如何在 UIImageView 中为图像应用宽高比后知道图像大小

发布于 2024-11-14 14:22:18 字数 55 浏览 3 评论 0原文

我正在将图像加载到图像视图,模式为“Aspect Fit”。我需要知道图像缩放到的尺寸。请帮忙。

I am loading an image to an imageview with mode as 'Aspect Fit'. I need to know the size to which my image is being scaled to. Please help.

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评论(20

心清如水 2024-11-21 14:22:19

这个简单的函数将计算纵横比适合后图像的大小:

Swift 5.1

extension UIImageView {

    var imageSizeAfterAspectFit: CGSize {
        var newWidth: CGFloat
        var newHeight: CGFloat

        guard let image = image else { return frame.size }

        if image.size.height >= image.size.width {
            newHeight = frame.size.height
            newWidth = ((image.size.width / (image.size.height)) * newHeight)

            if CGFloat(newWidth) > (frame.size.width) {
                let diff = (frame.size.width) - newWidth
                newHeight = newHeight + CGFloat(diff) / newHeight * newHeight
                newWidth = frame.size.width
            }
        } else {
            newWidth = frame.size.width
            newHeight = (image.size.height / image.size.width) * newWidth

            if newHeight > frame.size.height {
                let diff = Float((frame.size.height) - newHeight)
                newWidth = newWidth + CGFloat(diff) / newWidth * newWidth
                newHeight = frame.size.height
            }
        }
        return .init(width: newWidth, height: newHeight)
    }
}

Objective C:

 -(CGSize)imageSizeAfterAspectFit:(UIImageView*)imgview{


    float newwidth;
    float newheight;

    UIImage *image=imgview.image;

    if (image.size.height>=image.size.width){
        newheight=imgview.frame.size.height;
        newwidth=(image.size.width/image.size.height)*newheight;

        if(newwidth>imgview.frame.size.width){
            float diff=imgview.frame.size.width-newwidth;
            newheight=newheight+diff/newheight*newheight;
            newwidth=imgview.frame.size.width;
        }

    }
    else{
        newwidth=imgview.frame.size.width;
        newheight=(image.size.height/image.size.width)*newwidth;

        if(newheight>imgview.frame.size.height){
            float diff=imgview.frame.size.height-newheight;
            newwidth=newwidth+diff/newwidth*newwidth;
            newheight=imgview.frame.size.height;
        }
    }

    NSLog(@"image after aspect fit: width=%f height=%f",newwidth,newheight);


    //adapt UIImageView size to image size
    //imgview.frame=CGRectMake(imgview.frame.origin.x+(imgview.frame.size.width-newwidth)/2,imgview.frame.origin.y+(imgview.frame.size.height-newheight)/2,newwidth,newheight);

    return CGSizeMake(newwidth, newheight);

}

This simple function will calculate size of image after aspect fit:

Swift 5.1

extension UIImageView {

    var imageSizeAfterAspectFit: CGSize {
        var newWidth: CGFloat
        var newHeight: CGFloat

        guard let image = image else { return frame.size }

        if image.size.height >= image.size.width {
            newHeight = frame.size.height
            newWidth = ((image.size.width / (image.size.height)) * newHeight)

            if CGFloat(newWidth) > (frame.size.width) {
                let diff = (frame.size.width) - newWidth
                newHeight = newHeight + CGFloat(diff) / newHeight * newHeight
                newWidth = frame.size.width
            }
        } else {
            newWidth = frame.size.width
            newHeight = (image.size.height / image.size.width) * newWidth

            if newHeight > frame.size.height {
                let diff = Float((frame.size.height) - newHeight)
                newWidth = newWidth + CGFloat(diff) / newWidth * newWidth
                newHeight = frame.size.height
            }
        }
        return .init(width: newWidth, height: newHeight)
    }
}

Objective C:

 -(CGSize)imageSizeAfterAspectFit:(UIImageView*)imgview{


    float newwidth;
    float newheight;

    UIImage *image=imgview.image;

    if (image.size.height>=image.size.width){
        newheight=imgview.frame.size.height;
        newwidth=(image.size.width/image.size.height)*newheight;

        if(newwidth>imgview.frame.size.width){
            float diff=imgview.frame.size.width-newwidth;
            newheight=newheight+diff/newheight*newheight;
            newwidth=imgview.frame.size.width;
        }

    }
    else{
        newwidth=imgview.frame.size.width;
        newheight=(image.size.height/image.size.width)*newwidth;

        if(newheight>imgview.frame.size.height){
            float diff=imgview.frame.size.height-newheight;
            newwidth=newwidth+diff/newwidth*newwidth;
            newheight=imgview.frame.size.height;
        }
    }

    NSLog(@"image after aspect fit: width=%f height=%f",newwidth,newheight);


    //adapt UIImageView size to image size
    //imgview.frame=CGRectMake(imgview.frame.origin.x+(imgview.frame.size.width-newwidth)/2,imgview.frame.origin.y+(imgview.frame.size.height-newheight)/2,newwidth,newheight);

    return CGSizeMake(newwidth, newheight);

}
蓝眼睛不忧郁 2024-11-21 14:22:19

Swift 3 人类可读版本

extension UIImageView {

    /// Find the size of the image, once the parent imageView has been given a contentMode of .scaleAspectFit
    /// Querying the image.size returns the non-scaled size. This helper property is needed for accurate results.
    var aspectFitSize: CGSize {
        guard let image = image else { return CGSize.zero }

        var aspectFitSize = CGSize(width: frame.size.width, height: frame.size.height)
        let newWidth: CGFloat = frame.size.width / image.size.width
        let newHeight: CGFloat = frame.size.height / image.size.height

        if newHeight < newWidth {
            aspectFitSize.width = newHeight * image.size.width
        } else if newWidth < newHeight {
            aspectFitSize.height = newWidth * image.size.height
        }

        return aspectFitSize
    }

    /// Find the size of the image, once the parent imageView has been given a contentMode of .scaleAspectFill
    /// Querying the image.size returns the non-scaled, vastly too large size. This helper property is needed for accurate results.
    var aspectFillSize: CGSize {
        guard let image = image else { return CGSize.zero }

        var aspectFillSize = CGSize(width: frame.size.width, height: frame.size.height)
        let newWidth: CGFloat = frame.size.width / image.size.width
        let newHeight: CGFloat = frame.size.height / image.size.height

        if newHeight > newWidth {
            aspectFillSize.width = newHeight * image.size.width
        } else if newWidth > newHeight {
            aspectFillSize.height = newWidth * image.size.height
        }

        return aspectFillSize
    }

}

Swift 3 Human Readable Version

extension UIImageView {

    /// Find the size of the image, once the parent imageView has been given a contentMode of .scaleAspectFit
    /// Querying the image.size returns the non-scaled size. This helper property is needed for accurate results.
    var aspectFitSize: CGSize {
        guard let image = image else { return CGSize.zero }

        var aspectFitSize = CGSize(width: frame.size.width, height: frame.size.height)
        let newWidth: CGFloat = frame.size.width / image.size.width
        let newHeight: CGFloat = frame.size.height / image.size.height

        if newHeight < newWidth {
            aspectFitSize.width = newHeight * image.size.width
        } else if newWidth < newHeight {
            aspectFitSize.height = newWidth * image.size.height
        }

        return aspectFitSize
    }

    /// Find the size of the image, once the parent imageView has been given a contentMode of .scaleAspectFill
    /// Querying the image.size returns the non-scaled, vastly too large size. This helper property is needed for accurate results.
    var aspectFillSize: CGSize {
        guard let image = image else { return CGSize.zero }

        var aspectFillSize = CGSize(width: frame.size.width, height: frame.size.height)
        let newWidth: CGFloat = frame.size.width / image.size.width
        let newHeight: CGFloat = frame.size.height / image.size.height

        if newHeight > newWidth {
            aspectFillSize.width = newHeight * image.size.width
        } else if newWidth > newHeight {
            aspectFillSize.height = newWidth * image.size.height
        }

        return aspectFillSize
    }

}
留蓝 2024-11-21 14:22:19

我还想在应用纵横比后计算高度,以便能够计算表视图单元格的高度。所以,我通过一点数学实现

ratio = width / height

,高度将变成

height = width / ratio

所以代码片段将是

UIImage *img = [UIImage imageNamed:@"anImage"];
float aspectRatio = img.size.width/img.size.height;
float requiredHeight = self.view.bounds.size.width / aspectRatio;

I also wanted to calculate height after the aspect ratio is applied to be able to calculate the height of table view's cell. So, I achieved via little math

ratio = width / height

and height would become

height = width / ratio

So code snippet would be

UIImage *img = [UIImage imageNamed:@"anImage"];
float aspectRatio = img.size.width/img.size.height;
float requiredHeight = self.view.bounds.size.width / aspectRatio;
风和你 2024-11-21 14:22:19

对于 Swift,请使用以下代码

func imageSizeAspectFit(imgview: UIImageView) -> CGSize {
        var newwidth: CGFloat
        var newheight: CGFloat
        let image: UIImage = imgFeed.image!

        if image.size.height >= image.size.width {
            newheight = imgview.frame.size.height;
            newwidth = (image.size.width / image.size.height) * newheight
            if newwidth > imgview.frame.size.width {
                let diff: CGFloat = imgview.frame.size.width - newwidth
                newheight = newheight + diff / newheight * newheight
                newwidth = imgview.frame.size.width
            }
        }
        else {
            newwidth = imgview.frame.size.width
            newheight = (image.size.height / image.size.width) * newwidth
            if newheight > imgview.frame.size.height {
                let diff: CGFloat = imgview.frame.size.height - newheight
                newwidth = newwidth + diff / newwidth * newwidth
                newheight = imgview.frame.size.height
            }
        }

       print(newwidth, newheight)
        //adapt UIImageView size to image size
        return CGSizeMake(newwidth, newheight)
    }

并调用函数

imgFeed.sd_setImageWithURL(NSURL(string:"Your image URL")))
self.imageSizeAfterAspectFit(imgFeed)

For Swift use below code

func imageSizeAspectFit(imgview: UIImageView) -> CGSize {
        var newwidth: CGFloat
        var newheight: CGFloat
        let image: UIImage = imgFeed.image!

        if image.size.height >= image.size.width {
            newheight = imgview.frame.size.height;
            newwidth = (image.size.width / image.size.height) * newheight
            if newwidth > imgview.frame.size.width {
                let diff: CGFloat = imgview.frame.size.width - newwidth
                newheight = newheight + diff / newheight * newheight
                newwidth = imgview.frame.size.width
            }
        }
        else {
            newwidth = imgview.frame.size.width
            newheight = (image.size.height / image.size.width) * newwidth
            if newheight > imgview.frame.size.height {
                let diff: CGFloat = imgview.frame.size.height - newheight
                newwidth = newwidth + diff / newwidth * newwidth
                newheight = imgview.frame.size.height
            }
        }

       print(newwidth, newheight)
        //adapt UIImageView size to image size
        return CGSizeMake(newwidth, newheight)
    }

And Call Function

imgFeed.sd_setImageWithURL(NSURL(string:"Your image URL")))
self.imageSizeAfterAspectFit(imgFeed)
浅语花开 2024-11-21 14:22:19

也许不适合您的情况,但这种简单的方法解决了我在类似情况下的问题:

    UIImageView *imageView = [[UIImageView alloc] initWithImage:bigSizeImage];
    [imageView sizeToFit];

在图像视图执行 sizeToFit 后,如果您查询 imageView.frame.size 您将获得适合的新图像视图尺寸新的图像尺寸。

Maybe does not fit your case, but this simple approach solve my problem in a similar case:

    UIImageView *imageView = [[UIImageView alloc] initWithImage:bigSizeImage];
    [imageView sizeToFit];

After image view executes sizeToFit if you query the imageView.frame.size you will get the new image view size that fits the new image size.

心在旅行 2024-11-21 14:22:19

斯威夫特4:
.aspectFit 图像的框架是 -

import AVFoundation

let x: CGRect = AVMakeRect(aspectRatio: myImage.size, insideRect:sampleImageView.frame)

Swift 4:
Frame for .aspectFit image is -

import AVFoundation

let x: CGRect = AVMakeRect(aspectRatio: myImage.size, insideRect: sampleImageView.frame)

别在捏我脸啦 2024-11-21 14:22:19
+(UIImage *)CreateAResizeImage:(UIImage *)Img ThumbSize:(CGSize)ThumbSize 
{
    float actualHeight = Img.size.height;
    float actualWidth = Img.size.width;

    if(actualWidth==actualHeight) 
    {
        actualWidth = ThumbSize.width; 
        actualHeight = ThumbSize.height;
    }

    float imgRatio = actualWidth/actualHeight;
    float maxRatio = ThumbSize.width/ThumbSize.height; //320.0/480.0;


    if(imgRatio!=maxRatio)
    {
        if(imgRatio < maxRatio)
        {
            imgRatio = ThumbSize.height / actualHeight; //480.0 / actualHeight;
            actualWidth = imgRatio * actualWidth;
            actualHeight = ThumbSize.height; //480.0;
        }
        else
        {
            imgRatio = ThumbSize.width / actualWidth; //320.0 / actualWidth;
            actualHeight = imgRatio * actualHeight;
            actualWidth = ThumbSize.width; //320.0;
        }
    } 
    else 
    {
        actualWidth = ThumbSize.width;
        actualHeight = ThumbSize.height; 
    }


    CGRect rect = CGRectMake(0, 0, (int)actualWidth, (int)actualHeight);
    UIGraphicsBeginImageContext(rect.size);
    [Img drawInRect:rect];
    UIImage *NewImg = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    return NewImg;
}
+(UIImage *)CreateAResizeImage:(UIImage *)Img ThumbSize:(CGSize)ThumbSize 
{
    float actualHeight = Img.size.height;
    float actualWidth = Img.size.width;

    if(actualWidth==actualHeight) 
    {
        actualWidth = ThumbSize.width; 
        actualHeight = ThumbSize.height;
    }

    float imgRatio = actualWidth/actualHeight;
    float maxRatio = ThumbSize.width/ThumbSize.height; //320.0/480.0;


    if(imgRatio!=maxRatio)
    {
        if(imgRatio < maxRatio)
        {
            imgRatio = ThumbSize.height / actualHeight; //480.0 / actualHeight;
            actualWidth = imgRatio * actualWidth;
            actualHeight = ThumbSize.height; //480.0;
        }
        else
        {
            imgRatio = ThumbSize.width / actualWidth; //320.0 / actualWidth;
            actualHeight = imgRatio * actualHeight;
            actualWidth = ThumbSize.width; //320.0;
        }
    } 
    else 
    {
        actualWidth = ThumbSize.width;
        actualHeight = ThumbSize.height; 
    }


    CGRect rect = CGRectMake(0, 0, (int)actualWidth, (int)actualHeight);
    UIGraphicsBeginImageContext(rect.size);
    [Img drawInRect:rect];
    UIImage *NewImg = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    return NewImg;
}
我三岁 2024-11-21 14:22:19

Swift 3 UIImageView 扩展:

import AVFoundation

extension UIImageView {
  var imageSize: CGSize {
    if let image = image {
      return AVMakeRect(aspectRatio: image.size, insideRect: bounds).size
    }
    return CGSize.zero
  }  
}

Swift 3 UIImageView extension:

import AVFoundation

extension UIImageView {
  var imageSize: CGSize {
    if let image = image {
      return AVMakeRect(aspectRatio: image.size, insideRect: bounds).size
    }
    return CGSize.zero
  }  
}
潦草背影 2024-11-21 14:22:19

这条线就可以完成这项工作

CGSize sizeInView = AVMakeRectWithAspectRatioInsideRect(imgViewFake.image.size, imgViewFake.bounds).size;

This single line can do this job

CGSize sizeInView = AVMakeRectWithAspectRatioInsideRect(imgViewFake.image.size, imgViewFake.bounds).size;
乜一 2024-11-21 14:22:19

接受的答案非常复杂,并且对于某些边缘情况会失败。我认为这个解决方案更加优雅:

- (CGSize) sizeOfImage:(UIImage*)image inAspectFitImageView:(UIImageView*)imageView
{
    UKAssert(imageView.contentMode == UIViewContentModeScaleAspectFit, @"Image View must use contentMode = UIViewContentModeScaleAspectFit");

    CGFloat imageViewWidth = imageView.bounds.size.width;
    CGFloat imageViewHeight = imageView.bounds.size.height;

    CGFloat imageWidth = image.size.width;
    CGFloat imageHeight = image.size.height;

    CGFloat scaleFactor = MIN(imageViewWidth / imageWidth, imageViewHeight / imageHeight);

    return CGSizeMake(image.size.width*scaleFactor, image.size.height*scaleFactor);
}

The accepted answer is incredibly complicated and fails for some edge cases. I think this solution is much more elegant:

- (CGSize) sizeOfImage:(UIImage*)image inAspectFitImageView:(UIImageView*)imageView
{
    UKAssert(imageView.contentMode == UIViewContentModeScaleAspectFit, @"Image View must use contentMode = UIViewContentModeScaleAspectFit");

    CGFloat imageViewWidth = imageView.bounds.size.width;
    CGFloat imageViewHeight = imageView.bounds.size.height;

    CGFloat imageWidth = image.size.width;
    CGFloat imageHeight = image.size.height;

    CGFloat scaleFactor = MIN(imageViewWidth / imageWidth, imageViewHeight / imageHeight);

    return CGSizeMake(image.size.width*scaleFactor, image.size.height*scaleFactor);
}
烂柯人 2024-11-21 14:22:19

这是我对同样问题的解决方案:
https://github.com/alexgarbarev/UIImageView-ImageFrame

优点:

  • 支持UIViewContentMode模式
  • 可以查询分别缩放和矩形
  • 可以直接从 UIImageView 询问图像框架

Here is my solution for same problem:
https://github.com/alexgarbarev/UIImageView-ImageFrame

Advantages:

  • UIViewContentMode modes supported
  • Can query for scales and for rect separately
  • Can ask about image frame right from UIImageView
懒猫 2024-11-21 14:22:19

这是我的无 AVFoundation 解决方案。

首先,这是一个 CGSize 扩展,用于计算适合另一个尺寸的尺寸:

extension CGSize
{
    func sizeThatFitsSize(_ aSize: CGSize) -> CGSize
    {
        let width = min(self.width * aSize.height / self.height, aSize.width)
        return CGSize(width: width, height: self.height * width / self.width)
    }
}

因此 OP 问题的解决方案可以归结为:

let resultSize = image.size.sizeThatFitsSize(imageView.bounds.size)

另外,这里还有另一个用于在另一个矩形中拟合矩形的扩展(它利用了上面的 CGSize 扩展):

extension CGRect
{
    func rectThatFitsRect(_ aRect:CGRect) -> CGRect
    {
        let sizeThatFits = self.size.sizeThatFitsSize(aRect.size)

        let xPos = (aRect.size.width - sizeThatFits.width) / 2
        let yPos = (aRect.size.height - sizeThatFits.height) / 2

        let ret = CGRect(x: xPos, y: yPos, width: sizeThatFits.width, height: sizeThatFits.height)
        return ret
    }
}

Here's my AVFoundation-less solution.

First here's a CGSize extension for calculating a size that would fit another size:

extension CGSize
{
    func sizeThatFitsSize(_ aSize: CGSize) -> CGSize
    {
        let width = min(self.width * aSize.height / self.height, aSize.width)
        return CGSize(width: width, height: self.height * width / self.width)
    }
}

So the solution to OP's problem gets down to:

let resultSize = image.size.sizeThatFitsSize(imageView.bounds.size)

Also here's another extension for fitting a rect within another rect (it utilizes the above CGSize extension):

extension CGRect
{
    func rectThatFitsRect(_ aRect:CGRect) -> CGRect
    {
        let sizeThatFits = self.size.sizeThatFitsSize(aRect.size)

        let xPos = (aRect.size.width - sizeThatFits.width) / 2
        let yPos = (aRect.size.height - sizeThatFits.height) / 2

        let ret = CGRect(x: xPos, y: yPos, width: sizeThatFits.width, height: sizeThatFits.height)
        return ret
    }
}
两个我 2024-11-21 14:22:19

Swift 5 扩展

extension CGSize {
    func aspectFit(to size: CGSize) -> CGSize {
        let mW = size.width / self.width;
        let mH = size.height / self.height;
        
        var result = size
        if( mH < mW ) {
            result.width = size.height / self.height * self.width;
        }
        else if( mW < mH ) {
            result.height = size.width / self.width * self.height;
        }
        
        return result;
    }
    
    func aspectFill(to size: CGSize) -> CGSize {
        let mW = size.width / self.width;
        let mH = size.height / self.height;
        
        var result = size
        if( mH > mW ) {
            result.width = size.height / self.height * self.width;
        }
        else if( mW > mH ) {
            result.height = size.width / self.width * self.height;
        }
        return result;
    }
}

Swift 5 Extension

extension CGSize {
    func aspectFit(to size: CGSize) -> CGSize {
        let mW = size.width / self.width;
        let mH = size.height / self.height;
        
        var result = size
        if( mH < mW ) {
            result.width = size.height / self.height * self.width;
        }
        else if( mW < mH ) {
            result.height = size.width / self.width * self.height;
        }
        
        return result;
    }
    
    func aspectFill(to size: CGSize) -> CGSize {
        let mW = size.width / self.width;
        let mH = size.height / self.height;
        
        var result = size
        if( mH > mW ) {
            result.width = size.height / self.height * self.width;
        }
        else if( mW > mH ) {
            result.height = size.width / self.width * self.height;
        }
        return result;
    }
}
因为看清所以看轻 2024-11-21 14:22:19

我在 Swift 中使用以下内容:

private func CGSizeAspectFit(aspectRatio:CGSize,boundingSize:CGSize) -> CGSize
{
    var aspectFitSize = boundingSize
    let mW = boundingSize.width / aspectRatio.width
    let mH = boundingSize.height / aspectRatio.height
    if( mH < mW )
    {
        aspectFitSize.width = mH * aspectRatio.width
    }
    else if( mW < mH )
    {
        aspectFitSize.height = mW * aspectRatio.height
    }
    return aspectFitSize
}

private func CGSizeAspectFill(aspectRatio:CGSize,minimumSize:CGSize) -> CGSize
{
    var aspectFillSize = minimumSize
    let mW = minimumSize.width / aspectRatio.width
    let mH = minimumSize.height / aspectRatio.height
    if( mH > mW )
    {
        aspectFillSize.width = mH * aspectRatio.width
    }
    else if( mW > mH )
    {
        aspectFillSize.height = mW * aspectRatio.height
    }
    return aspectFillSize
}

我像这样使用它:

let aspectSize  = contentMode == .ScaleAspectFill ? CGSizeAspectFill(oldSize,minimumSize: newSize) : CGSizeAspectFit(oldSize, boundingSize: newSize)

let newRect = CGRect( x: (newSize.width - aspectSize.width)/2, y: (newSize.height - aspectSize.height)/2, width: aspectSize.width, height: aspectSize.height)

CGContextSetFillColorWithColor(context,IOSXColor.whiteColor().CGColor)
CGContextFillRect(context, CGRect(origin: CGPointZero,size: newSize))
CGContextDrawImage(context, newRect, cgImage)

I'm using the following in Swift:

private func CGSizeAspectFit(aspectRatio:CGSize,boundingSize:CGSize) -> CGSize
{
    var aspectFitSize = boundingSize
    let mW = boundingSize.width / aspectRatio.width
    let mH = boundingSize.height / aspectRatio.height
    if( mH < mW )
    {
        aspectFitSize.width = mH * aspectRatio.width
    }
    else if( mW < mH )
    {
        aspectFitSize.height = mW * aspectRatio.height
    }
    return aspectFitSize
}

private func CGSizeAspectFill(aspectRatio:CGSize,minimumSize:CGSize) -> CGSize
{
    var aspectFillSize = minimumSize
    let mW = minimumSize.width / aspectRatio.width
    let mH = minimumSize.height / aspectRatio.height
    if( mH > mW )
    {
        aspectFillSize.width = mH * aspectRatio.width
    }
    else if( mW > mH )
    {
        aspectFillSize.height = mW * aspectRatio.height
    }
    return aspectFillSize
}

I'm using it like this:

let aspectSize  = contentMode == .ScaleAspectFill ? CGSizeAspectFill(oldSize,minimumSize: newSize) : CGSizeAspectFit(oldSize, boundingSize: newSize)

let newRect = CGRect( x: (newSize.width - aspectSize.width)/2, y: (newSize.height - aspectSize.height)/2, width: aspectSize.width, height: aspectSize.height)

CGContextSetFillColorWithColor(context,IOSXColor.whiteColor().CGColor)
CGContextFillRect(context, CGRect(origin: CGPointZero,size: newSize))
CGContextDrawImage(context, newRect, cgImage)
谁的年少不轻狂 2024-11-21 14:22:19

如果您只知道图像视图的宽度,并且当图像的高度是动态的时,那么您需要根据给定的宽度缩放图像的高度,以删除图像上方和下方的空白。使用此处中的以下方法根据屏幕的标准宽度缩放图像的高度。

-(UIImage*)imageWithImage: (UIImage*) sourceImage scaledToWidth: (float) i_width
{
    float oldWidth = sourceImage.size.width;
    float scaleFactor = i_width / oldWidth;

    float newHeight = sourceImage.size.height * scaleFactor;
    float newWidth = oldWidth * scaleFactor;

    UIGraphicsBeginImageContext(CGSizeMake(newWidth, newHeight));
    [sourceImage drawInRect:CGRectMake(0, 0, newWidth, newHeight)];
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();    
    UIGraphicsEndImageContext();
    return newImage;
}

并从 cellForRowAtIndexPath: 方法中调用它,如下所示:

UIImage *img = [dictImages objectForKey:yourImageKey]; // loaded the image
cell.imgView.image = [self imageWithImage:img scaledToWidth:self.view.frame.size.width];

If you know only the width of the imageview and when the height of the image is dynamic then you need to scale the image's height according to the given width to remove the white spaces above and below your image. Use the following method from here to scale the height of the image according to the standard width of your screen.

-(UIImage*)imageWithImage: (UIImage*) sourceImage scaledToWidth: (float) i_width
{
    float oldWidth = sourceImage.size.width;
    float scaleFactor = i_width / oldWidth;

    float newHeight = sourceImage.size.height * scaleFactor;
    float newWidth = oldWidth * scaleFactor;

    UIGraphicsBeginImageContext(CGSizeMake(newWidth, newHeight));
    [sourceImage drawInRect:CGRectMake(0, 0, newWidth, newHeight)];
    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();    
    UIGraphicsEndImageContext();
    return newImage;
}

And call it from your cellForRowAtIndexPath: method like this:

UIImage *img = [dictImages objectForKey:yourImageKey]; // loaded the image
cell.imgView.image = [self imageWithImage:img scaledToWidth:self.view.frame.size.width];
倥絔 2024-11-21 14:22:19

Swift 4 版本

extension CGSize {
   enum AspectMode {
       case fit
       case fill
   }

   enum Orientation {
       case portrait
       case landscape
   }

   func aspectCorrectSizeToFit(targetSize: CGSize, aspectMode: AspectMode = .fill) -> CGSize {
        switch aspectMode {
        case .fill: return aspectFill(targetSize: targetSize)
        case .fit: return aspectFit(targetSize: targetSize)
        }
    }

    var orientation: Orientation {
        if height >= width { return .portrait }
        else { return .landscape }
    }

    func aspectFit(targetSize: CGSize) -> CGSize {
        let wRatio = targetSize.width / width
        let hRatio = targetSize.height / height
        let scale = min(wRatio, hRatio)
        return applying(CGAffineTransform(scaleX: scale, y: scale))
    }

    func aspectFill(targetSize: CGSize) -> CGSize {
        let wRatio = targetSize.width / width
        let hRatio = targetSize.height / height
        let scale = max(wRatio, hRatio)
        return applying(CGAffineTransform(scaleX: scale, y: scale))
    }
}

Swift 4 version

extension CGSize {
   enum AspectMode {
       case fit
       case fill
   }

   enum Orientation {
       case portrait
       case landscape
   }

   func aspectCorrectSizeToFit(targetSize: CGSize, aspectMode: AspectMode = .fill) -> CGSize {
        switch aspectMode {
        case .fill: return aspectFill(targetSize: targetSize)
        case .fit: return aspectFit(targetSize: targetSize)
        }
    }

    var orientation: Orientation {
        if height >= width { return .portrait }
        else { return .landscape }
    }

    func aspectFit(targetSize: CGSize) -> CGSize {
        let wRatio = targetSize.width / width
        let hRatio = targetSize.height / height
        let scale = min(wRatio, hRatio)
        return applying(CGAffineTransform(scaleX: scale, y: scale))
    }

    func aspectFill(targetSize: CGSize) -> CGSize {
        let wRatio = targetSize.width / width
        let hRatio = targetSize.height / height
        let scale = max(wRatio, hRatio)
        return applying(CGAffineTransform(scaleX: scale, y: scale))
    }
}
再可℃爱ぅ一点好了 2024-11-21 14:22:19

上述方法从未给出所需的值。由于宽高比保持相同的宽高比,我们只需要简单的数学来计算值

检测宽高比

CGFloat imageViewAspectRatio = backgroundImageView.bounds.size.width / backgroundImageView.bounds.size.height;
CGFloat imageAspectRatio =  backgroundImageView.image.size.width / backgroundImageView.image.size.height;
CGFloat mulFactor = imageViewAspectRatio/imageAspectRatio;

获取新值

CGFloat newImageWidth = mulFactor * backgroundImageView.bounds.size.width;
CGFloat newImageHeight = mulFactor * backgroundImageView.bounds.size.height;

The above mentioned methods never give the required values.As aspect fit maintains the same aspect ratio we just need simple maths to calculate the values

Detect the aspect ratio

CGFloat imageViewAspectRatio = backgroundImageView.bounds.size.width / backgroundImageView.bounds.size.height;
CGFloat imageAspectRatio =  backgroundImageView.image.size.width / backgroundImageView.image.size.height;
CGFloat mulFactor = imageViewAspectRatio/imageAspectRatio;

Get the new values

CGFloat newImageWidth = mulFactor * backgroundImageView.bounds.size.width;
CGFloat newImageHeight = mulFactor * backgroundImageView.bounds.size.height;
风吹雪碎 2024-11-21 14:22:18

为什么不使用操作系统函数AVMakeRectWithAspectRatioInsideRect

Why not use the OS function AVMakeRectWithAspectRatioInsideRect?

知你几分 2024-11-21 14:22:18

我想使用 AVMakeRectWithAspectRatioInsideRect() 而不包含 AVFoundation 框架

因此,我实现了以下两个实用函数:

CGSize CGSizeAspectFit(CGSize aspectRatio, CGSize boundingSize)
{
    float mW = boundingSize.width / aspectRatio.width;
    float mH = boundingSize.height / aspectRatio.height;
    if( mH < mW )
        boundingSize.width = boundingSize.height / aspectRatio.height * aspectRatio.width;
    else if( mW < mH )
        boundingSize.height = boundingSize.width / aspectRatio.width * aspectRatio.height;
    return boundingSize;
}

CGSize CGSizeAspectFill(CGSize aspectRatio, CGSize minimumSize)
{
    float mW = minimumSize.width / aspectRatio.width;
    float mH = minimumSize.height / aspectRatio.height;
    if( mH > mW )
        minimumSize.width = minimumSize.height / aspectRatio.height * aspectRatio.width;
    else if( mW > mH )
        minimumSize.height = minimumSize.width / aspectRatio.width * aspectRatio.height;
    return minimumSize;
}

编辑:通过删除重复的分割进行优化。

CGSize CGSizeAspectFit(const CGSize aspectRatio, const CGSize boundingSize)
{
    CGSize aspectFitSize = CGSizeMake(boundingSize.width, boundingSize.height);
    float mW = boundingSize.width / aspectRatio.width;
    float mH = boundingSize.height / aspectRatio.height;
    if( mH < mW )
        aspectFitSize.width = mH * aspectRatio.width;
    else if( mW < mH )
        aspectFitSize.height = mW * aspectRatio.height;
    return aspectFitSize;
}

CGSize CGSizeAspectFill(const CGSize aspectRatio, const CGSize minimumSize)
{
    CGSize aspectFillSize = CGSizeMake(minimumSize.width, minimumSize.height);
    float mW = minimumSize.width / aspectRatio.width;
    float mH = minimumSize.height / aspectRatio.height;
    if( mH > mW )
        aspectFillSize.width = mH * aspectRatio.width;
    else if( mW > mH )
        aspectFillSize.height = mW * aspectRatio.height;
    return aspectFillSize;
}

编辑结束

这采用给定的大小(第一个参数)并保持其外观比率。然后,它在不违反纵横比的情况下尽可能填充给定的边界(第二个参数)。

用它来回答原来的问题:

// Using aspect fit, scale the image (size) to the image view's size.
CGSize sizeBeingScaledTo = CGSizeAspectFit(theImage.size, theImageView.frame.size);

注意图像如何确定长宽比,而图像视图如何确定要填充的大小。

非常欢迎反馈。

I wanted to use AVMakeRectWithAspectRatioInsideRect() without including the AVFoundation framework.

So I've implemented the following two utility functions:

CGSize CGSizeAspectFit(CGSize aspectRatio, CGSize boundingSize)
{
    float mW = boundingSize.width / aspectRatio.width;
    float mH = boundingSize.height / aspectRatio.height;
    if( mH < mW )
        boundingSize.width = boundingSize.height / aspectRatio.height * aspectRatio.width;
    else if( mW < mH )
        boundingSize.height = boundingSize.width / aspectRatio.width * aspectRatio.height;
    return boundingSize;
}

CGSize CGSizeAspectFill(CGSize aspectRatio, CGSize minimumSize)
{
    float mW = minimumSize.width / aspectRatio.width;
    float mH = minimumSize.height / aspectRatio.height;
    if( mH > mW )
        minimumSize.width = minimumSize.height / aspectRatio.height * aspectRatio.width;
    else if( mW > mH )
        minimumSize.height = minimumSize.width / aspectRatio.width * aspectRatio.height;
    return minimumSize;
}

Edit: Optimized below by removing duplicate divisions.

CGSize CGSizeAspectFit(const CGSize aspectRatio, const CGSize boundingSize)
{
    CGSize aspectFitSize = CGSizeMake(boundingSize.width, boundingSize.height);
    float mW = boundingSize.width / aspectRatio.width;
    float mH = boundingSize.height / aspectRatio.height;
    if( mH < mW )
        aspectFitSize.width = mH * aspectRatio.width;
    else if( mW < mH )
        aspectFitSize.height = mW * aspectRatio.height;
    return aspectFitSize;
}

CGSize CGSizeAspectFill(const CGSize aspectRatio, const CGSize minimumSize)
{
    CGSize aspectFillSize = CGSizeMake(minimumSize.width, minimumSize.height);
    float mW = minimumSize.width / aspectRatio.width;
    float mH = minimumSize.height / aspectRatio.height;
    if( mH > mW )
        aspectFillSize.width = mH * aspectRatio.width;
    else if( mW > mH )
        aspectFillSize.height = mW * aspectRatio.height;
    return aspectFillSize;
}

End of edit

This takes a given size (first parameter) and maintains its aspect ratio. It then fills the given bounds (second parameter) as much as possible without violating the aspect ratio.

Using this to answer the original question:

// Using aspect fit, scale the image (size) to the image view's size.
CGSize sizeBeingScaledTo = CGSizeAspectFit(theImage.size, theImageView.frame.size);

Note how the image determines the aspect ratio, while the image view determines the size to be filled.

Feedback is very welcome.

想你的星星会说话 2024-11-21 14:22:18

请参阅@Paul-de-Lange的答案,而不是这个


我在易于访问的变量中找不到任何包含此内容的内容,所以这里是暴力方式:

- (CGSize) aspectScaledImageSizeForImageView:(UIImageView *)iv image:(UIImage *)im {

float x,y;
float a,b;
x = iv.frame.size.width;
y = iv.frame.size.height;
a = im.size.width;
b = im.size.height;

if ( x == a && y == b ) {           // image fits exactly, no scaling required
    // return iv.frame.size;
}
else if ( x > a && y > b ) {         // image fits completely within the imageview frame
    if ( x-a > y-b ) {              // image height is limiting factor, scale by height
        a = y/b * a;
        b = y;
    } else {
        b = x/a * b;                // image width is limiting factor, scale by width
        a = x;
    }
} 
else if ( x < a && y < b ) {        // image is wider and taller than image view
    if ( a - x > b - y ) {          // height is limiting factor, scale by height
        a = y/b * a;
        b = y;
    } else {                        // width is limiting factor, scale by width
        b = x/a * b;
        a = x;
    }
}
else if ( x < a && y > b ) {        // image is wider than view, scale by width
    b = x/a * b;
    a = x;
}
else if ( x > a && y < b ) {        // image is taller than view, scale by height
    a = y/b * a;
    b = y;
}
else if ( x == a ) {
    a = y/b * a;
    b = y;
} else if ( y == b ) {
    b = x/a * b;
    a = x;
}
return CGSizeMake(a,b);

}

Please see @Paul-de-Lange's answer instead of this one


I couldn't find anything in an easily accessible variable that had this, so here is the brute force way:

- (CGSize) aspectScaledImageSizeForImageView:(UIImageView *)iv image:(UIImage *)im {

float x,y;
float a,b;
x = iv.frame.size.width;
y = iv.frame.size.height;
a = im.size.width;
b = im.size.height;

if ( x == a && y == b ) {           // image fits exactly, no scaling required
    // return iv.frame.size;
}
else if ( x > a && y > b ) {         // image fits completely within the imageview frame
    if ( x-a > y-b ) {              // image height is limiting factor, scale by height
        a = y/b * a;
        b = y;
    } else {
        b = x/a * b;                // image width is limiting factor, scale by width
        a = x;
    }
} 
else if ( x < a && y < b ) {        // image is wider and taller than image view
    if ( a - x > b - y ) {          // height is limiting factor, scale by height
        a = y/b * a;
        b = y;
    } else {                        // width is limiting factor, scale by width
        b = x/a * b;
        a = x;
    }
}
else if ( x < a && y > b ) {        // image is wider than view, scale by width
    b = x/a * b;
    a = x;
}
else if ( x > a && y < b ) {        // image is taller than view, scale by height
    a = y/b * a;
    b = y;
}
else if ( x == a ) {
    a = y/b * a;
    b = y;
} else if ( y == b ) {
    b = x/a * b;
    a = x;
}
return CGSizeMake(a,b);

}
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