add(self.labelMergeFile) #row 3, col 1
self.sizerF.Add(self.textMergeFile) #row 3, col 2
self.sizerB = wx.BoxSizer(wx.VERTICAL)
self.sizerB.Add(self.buttonRun, 1, wx.ALIGN_RIGHT|wx.ALL, 5)
self.sizerB.Add(self.buttonExit, 0, wx.ALIGN_RIGHT|wx.ALL, 5)
self.sizer1 = wx.BoxSizer()
self.sizer1.Add(self.sizerF, 0, wx.ALIGN_RIGHT | wx.EXPAND | wx.ALL, 10)
self.sizer1.Add(self.sizerB, 0, wx.ALIGN_RIGHT | wx.EXPAND | wx.ALL)
self.sizer2 = wx.BoxSizer()
self.sizer2.Add(self.textOutput, 1, wx.EXPAND | wx.ALL, 5)
self.sizerFinal = wx.BoxSizer(wx.VERTICAL)
self.sizerFinal.Add(self.sizer1, 0, wx.ALIGN_RIGHT | wx.EXPAND | wx.ALL)
self.sizerFinal.Add(self.sizer2, 1, wx.ALIGN_RIGHT | wx.EXPAND | wx.ALL)
self.SetSizerAndFit(self.sizerFinal)
def OnChooseRoot(self, event):
dlg = wx.DirDialog(self, "Choose a directory:", style=wx.DD_DEFAULT_STYLE)
if dlg.ShowModal() == wx.ID_OK:
root_path = dlg.GetPath()
self.textChooseRoot.SetValue(root_path)
dlg.Destroy()
def OnRun(self, event):
#First check if any of the boxes is empty
pass
def OnExit(self, event):
self.GetParent().Close()
class MainWindow(wx.Frame):
def __init__(self):
wx.Frame.__init__(self, None, title="IndexGenerator", size=(430, 330),
style=((wx.DEFAULT_FRAME_STYLE | wx.NO_FULL_REPAINT_ON_RESIZE |
wx.STAY_ON_TOP) ^ wx.RESIZE_BORDER))
self.CreateStatusBar()
self.fileMenu = wx.Menu()
self.fileMenu.Append(ID_EXIT, "E&xit", "Exit the program")
self.menuBar = wx.MenuBar()
self.menuBar.Append(self.fileMenu, "&File")
self.SetMenuBar(self.menuBar)
wx.EVT_MENU(self, ID_EXIT, self.OnExit)
self.Panel = MainPanel(self)
self.CentreOnScreen()
self.Show()
def OnExit(self, event):
self.Close()
if __name__ == "__main__":
app = wx.App(False)
frame = MainWindow()
app.MainLoop()
I want to update the self.CreateStatusBar() in MainWindow from MainPanel. And update the self.textOutput in MainPanel from MainWindow.
Been reading alot, but still cant grasp it. Please help me. =)
import wx
ID_EXIT = 110
class MainPanel(wx.Panel):
def __init__(self, parent):
wx.Panel.__init__(self, parent)
self.buttonRun = wx.Button(self, label="Run")
self.buttonRun.Bind(wx.EVT_BUTTON, self.OnRun )
self.buttonExit = wx.Button(self, label="Exit")
self.buttonExit.Bind(wx.EVT_BUTTON, self.OnExit)
self.labelChooseRoot = wx.StaticText(self, label ="Root catalog: ")
self.labelScratchWrk = wx.StaticText(self, label ="Scratch workspace: ")
self.labelMergeFile = wx.StaticText(self, label ="Merge file: ")
self.textChooseRoot = wx.TextCtrl(self, size=(210, -1))
self.textChooseRoot.Bind(wx.EVT_LEFT_UP, self.OnChooseRoot)
self.textScratchWrk = wx.TextCtrl(self, size=(210, -1))
self.textMergeFile = wx.TextCtrl(self, size=(210, -1))
self.textOutput = wx.TextCtrl(self, style=wx.TE_MULTILINE | wx.TE_READONLY)
self.sizerF = wx.FlexGridSizer(3, 2, 5, 5)
self.sizerF.Add(self.labelChooseRoot) #row 1, col 1
self.sizerF.Add(self.textChooseRoot) #row 1, col 2
self.sizerF.Add(self.labelScratchWrk) #row 2, col 1
self.sizerF.Add(self.textScratchWrk) #row 2, col 2
self.sizerF.Add(self.labelMergeFile) #row 3, col 1
self.sizerF.Add(self.textMergeFile) #row 3, col 2
self.sizerB = wx.BoxSizer(wx.VERTICAL)
self.sizerB.Add(self.buttonRun, 1, wx.ALIGN_RIGHT|wx.ALL, 5)
self.sizerB.Add(self.buttonExit, 0, wx.ALIGN_RIGHT|wx.ALL, 5)
self.sizer1 = wx.BoxSizer()
self.sizer1.Add(self.sizerF, 0, wx.ALIGN_RIGHT | wx.EXPAND | wx.ALL, 10)
self.sizer1.Add(self.sizerB, 0, wx.ALIGN_RIGHT | wx.EXPAND | wx.ALL)
self.sizer2 = wx.BoxSizer()
self.sizer2.Add(self.textOutput, 1, wx.EXPAND | wx.ALL, 5)
self.sizerFinal = wx.BoxSizer(wx.VERTICAL)
self.sizerFinal.Add(self.sizer1, 0, wx.ALIGN_RIGHT | wx.EXPAND | wx.ALL)
self.sizerFinal.Add(self.sizer2, 1, wx.ALIGN_RIGHT | wx.EXPAND | wx.ALL)
self.SetSizerAndFit(self.sizerFinal)
def OnChooseRoot(self, event):
dlg = wx.DirDialog(self, "Choose a directory:", style=wx.DD_DEFAULT_STYLE)
if dlg.ShowModal() == wx.ID_OK:
root_path = dlg.GetPath()
self.textChooseRoot.SetValue(root_path)
dlg.Destroy()
def OnRun(self, event):
#First check if any of the boxes is empty
pass
def OnExit(self, event):
self.GetParent().Close()
class MainWindow(wx.Frame):
def __init__(self):
wx.Frame.__init__(self, None, title="IndexGenerator", size=(430, 330),
style=((wx.DEFAULT_FRAME_STYLE | wx.NO_FULL_REPAINT_ON_RESIZE |
wx.STAY_ON_TOP) ^ wx.RESIZE_BORDER))
self.CreateStatusBar()
self.fileMenu = wx.Menu()
self.fileMenu.Append(ID_EXIT, "E&xit", "Exit the program")
self.menuBar = wx.MenuBar()
self.menuBar.Append(self.fileMenu, "&File")
self.SetMenuBar(self.menuBar)
wx.EVT_MENU(self, ID_EXIT, self.OnExit)
self.Panel = MainPanel(self)
self.CentreOnScreen()
self.Show()
def OnExit(self, event):
self.Close()
if __name__ == "__main__":
app = wx.App(False)
frame = MainWindow()
app.MainLoop()
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评论(3)
一般来说,UI 元素不应直接相互修改。在事件驱动的应用程序中,UI 元素可以侦听事件,然后在事件发生后执行某些操作。示例:如果用户对元素 B 执行某些操作,则元素 A 可以收到该事件的通知,然后采取操作。
在此处阅读有关 wxPython 中事件的更多信息:
http://wiki.wxpython.org/AnotherTutorial#Events
Generally speaking, UI elements shouldn't directly modify one another. In an event-driven application, UI elements can listen for events, and then perform some action following the event. Example: if the user does something to element B, element A can be notified of the event and then take an action.
Read more about events in wxPython here:
http://wiki.wxpython.org/AnotherTutorial#Events
我同意 AJ 的观点。您不应该直接修改彼此的 GUI 元素。这将事情紧密地联系在一起。相反,您应该使用 pubsub 或 wx.PostEvent 之类的东西在类之间进行通信。这是一个简单的 pubsub 示例: http: //www.blog.pythonlibrary.org/2010/06/27/wxpython-and-pubsub-a-simple-tutorial/
I agree with AJ. You shouldn't modify GUI elements from each other directly. That ties things together pretty tightly. Instead, you should use something like pubsub or maybe wx.PostEvent to communicate between classes. Here's a simple pubsub example: http://www.blog.pythonlibrary.org/2010/06/27/wxpython-and-pubsub-a-simple-tutorial/
在主窗口中:
在主面板中:
In MainWindow:
In MainPanel: